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// ┌───────────────────────────────────────────────────────────────────────────────────────────────────────┐ \\

// │ Raphaël 2.2.0 - JavaScript Vector Library                                                             │ \\

// ├───────────────────────────────────────────────────────────────────────────────────────────────────────┤ \\

// │ Copyright © 2008-2016 Dmitry Baranovskiy (http://raphaeljs.com)                                       │ \\

// │ Copyright © 2008-2016 Sencha Labs (http://sencha.com)                                                 │ \\

// ├───────────────────────────────────────────────────────────────────────────────────────────────────────┤ \\

// │ Licensed under the MIT (https://github.com/DmitryBaranovskiy/raphael/blob/master/license.txt) license.│ \\

// └───────────────────────────────────────────────────────────────────────────────────────────────────────┘ \\



(function webpackUniversalModuleDefinition(root, factory) {

    if (typeof exports === 'object' && typeof module === 'object')
        module.exports = factory();

    else if (typeof define === 'function' && define.amd)
        define([], factory);

    else if (typeof exports === 'object')
        exports["Raphael"] = factory();

    else
        root["Raphael"] = factory();

})(this, function () {

    return /******/ (function (modules) { // webpackBootstrap

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                    /******/([

                        /* 0 */

                        /***/ function (module, exports, __webpack_require__) {



                            var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;
                            !(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(1), __webpack_require__(3), __webpack_require__(4)], __WEBPACK_AMD_DEFINE_RESULT__ = function (R) {



                                return R;



                            }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));



                            /***/ },

                        /* 1 */

                        /***/ function (module, exports, __webpack_require__) {



                            var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;
                            !(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(2)], __WEBPACK_AMD_DEFINE_RESULT__ = function (eve) {



                                /*\
                                 
                                 * Raphael
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates a canvas object on which to draw.
                                 
                                 * You must do this first, as all future calls to drawing methods
                                 
                                 * from this instance will be bound to this canvas.
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - container (HTMLElement|string) DOM element or its ID which is going to be a parent for drawing surface
                                 
                                 - width (number)
                                 
                                 - height (number)
                                 
                                 - callback (function) #optional callback function which is going to be executed in the context of newly created paper
                                 
                                 * or
                                 
                                 - x (number)
                                 
                                 - y (number)
                                 
                                 - width (number)
                                 
                                 - height (number)
                                 
                                 - callback (function) #optional callback function which is going to be executed in the context of newly created paper
                                 
                                 * or
                                 
                                 - all (array) (first 3 or 4 elements in the array are equal to [containerID, width, height] or [x, y, width, height]. The rest are element descriptions in format {type: type, <attributes>}). See @Paper.add.
                                 
                                 - callback (function) #optional callback function which is going to be executed in the context of newly created paper
                                 
                                 * or
                                 
                                 - onReadyCallback (function) function that is going to be called on DOM ready event. You can also subscribe to this event via Eve’s “DOMLoad” event. In this case method returns `undefined`.
                                 
                                 = (object) @Paper
                                 
                                 > Usage
                                 
                                 | // Each of the following examples create a canvas
                                 
                                 | // that is 320px wide by 200px high.
                                 
                                 | // Canvas is created at the viewport’s 10,50 coordinate.
                                 
                                 | var paper = Raphael(10, 50, 320, 200);
                                 
                                 | // Canvas is created at the top left corner of the #notepad element
                                 
                                 | // (or its top right corner in dir="rtl" elements)
                                 
                                 | var paper = Raphael(document.getElementById("notepad"), 320, 200);
                                 
                                 | // Same as above
                                 
                                 | var paper = Raphael("notepad", 320, 200);
                                 
                                 | // Image dump
                                 
                                 | var set = Raphael(["notepad", 320, 200, {
                                 
                                 |     type: "rect",
                                 
                                 |     x: 10,
                                 
                                 |     y: 10,
                                 
                                 |     width: 25,
                                 
                                 |     height: 25,
                                 
                                 |     stroke: "#f00"
                                 
                                 | }, {
                                 
                                 |     type: "text",
                                 
                                 |     x: 30,
                                 
                                 |     y: 40,
                                 
                                 |     text: "Dump"
                                 
                                 | }]);
                                 
                                 \*/

                                function R(first) {

                                    if (R.is(first, "function")) {

                                        return loaded ? first() : eve.on("raphael.DOMload", first);

                                    } else if (R.is(first, array)) {

                                        return R._engine.create[apply](R, first.splice(0, 3 + R.is(first[0], nu))).add(first);

                                    } else {

                                        var args = Array.prototype.slice.call(arguments, 0);

                                        if (R.is(args[args.length - 1], "function")) {

                                            var f = args.pop();

                                            return loaded ? f.call(R._engine.create[apply](R, args)) : eve.on("raphael.DOMload", function () {

                                                f.call(R._engine.create[apply](R, args));

                                            });

                                        } else {

                                            return R._engine.create[apply](R, arguments);

                                        }

                                    }

                                }

                                R.version = "2.2.0";

                                R.eve = eve;

                                var loaded,
                                        separator = /[, ]+/,
                                        elements = {circle: 1, rect: 1, path: 1, ellipse: 1, text: 1, image: 1},
                                        formatrg = /\{(\d+)\}/g,
                                        proto = "prototype",
                                        has = "hasOwnProperty",
                                        g = {

                                            doc: document,

                                            win: window

                                        },
                                        oldRaphael = {

                                            was: Object.prototype[has].call(g.win, "Raphael"),

                                            is: g.win.Raphael

                                        },
                                        Paper = function () {

                                            /*\
                                             
                                             * Paper.ca
                                             
                                             [ property (object) ]
                                             
                                             **
                                             
                                             * Shortcut for @Paper.customAttributes
                                             
                                             \*/

                                            /*\
                                             
                                             * Paper.customAttributes
                                             
                                             [ property (object) ]
                                             
                                             **
                                             
                                             * If you have a set of attributes that you would like to represent
                                             
                                             * as a function of some number you can do it easily with custom attributes:
                                             
                                             > Usage
                                             
                                             | paper.customAttributes.hue = function (num) {
                                             
                                             |     num = num % 1;
                                             
                                             |     return {fill: "hsb(" + num + ", 0.75, 1)"};
                                             
                                             | };
                                             
                                             | // Custom attribute “hue” will change fill
                                             
                                             | // to be given hue with fixed saturation and brightness.
                                             
                                             | // Now you can use it like this:
                                             
                                             | var c = paper.circle(10, 10, 10).attr({hue: .45});
                                             
                                             | // or even like this:
                                             
                                             | c.animate({hue: 1}, 1e3);
                                             
                                             |
                                             
                                             | // You could also create custom attribute
                                             
                                             | // with multiple parameters:
                                             
                                             | paper.customAttributes.hsb = function (h, s, b) {
                                             
                                             |     return {fill: "hsb(" + [h, s, b].join(",") + ")"};
                                             
                                             | };
                                             
                                             | c.attr({hsb: "0.5 .8 1"});
                                             
                                             | c.animate({hsb: [1, 0, 0.5]}, 1e3);
                                             
                                             \*/

                                            this.ca = this.customAttributes = {};

                                        },
                                        paperproto,
                                        appendChild = "appendChild",
                                        apply = "apply",
                                        concat = "concat",
                                        supportsTouch = ('ontouchstart' in g.win) || g.win.DocumentTouch && g.doc instanceof DocumentTouch, //taken from Modernizr touch test

                                        E = "",
                                        S = " ",
                                        Str = String,
                                        split = "split",
                                        events = "click dblclick mousedown mousemove mouseout mouseover mouseup touchstart touchmove touchend touchcancel"[split](S),
                                        touchMap = {

                                            mousedown: "touchstart",

                                            mousemove: "touchmove",

                                            mouseup: "touchend"

                                        },
                                        lowerCase = Str.prototype.toLowerCase,
                                        math = Math,
                                        mmax = math.max,
                                        mmin = math.min,
                                        abs = math.abs,
                                        pow = math.pow,
                                        PI = math.PI,
                                        nu = "number",
                                        string = "string",
                                        array = "array",
                                        toString = "toString",
                                        fillString = "fill",
                                        objectToString = Object.prototype.toString,
                                        paper = {},
                                        push = "push",
                                        ISURL = R._ISURL = /^url\(['"]?(.+?)['"]?\)$/i,
                                        colourRegExp = /^\s*((#[a-f\d]{6})|(#[a-f\d]{3})|rgba?\(\s*([\d\.]+%?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+%?(?:\s*,\s*[\d\.]+%?)?)\s*\)|hsba?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\)|hsla?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\))\s*$/i,
                                        isnan = {"NaN": 1, "Infinity": 1, "-Infinity": 1},
                                        bezierrg = /^(?:cubic-)?bezier\(([^,]+),([^,]+),([^,]+),([^\)]+)\)/,
                                        round = math.round,
                                        setAttribute = "setAttribute",
                                        toFloat = parseFloat,
                                        toInt = parseInt,
                                        upperCase = Str.prototype.toUpperCase,
                                        availableAttrs = R._availableAttrs = {

                                            "arrow-end": "none",

                                            "arrow-start": "none",

                                            blur: 0,

                                            "clip-rect": "0 0 1e9 1e9",

                                            cursor: "default",

                                            cx: 0,

                                            cy: 0,

                                            fill: "#fff",

                                            "fill-opacity": 1,

                                            font: '10px "Arial"',

                                            "font-family": '"Arial"',

                                            "font-size": "10",

                                            "font-style": "normal",

                                            "font-weight": 400,

                                            gradient: 0,

                                            height: 0,

                                            href: "http://raphaeljs.com/",

                                            "letter-spacing": 0,

                                            opacity: 1,

                                            path: "M0,0",

                                            r: 0,

                                            rx: 0,

                                            ry: 0,

                                            src: "",

                                            stroke: "#000",

                                            "stroke-dasharray": "",

                                            "stroke-linecap": "butt",

                                            "stroke-linejoin": "butt",

                                            "stroke-miterlimit": 0,

                                            "stroke-opacity": 1,

                                            "stroke-width": 1,

                                            target: "_blank",

                                            "text-anchor": "middle",

                                            title: "Raphael",

                                            transform: "",

                                            width: 0,

                                            x: 0,

                                            y: 0,

                                            class: ""

                                        },
                                        availableAnimAttrs = R._availableAnimAttrs = {

                                            blur: nu,

                                            "clip-rect": "csv",

                                            cx: nu,

                                            cy: nu,

                                            fill: "colour",

                                            "fill-opacity": nu,

                                            "font-size": nu,

                                            height: nu,

                                            opacity: nu,

                                            path: "path",

                                            r: nu,

                                            rx: nu,

                                            ry: nu,

                                            stroke: "colour",

                                            "stroke-opacity": nu,

                                            "stroke-width": nu,

                                            transform: "transform",

                                            width: nu,

                                            x: nu,

                                            y: nu

                                        },
                                        whitespace = /[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]/g,
                                        commaSpaces = /[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/,
                                        hsrg = {hs: 1, rg: 1},
                                        p2s = /,?([achlmqrstvxz]),?/gi,
                                        pathCommand = /([achlmrqstvz])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig,
                                        tCommand = /([rstm])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig,
                                        pathValues = /(-?\d*\.?\d*(?:e[\-+]?\d+)?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/ig,
                                        radial_gradient = R._radial_gradient = /^r(?:\(([^,]+?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*([^\)]+?)\))?/,
                                        eldata = {},
                                        sortByKey = function (a, b) {

                                            return a.key - b.key;

                                        },
                                        sortByNumber = function (a, b) {

                                            return toFloat(a) - toFloat(b);

                                        },
                                        fun = function () {},
                                        pipe = function (x) {

                                            return x;

                                        },
                                        rectPath = R._rectPath = function (x, y, w, h, r) {

                                            if (r) {

                                                return [["M", x + r, y], ["l", w - r * 2, 0], ["a", r, r, 0, 0, 1, r, r], ["l", 0, h - r * 2], ["a", r, r, 0, 0, 1, -r, r], ["l", r * 2 - w, 0], ["a", r, r, 0, 0, 1, -r, -r], ["l", 0, r * 2 - h], ["a", r, r, 0, 0, 1, r, -r], ["z"]];

                                            }

                                            return [["M", x, y], ["l", w, 0], ["l", 0, h], ["l", -w, 0], ["z"]];

                                        },
                                        ellipsePath = function (x, y, rx, ry) {

                                            if (ry == null) {

                                                ry = rx;

                                            }

                                            return [["M", x, y], ["m", 0, -ry], ["a", rx, ry, 0, 1, 1, 0, 2 * ry], ["a", rx, ry, 0, 1, 1, 0, -2 * ry], ["z"]];

                                        },
                                        getPath = R._getPath = {

                                            path: function (el) {

                                                return el.attr("path");

                                            },

                                            circle: function (el) {

                                                var a = el.attrs;

                                                return ellipsePath(a.cx, a.cy, a.r);

                                            },

                                            ellipse: function (el) {

                                                var a = el.attrs;

                                                return ellipsePath(a.cx, a.cy, a.rx, a.ry);

                                            },

                                            rect: function (el) {

                                                var a = el.attrs;

                                                return rectPath(a.x, a.y, a.width, a.height, a.r);

                                            },

                                            image: function (el) {

                                                var a = el.attrs;

                                                return rectPath(a.x, a.y, a.width, a.height);

                                            },

                                            text: function (el) {

                                                var bbox = el._getBBox();

                                                return rectPath(bbox.x, bbox.y, bbox.width, bbox.height);

                                            },

                                            set: function (el) {

                                                var bbox = el._getBBox();

                                                return rectPath(bbox.x, bbox.y, bbox.width, bbox.height);

                                            }

                                        },
                                        /*\
                                         
                                         * Raphael.mapPath
                                         
                                         [ method ]
                                         
                                         **
                                         
                                         * Transform the path string with given matrix.
                                         
                                         > Parameters
                                         
                                         - path (string) path string
                                         
                                         - matrix (object) see @Matrix
                                         
                                         = (string) transformed path string
                                         
                                         \*/

                                        mapPath = R.mapPath = function (path, matrix) {

                                            if (!matrix) {

                                                return path;

                                            }

                                            var x, y, i, j, ii, jj, pathi;

                                            path = path2curve(path);

                                            for (i = 0, ii = path.length; i < ii; i++) {

                                                pathi = path[i];

                                                for (j = 1, jj = pathi.length; j < jj; j += 2) {

                                                    x = matrix.x(pathi[j], pathi[j + 1]);

                                                    y = matrix.y(pathi[j], pathi[j + 1]);

                                                    pathi[j] = x;

                                                    pathi[j + 1] = y;

                                                }

                                            }

                                            return path;

                                        };



                                R._g = g;

                                /*\
                                 
                                 * Raphael.type
                                 
                                 [ property (string) ]
                                 
                                 **
                                 
                                 * Can be “SVG”, “VML” or empty, depending on browser support.
                                 
                                 \*/

                                R.type = (g.win.SVGAngle || g.doc.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") ? "SVG" : "VML");

                                if (R.type == "VML") {

                                    var d = g.doc.createElement("div"),
                                            b;

                                    d.innerHTML = '<v:shape adj="1"/>';

                                    b = d.firstChild;

                                    b.style.behavior = "url(#default#VML)";

                                    if (!(b && typeof b.adj == "object")) {

                                        return (R.type = E);

                                    }

                                    d = null;

                                }

                                /*\
                                 
                                 * Raphael.svg
                                 
                                 [ property (boolean) ]
                                 
                                 **
                                 
                                 * `true` if browser supports SVG.
                                 
                                 \*/

                                /*\
                                 
                                 * Raphael.vml
                                 
                                 [ property (boolean) ]
                                 
                                 **
                                 
                                 * `true` if browser supports VML.
                                 
                                 \*/

                                R.svg = !(R.vml = R.type == "VML");

                                R._Paper = Paper;

                                /*\
                                 
                                 * Raphael.fn
                                 
                                 [ property (object) ]
                                 
                                 **
                                 
                                 * You can add your own method to the canvas. For example if you want to draw a pie chart,
                                 
                                 * you can create your own pie chart function and ship it as a Raphaël plugin. To do this
                                 
                                 * you need to extend the `Raphael.fn` object. You should modify the `fn` object before a
                                 
                                 * Raphaël instance is created, otherwise it will take no effect. Please note that the
                                 
                                 * ability for namespaced plugins was removed in Raphael 2.0. It is up to the plugin to
                                 
                                 * ensure any namespacing ensures proper context.
                                 
                                 > Usage
                                 
                                 | Raphael.fn.arrow = function (x1, y1, x2, y2, size) {
                                 
                                 |     return this.path( ... );
                                 
                                 | };
                                 
                                 | // or create namespace
                                 
                                 | Raphael.fn.mystuff = {
                                 
                                 |     arrow: function () {…},
                                 
                                 |     star: function () {…},
                                 
                                 |     // etc…
                                 
                                 | };
                                 
                                 | var paper = Raphael(10, 10, 630, 480);
                                 
                                 | // then use it
                                 
                                 | paper.arrow(10, 10, 30, 30, 5).attr({fill: "#f00"});
                                 
                                 | paper.mystuff.arrow();
                                 
                                 | paper.mystuff.star();
                                 
                                 \*/

                                R.fn = paperproto = Paper.prototype = R.prototype;

                                R._id = 0;

                                R._oid = 0;

                                /*\
                                 
                                 * Raphael.is
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Handful of replacements for `typeof` operator.
                                 
                                 > Parameters
                                 
                                 - o (…) any object or primitive
                                 
                                 - type (string) name of the type, i.e. “string”, “function”, “number”, etc.
                                 
                                 = (boolean) is given value is of given type
                                 
                                 \*/

                                R.is = function (o, type) {

                                    type = lowerCase.call(type);

                                    if (type == "finite") {

                                        return !isnan[has](+o);

                                    }

                                    if (type == "array") {

                                        return o instanceof Array;

                                    }

                                    return  (type == "null" && o === null) ||
                                            (type == typeof o && o !== null) ||
                                            (type == "object" && o === Object(o)) ||
                                            (type == "array" && Array.isArray && Array.isArray(o)) ||
                                            objectToString.call(o).slice(8, -1).toLowerCase() == type;

                                };



                                function clone(obj) {

                                    if (typeof obj == "function" || Object(obj) !== obj) {

                                        return obj;

                                    }

                                    var res = new obj.constructor;

                                    for (var key in obj)
                                        if (obj[has](key)) {

                                            res[key] = clone(obj[key]);

                                        }

                                    return res;

                                }



                                /*\
                                 
                                 * Raphael.angle
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns angle between two or three points
                                 
                                 > Parameters
                                 
                                 - x1 (number) x coord of first point
                                 
                                 - y1 (number) y coord of first point
                                 
                                 - x2 (number) x coord of second point
                                 
                                 - y2 (number) y coord of second point
                                 
                                 - x3 (number) #optional x coord of third point
                                 
                                 - y3 (number) #optional y coord of third point
                                 
                                 = (number) angle in degrees.
                                 
                                 \*/

                                R.angle = function (x1, y1, x2, y2, x3, y3) {

                                    if (x3 == null) {

                                        var x = x1 - x2,
                                                y = y1 - y2;

                                        if (!x && !y) {

                                            return 0;

                                        }

                                        return (180 + math.atan2(-y, -x) * 180 / PI + 360) % 360;

                                    } else {

                                        return R.angle(x1, y1, x3, y3) - R.angle(x2, y2, x3, y3);

                                    }

                                };

                                /*\
                                 
                                 * Raphael.rad
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Transform angle to radians
                                 
                                 > Parameters
                                 
                                 - deg (number) angle in degrees
                                 
                                 = (number) angle in radians.
                                 
                                 \*/

                                R.rad = function (deg) {

                                    return deg % 360 * PI / 180;

                                };

                                /*\
                                 
                                 * Raphael.deg
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Transform angle to degrees
                                 
                                 > Parameters
                                 
                                 - rad (number) angle in radians
                                 
                                 = (number) angle in degrees.
                                 
                                 \*/

                                R.deg = function (rad) {

                                    return Math.round((rad * 180 / PI % 360) * 1000) / 1000;

                                };

                                /*\
                                 
                                 * Raphael.snapTo
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Snaps given value to given grid.
                                 
                                 > Parameters
                                 
                                 - values (array|number) given array of values or step of the grid
                                 
                                 - value (number) value to adjust
                                 
                                 - tolerance (number) #optional tolerance for snapping. Default is `10`.
                                 
                                 = (number) adjusted value.
                                 
                                 \*/

                                R.snapTo = function (values, value, tolerance) {

                                    tolerance = R.is(tolerance, "finite") ? tolerance : 10;

                                    if (R.is(values, array)) {

                                        var i = values.length;

                                        while (i--)
                                            if (abs(values[i] - value) <= tolerance) {

                                                return values[i];

                                            }

                                    } else {

                                        values = +values;

                                        var rem = value % values;

                                        if (rem < tolerance) {

                                            return value - rem;

                                        }

                                        if (rem > values - tolerance) {

                                            return value - rem + values;

                                        }

                                    }

                                    return value;

                                };



                                /*\
                                 
                                 * Raphael.createUUID
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns RFC4122, version 4 ID
                                 
                                 \*/

                                var createUUID = R.createUUID = (function (uuidRegEx, uuidReplacer) {

                                    return function () {

                                        return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(uuidRegEx, uuidReplacer).toUpperCase();

                                    };

                                })(/[xy]/g, function (c) {

                                    var r = math.random() * 16 | 0,
                                            v = c == "x" ? r : (r & 3 | 8);

                                    return v.toString(16);

                                });



                                /*\
                                 
                                 * Raphael.setWindow
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Used when you need to draw in `&lt;iframe>`. Switched window to the iframe one.
                                 
                                 > Parameters
                                 
                                 - newwin (window) new window object
                                 
                                 \*/

                                R.setWindow = function (newwin) {

                                    eve("raphael.setWindow", R, g.win, newwin);

                                    g.win = newwin;

                                    g.doc = g.win.document;

                                    if (R._engine.initWin) {

                                        R._engine.initWin(g.win);

                                    }

                                };

                                var toHex = function (color) {

                                    if (R.vml) {

                                        // http://dean.edwards.name/weblog/2009/10/convert-any-colour-value-to-hex-in-msie/

                                        var trim = /^\s+|\s+$/g;

                                        var bod;

                                        try {

                                            var docum = new ActiveXObject("htmlfile");

                                            docum.write("<body>");

                                            docum.close();

                                            bod = docum.body;

                                        } catch (e) {

                                            bod = createPopup().document.body;

                                        }

                                        var range = bod.createTextRange();

                                        toHex = cacher(function (color) {

                                            try {

                                                bod.style.color = Str(color).replace(trim, E);

                                                var value = range.queryCommandValue("ForeColor");

                                                value = ((value & 255) << 16) | (value & 65280) | ((value & 16711680) >>> 16);

                                                return "#" + ("000000" + value.toString(16)).slice(-6);

                                            } catch (e) {

                                                return "none";

                                            }

                                        });

                                    } else {

                                        var i = g.doc.createElement("i");

                                        i.title = "Rapha\xebl Colour Picker";

                                        i.style.display = "none";

                                        g.doc.body.appendChild(i);

                                        toHex = cacher(function (color) {

                                            i.style.color = color;

                                            return g.doc.defaultView.getComputedStyle(i, E).getPropertyValue("color");

                                        });

                                    }

                                    return toHex(color);

                                },
                                        hsbtoString = function () {

                                            return "hsb(" + [this.h, this.s, this.b] + ")";

                                        },
                                        hsltoString = function () {

                                            return "hsl(" + [this.h, this.s, this.l] + ")";

                                        },
                                        rgbtoString = function () {

                                            return this.hex;

                                        },
                                        prepareRGB = function (r, g, b) {

                                            if (g == null && R.is(r, "object") && "r" in r && "g" in r && "b" in r) {

                                                b = r.b;

                                                g = r.g;

                                                r = r.r;

                                            }

                                            if (g == null && R.is(r, string)) {

                                                var clr = R.getRGB(r);

                                                r = clr.r;

                                                g = clr.g;

                                                b = clr.b;

                                            }

                                            if (r > 1 || g > 1 || b > 1) {

                                                r /= 255;

                                                g /= 255;

                                                b /= 255;

                                            }



                                            return [r, g, b];

                                        },
                                        packageRGB = function (r, g, b, o) {

                                            r *= 255;

                                            g *= 255;

                                            b *= 255;

                                            var rgb = {

                                                r: r,

                                                g: g,

                                                b: b,

                                                hex: R.rgb(r, g, b),

                                                toString: rgbtoString

                                            };

                                            R.is(o, "finite") && (rgb.opacity = o);

                                            return rgb;

                                        };



                                /*\
                                 
                                 * Raphael.color
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Parses the color string and returns object with all values for the given color.
                                 
                                 > Parameters
                                 
                                 - clr (string) color string in one of the supported formats (see @Raphael.getRGB)
                                 
                                 = (object) Combined RGB & HSB object in format:
                                 
                                 o {
                                 
                                 o     r (number) red,
                                 
                                 o     g (number) green,
                                 
                                 o     b (number) blue,
                                 
                                 o     hex (string) color in HTML/CSS format: #••••••,
                                 
                                 o     error (boolean) `true` if string can’t be parsed,
                                 
                                 o     h (number) hue,
                                 
                                 o     s (number) saturation,
                                 
                                 o     v (number) value (brightness),
                                 
                                 o     l (number) lightness
                                 
                                 o }
                                 
                                 \*/

                                R.color = function (clr) {

                                    var rgb;

                                    if (R.is(clr, "object") && "h" in clr && "s" in clr && "b" in clr) {

                                        rgb = R.hsb2rgb(clr);

                                        clr.r = rgb.r;

                                        clr.g = rgb.g;

                                        clr.b = rgb.b;

                                        clr.hex = rgb.hex;

                                    } else if (R.is(clr, "object") && "h" in clr && "s" in clr && "l" in clr) {

                                        rgb = R.hsl2rgb(clr);

                                        clr.r = rgb.r;

                                        clr.g = rgb.g;

                                        clr.b = rgb.b;

                                        clr.hex = rgb.hex;

                                    } else {

                                        if (R.is(clr, "string")) {

                                            clr = R.getRGB(clr);

                                        }

                                        if (R.is(clr, "object") && "r" in clr && "g" in clr && "b" in clr) {

                                            rgb = R.rgb2hsl(clr);

                                            clr.h = rgb.h;

                                            clr.s = rgb.s;

                                            clr.l = rgb.l;

                                            rgb = R.rgb2hsb(clr);

                                            clr.v = rgb.b;

                                        } else {

                                            clr = {hex: "none"};

                                            clr.r = clr.g = clr.b = clr.h = clr.s = clr.v = clr.l = -1;

                                        }

                                    }

                                    clr.toString = rgbtoString;

                                    return clr;

                                };

                                /*\
                                 
                                 * Raphael.hsb2rgb
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Converts HSB values to RGB object.
                                 
                                 > Parameters
                                 
                                 - h (number) hue
                                 
                                 - s (number) saturation
                                 
                                 - v (number) value or brightness
                                 
                                 = (object) RGB object in format:
                                 
                                 o {
                                 
                                 o     r (number) red,
                                 
                                 o     g (number) green,
                                 
                                 o     b (number) blue,
                                 
                                 o     hex (string) color in HTML/CSS format: #••••••
                                 
                                 o }
                                 
                                 \*/

                                R.hsb2rgb = function (h, s, v, o) {

                                    if (this.is(h, "object") && "h" in h && "s" in h && "b" in h) {

                                        v = h.b;

                                        s = h.s;

                                        o = h.o;

                                        h = h.h;

                                    }

                                    h *= 360;

                                    var R, G, B, X, C;

                                    h = (h % 360) / 60;

                                    C = v * s;

                                    X = C * (1 - abs(h % 2 - 1));

                                    R = G = B = v - C;



                                    h = ~~h;

                                    R += [C, X, 0, 0, X, C][h];

                                    G += [X, C, C, X, 0, 0][h];

                                    B += [0, 0, X, C, C, X][h];

                                    return packageRGB(R, G, B, o);

                                };

                                /*\
                                 
                                 * Raphael.hsl2rgb
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Converts HSL values to RGB object.
                                 
                                 > Parameters
                                 
                                 - h (number) hue
                                 
                                 - s (number) saturation
                                 
                                 - l (number) luminosity
                                 
                                 = (object) RGB object in format:
                                 
                                 o {
                                 
                                 o     r (number) red,
                                 
                                 o     g (number) green,
                                 
                                 o     b (number) blue,
                                 
                                 o     hex (string) color in HTML/CSS format: #••••••
                                 
                                 o }
                                 
                                 \*/

                                R.hsl2rgb = function (h, s, l, o) {

                                    if (this.is(h, "object") && "h" in h && "s" in h && "l" in h) {

                                        l = h.l;

                                        s = h.s;

                                        h = h.h;

                                    }

                                    if (h > 1 || s > 1 || l > 1) {

                                        h /= 360;

                                        s /= 100;

                                        l /= 100;

                                    }

                                    h *= 360;

                                    var R, G, B, X, C;

                                    h = (h % 360) / 60;

                                    C = 2 * s * (l < .5 ? l : 1 - l);

                                    X = C * (1 - abs(h % 2 - 1));

                                    R = G = B = l - C / 2;



                                    h = ~~h;

                                    R += [C, X, 0, 0, X, C][h];

                                    G += [X, C, C, X, 0, 0][h];

                                    B += [0, 0, X, C, C, X][h];

                                    return packageRGB(R, G, B, o);

                                };

                                /*\
                                 
                                 * Raphael.rgb2hsb
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Converts RGB values to HSB object.
                                 
                                 > Parameters
                                 
                                 - r (number) red
                                 
                                 - g (number) green
                                 
                                 - b (number) blue
                                 
                                 = (object) HSB object in format:
                                 
                                 o {
                                 
                                 o     h (number) hue
                                 
                                 o     s (number) saturation
                                 
                                 o     b (number) brightness
                                 
                                 o }
                                 
                                 \*/

                                R.rgb2hsb = function (r, g, b) {

                                    b = prepareRGB(r, g, b);

                                    r = b[0];

                                    g = b[1];

                                    b = b[2];



                                    var H, S, V, C;

                                    V = mmax(r, g, b);

                                    C = V - mmin(r, g, b);

                                    H = (C == 0 ? null :
                                            V == r ? (g - b) / C :
                                            V == g ? (b - r) / C + 2 :
                                            (r - g) / C + 4

                                            );

                                    H = ((H + 360) % 6) * 60 / 360;

                                    S = C == 0 ? 0 : C / V;

                                    return {h: H, s: S, b: V, toString: hsbtoString};

                                };

                                /*\
                                 
                                 * Raphael.rgb2hsl
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Converts RGB values to HSL object.
                                 
                                 > Parameters
                                 
                                 - r (number) red
                                 
                                 - g (number) green
                                 
                                 - b (number) blue
                                 
                                 = (object) HSL object in format:
                                 
                                 o {
                                 
                                 o     h (number) hue
                                 
                                 o     s (number) saturation
                                 
                                 o     l (number) luminosity
                                 
                                 o }
                                 
                                 \*/

                                R.rgb2hsl = function (r, g, b) {

                                    b = prepareRGB(r, g, b);

                                    r = b[0];

                                    g = b[1];

                                    b = b[2];



                                    var H, S, L, M, m, C;

                                    M = mmax(r, g, b);

                                    m = mmin(r, g, b);

                                    C = M - m;

                                    H = (C == 0 ? null :
                                            M == r ? (g - b) / C :
                                            M == g ? (b - r) / C + 2 :
                                            (r - g) / C + 4);

                                    H = ((H + 360) % 6) * 60 / 360;

                                    L = (M + m) / 2;

                                    S = (C == 0 ? 0 :
                                            L < .5 ? C / (2 * L) :
                                            C / (2 - 2 * L));

                                    return {h: H, s: S, l: L, toString: hsltoString};

                                };

                                R._path2string = function () {

                                    return this.join(",").replace(p2s, "$1");

                                };

                                function repush(array, item) {

                                    for (var i = 0, ii = array.length; i < ii; i++)
                                        if (array[i] === item) {

                                            return array.push(array.splice(i, 1)[0]);

                                        }

                                }

                                function cacher(f, scope, postprocessor) {

                                    function newf() {

                                        var arg = Array.prototype.slice.call(arguments, 0),
                                                args = arg.join("\u2400"),
                                                cache = newf.cache = newf.cache || {},
                                                count = newf.count = newf.count || [];

                                        if (cache[has](args)) {

                                            repush(count, args);

                                            return postprocessor ? postprocessor(cache[args]) : cache[args];

                                        }

                                        count.length >= 1e3 && delete cache[count.shift()];

                                        count.push(args);

                                        cache[args] = f[apply](scope, arg);

                                        return postprocessor ? postprocessor(cache[args]) : cache[args];

                                    }

                                    return newf;

                                }



                                var preload = R._preload = function (src, f) {

                                    var img = g.doc.createElement("img");

                                    img.style.cssText = "position:absolute;left:-9999em;top:-9999em";

                                    img.onload = function () {

                                        f.call(this);

                                        this.onload = null;

                                        g.doc.body.removeChild(this);

                                    };

                                    img.onerror = function () {

                                        g.doc.body.removeChild(this);

                                    };

                                    g.doc.body.appendChild(img);

                                    img.src = src;

                                };



                                function clrToString() {

                                    return this.hex;

                                }



                                /*\
                                 
                                 * Raphael.getRGB
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Parses colour string as RGB object
                                 
                                 > Parameters
                                 
                                 - colour (string) colour string in one of formats:
                                 
                                 # <ul>
                                 
                                 #     <li>Colour name (“<code>red</code>”, “<code>green</code>”, “<code>cornflowerblue</code>”, etc)</li>
                                 
                                 #     <li>#••• — shortened HTML colour: (“<code>#000</code>”, “<code>#fc0</code>”, etc)</li>
                                 
                                 #     <li>#•••••• — full length HTML colour: (“<code>#000000</code>”, “<code>#bd2300</code>”)</li>
                                 
                                 #     <li>rgb(•••, •••, •••) — red, green and blue channels’ values: (“<code>rgb(200,&nbsp;100,&nbsp;0)</code>”)</li>
                                 
                                 #     <li>rgb(•••%, •••%, •••%) — same as above, but in %: (“<code>rgb(100%,&nbsp;175%,&nbsp;0%)</code>”)</li>
                                 
                                 #     <li>hsb(•••, •••, •••) — hue, saturation and brightness values: (“<code>hsb(0.5,&nbsp;0.25,&nbsp;1)</code>”)</li>
                                 
                                 #     <li>hsb(•••%, •••%, •••%) — same as above, but in %</li>
                                 
                                 #     <li>hsl(•••, •••, •••) — same as hsb</li>
                                 
                                 #     <li>hsl(•••%, •••%, •••%) — same as hsb</li>
                                 
                                 # </ul>
                                 
                                 = (object) RGB object in format:
                                 
                                 o {
                                 
                                 o     r (number) red,
                                 
                                 o     g (number) green,
                                 
                                 o     b (number) blue
                                 
                                 o     hex (string) color in HTML/CSS format: #••••••,
                                 
                                 o     error (boolean) true if string can’t be parsed
                                 
                                 o }
                                 
                                 \*/

                                R.getRGB = cacher(function (colour) {

                                    if (!colour || !!((colour = Str(colour)).indexOf("-") + 1)) {

                                        return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString};

                                    }

                                    if (colour == "none") {

                                        return {r: -1, g: -1, b: -1, hex: "none", toString: clrToString};

                                    }

                                    !(hsrg[has](colour.toLowerCase().substring(0, 2)) || colour.charAt() == "#") && (colour = toHex(colour));

                                    var res,
                                            red,
                                            green,
                                            blue,
                                            opacity,
                                            t,
                                            values,
                                            rgb = colour.match(colourRegExp);

                                    if (rgb) {

                                        if (rgb[2]) {

                                            blue = toInt(rgb[2].substring(5), 16);

                                            green = toInt(rgb[2].substring(3, 5), 16);

                                            red = toInt(rgb[2].substring(1, 3), 16);

                                        }

                                        if (rgb[3]) {

                                            blue = toInt((t = rgb[3].charAt(3)) + t, 16);

                                            green = toInt((t = rgb[3].charAt(2)) + t, 16);

                                            red = toInt((t = rgb[3].charAt(1)) + t, 16);

                                        }

                                        if (rgb[4]) {

                                            values = rgb[4][split](commaSpaces);

                                            red = toFloat(values[0]);

                                            values[0].slice(-1) == "%" && (red *= 2.55);

                                            green = toFloat(values[1]);

                                            values[1].slice(-1) == "%" && (green *= 2.55);

                                            blue = toFloat(values[2]);

                                            values[2].slice(-1) == "%" && (blue *= 2.55);

                                            rgb[1].toLowerCase().slice(0, 4) == "rgba" && (opacity = toFloat(values[3]));

                                            values[3] && values[3].slice(-1) == "%" && (opacity /= 100);

                                        }

                                        if (rgb[5]) {

                                            values = rgb[5][split](commaSpaces);

                                            red = toFloat(values[0]);

                                            values[0].slice(-1) == "%" && (red *= 2.55);

                                            green = toFloat(values[1]);

                                            values[1].slice(-1) == "%" && (green *= 2.55);

                                            blue = toFloat(values[2]);

                                            values[2].slice(-1) == "%" && (blue *= 2.55);

                                            (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360);

                                            rgb[1].toLowerCase().slice(0, 4) == "hsba" && (opacity = toFloat(values[3]));

                                            values[3] && values[3].slice(-1) == "%" && (opacity /= 100);

                                            return R.hsb2rgb(red, green, blue, opacity);

                                        }

                                        if (rgb[6]) {

                                            values = rgb[6][split](commaSpaces);

                                            red = toFloat(values[0]);

                                            values[0].slice(-1) == "%" && (red *= 2.55);

                                            green = toFloat(values[1]);

                                            values[1].slice(-1) == "%" && (green *= 2.55);

                                            blue = toFloat(values[2]);

                                            values[2].slice(-1) == "%" && (blue *= 2.55);

                                            (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360);

                                            rgb[1].toLowerCase().slice(0, 4) == "hsla" && (opacity = toFloat(values[3]));

                                            values[3] && values[3].slice(-1) == "%" && (opacity /= 100);

                                            return R.hsl2rgb(red, green, blue, opacity);

                                        }

                                        rgb = {r: red, g: green, b: blue, toString: clrToString};

                                        rgb.hex = "#" + (16777216 | blue | (green << 8) | (red << 16)).toString(16).slice(1);

                                        R.is(opacity, "finite") && (rgb.opacity = opacity);

                                        return rgb;

                                    }

                                    return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString};

                                }, R);

                                /*\
                                 
                                 * Raphael.hsb
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Converts HSB values to hex representation of the colour.
                                 
                                 > Parameters
                                 
                                 - h (number) hue
                                 
                                 - s (number) saturation
                                 
                                 - b (number) value or brightness
                                 
                                 = (string) hex representation of the colour.
                                 
                                 \*/

                                R.hsb = cacher(function (h, s, b) {

                                    return R.hsb2rgb(h, s, b).hex;

                                });

                                /*\
                                 
                                 * Raphael.hsl
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Converts HSL values to hex representation of the colour.
                                 
                                 > Parameters
                                 
                                 - h (number) hue
                                 
                                 - s (number) saturation
                                 
                                 - l (number) luminosity
                                 
                                 = (string) hex representation of the colour.
                                 
                                 \*/

                                R.hsl = cacher(function (h, s, l) {

                                    return R.hsl2rgb(h, s, l).hex;

                                });

                                /*\
                                 
                                 * Raphael.rgb
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Converts RGB values to hex representation of the colour.
                                 
                                 > Parameters
                                 
                                 - r (number) red
                                 
                                 - g (number) green
                                 
                                 - b (number) blue
                                 
                                 = (string) hex representation of the colour.
                                 
                                 \*/

                                R.rgb = cacher(function (r, g, b) {

                                    function round(x) {
                                        return (x + 0.5) | 0;
                                    }

                                    return "#" + (16777216 | round(b) | (round(g) << 8) | (round(r) << 16)).toString(16).slice(1);

                                });

                                /*\
                                 
                                 * Raphael.getColor
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * On each call returns next colour in the spectrum. To reset it back to red call @Raphael.getColor.reset
                                 
                                 > Parameters
                                 
                                 - value (number) #optional brightness, default is `0.75`
                                 
                                 = (string) hex representation of the colour.
                                 
                                 \*/

                                R.getColor = function (value) {

                                    var start = this.getColor.start = this.getColor.start || {h: 0, s: 1, b: value || .75},
                                            rgb = this.hsb2rgb(start.h, start.s, start.b);

                                    start.h += .075;

                                    if (start.h > 1) {

                                        start.h = 0;

                                        start.s -= .2;

                                        start.s <= 0 && (this.getColor.start = {h: 0, s: 1, b: start.b});

                                    }

                                    return rgb.hex;

                                };

                                /*\
                                 
                                 * Raphael.getColor.reset
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Resets spectrum position for @Raphael.getColor back to red.
                                 
                                 \*/

                                R.getColor.reset = function () {

                                    delete this.start;

                                };



                                // http://schepers.cc/getting-to-the-point

                                function catmullRom2bezier(crp, z) {

                                    var d = [];

                                    for (var i = 0, iLen = crp.length; iLen - 2 * !z > i; i += 2) {

                                        var p = [

                                            {x: +crp[i - 2], y: +crp[i - 1]},

                                            {x: +crp[i], y: +crp[i + 1]},

                                            {x: +crp[i + 2], y: +crp[i + 3]},

                                            {x: +crp[i + 4], y: +crp[i + 5]}

                                        ];

                                        if (z) {

                                            if (!i) {

                                                p[0] = {x: +crp[iLen - 2], y: +crp[iLen - 1]};

                                            } else if (iLen - 4 == i) {

                                                p[3] = {x: +crp[0], y: +crp[1]};

                                            } else if (iLen - 2 == i) {

                                                p[2] = {x: +crp[0], y: +crp[1]};

                                                p[3] = {x: +crp[2], y: +crp[3]};

                                            }

                                        } else {

                                            if (iLen - 4 == i) {

                                                p[3] = p[2];

                                            } else if (!i) {

                                                p[0] = {x: +crp[i], y: +crp[i + 1]};

                                            }

                                        }

                                        d.push(["C",

                                            (-p[0].x + 6 * p[1].x + p[2].x) / 6,

                                            (-p[0].y + 6 * p[1].y + p[2].y) / 6,

                                            (p[1].x + 6 * p[2].x - p[3].x) / 6,

                                            (p[1].y + 6 * p[2].y - p[3].y) / 6,

                                            p[2].x,

                                            p[2].y

                                        ]);

                                    }



                                    return d;

                                }

                                /*\
                                 
                                 * Raphael.parsePathString
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Parses given path string into an array of arrays of path segments.
                                 
                                 > Parameters
                                 
                                 - pathString (string|array) path string or array of segments (in the last case it will be returned straight away)
                                 
                                 = (array) array of segments.
                                 
                                 \*/

                                R.parsePathString = function (pathString) {

                                    if (!pathString) {

                                        return null;

                                    }

                                    var pth = paths(pathString);

                                    if (pth.arr) {

                                        return pathClone(pth.arr);

                                    }



                                    var paramCounts = {a: 7, c: 6, h: 1, l: 2, m: 2, r: 4, q: 4, s: 4, t: 2, v: 1, z: 0},
                                            data = [];

                                    if (R.is(pathString, array) && R.is(pathString[0], array)) { // rough assumption

                                        data = pathClone(pathString);

                                    }

                                    if (!data.length) {

                                        Str(pathString).replace(pathCommand, function (a, b, c) {

                                            var params = [],
                                                    name = b.toLowerCase();

                                            c.replace(pathValues, function (a, b) {

                                                b && params.push(+b);

                                            });

                                            if (name == "m" && params.length > 2) {

                                                data.push([b][concat](params.splice(0, 2)));

                                                name = "l";

                                                b = b == "m" ? "l" : "L";

                                            }

                                            if (name == "r") {

                                                data.push([b][concat](params));

                                            } else
                                                while (params.length >= paramCounts[name]) {

                                                    data.push([b][concat](params.splice(0, paramCounts[name])));

                                                    if (!paramCounts[name]) {

                                                        break;

                                                    }

                                                }

                                        });

                                    }

                                    data.toString = R._path2string;

                                    pth.arr = pathClone(data);

                                    return data;

                                };

                                /*\
                                 
                                 * Raphael.parseTransformString
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Parses given path string into an array of transformations.
                                 
                                 > Parameters
                                 
                                 - TString (string|array) transform string or array of transformations (in the last case it will be returned straight away)
                                 
                                 = (array) array of transformations.
                                 
                                 \*/

                                R.parseTransformString = cacher(function (TString) {

                                    if (!TString) {

                                        return null;

                                    }

                                    var paramCounts = {r: 3, s: 4, t: 2, m: 6},
                                            data = [];

                                    if (R.is(TString, array) && R.is(TString[0], array)) { // rough assumption

                                        data = pathClone(TString);

                                    }

                                    if (!data.length) {

                                        Str(TString).replace(tCommand, function (a, b, c) {

                                            var params = [],
                                                    name = lowerCase.call(b);

                                            c.replace(pathValues, function (a, b) {

                                                b && params.push(+b);

                                            });

                                            data.push([b][concat](params));

                                        });

                                    }

                                    data.toString = R._path2string;

                                    return data;

                                });

                                // PATHS

                                var paths = function (ps) {

                                    var p = paths.ps = paths.ps || {};

                                    if (p[ps]) {

                                        p[ps].sleep = 100;

                                    } else {

                                        p[ps] = {

                                            sleep: 100

                                        };

                                    }

                                    setTimeout(function () {

                                        for (var key in p)
                                            if (p[has](key) && key != ps) {

                                                p[key].sleep--;

                                                !p[key].sleep && delete p[key];

                                            }

                                    });

                                    return p[ps];

                                };

                                /*\
                                 
                                 * Raphael.findDotsAtSegment
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Find dot coordinates on the given cubic bezier curve at the given t.
                                 
                                 > Parameters
                                 
                                 - p1x (number) x of the first point of the curve
                                 
                                 - p1y (number) y of the first point of the curve
                                 
                                 - c1x (number) x of the first anchor of the curve
                                 
                                 - c1y (number) y of the first anchor of the curve
                                 
                                 - c2x (number) x of the second anchor of the curve
                                 
                                 - c2y (number) y of the second anchor of the curve
                                 
                                 - p2x (number) x of the second point of the curve
                                 
                                 - p2y (number) y of the second point of the curve
                                 
                                 - t (number) position on the curve (0..1)
                                 
                                 = (object) point information in format:
                                 
                                 o {
                                 
                                 o     x: (number) x coordinate of the point
                                 
                                 o     y: (number) y coordinate of the point
                                 
                                 o     m: {
                                 
                                 o         x: (number) x coordinate of the left anchor
                                 
                                 o         y: (number) y coordinate of the left anchor
                                 
                                 o     }
                                 
                                 o     n: {
                                 
                                 o         x: (number) x coordinate of the right anchor
                                 
                                 o         y: (number) y coordinate of the right anchor
                                 
                                 o     }
                                 
                                 o     start: {
                                 
                                 o         x: (number) x coordinate of the start of the curve
                                 
                                 o         y: (number) y coordinate of the start of the curve
                                 
                                 o     }
                                 
                                 o     end: {
                                 
                                 o         x: (number) x coordinate of the end of the curve
                                 
                                 o         y: (number) y coordinate of the end of the curve
                                 
                                 o     }
                                 
                                 o     alpha: (number) angle of the curve derivative at the point
                                 
                                 o }
                                 
                                 \*/

                                R.findDotsAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {

                                    var t1 = 1 - t,
                                            t13 = pow(t1, 3),
                                            t12 = pow(t1, 2),
                                            t2 = t * t,
                                            t3 = t2 * t,
                                            x = t13 * p1x + t12 * 3 * t * c1x + t1 * 3 * t * t * c2x + t3 * p2x,
                                            y = t13 * p1y + t12 * 3 * t * c1y + t1 * 3 * t * t * c2y + t3 * p2y,
                                            mx = p1x + 2 * t * (c1x - p1x) + t2 * (c2x - 2 * c1x + p1x),
                                            my = p1y + 2 * t * (c1y - p1y) + t2 * (c2y - 2 * c1y + p1y),
                                            nx = c1x + 2 * t * (c2x - c1x) + t2 * (p2x - 2 * c2x + c1x),
                                            ny = c1y + 2 * t * (c2y - c1y) + t2 * (p2y - 2 * c2y + c1y),
                                            ax = t1 * p1x + t * c1x,
                                            ay = t1 * p1y + t * c1y,
                                            cx = t1 * c2x + t * p2x,
                                            cy = t1 * c2y + t * p2y,
                                            alpha = (90 - math.atan2(mx - nx, my - ny) * 180 / PI);

                                    (mx > nx || my < ny) && (alpha += 180);

                                    return {

                                        x: x,

                                        y: y,

                                        m: {x: mx, y: my},

                                        n: {x: nx, y: ny},

                                        start: {x: ax, y: ay},

                                        end: {x: cx, y: cy},

                                        alpha: alpha

                                    };

                                };

                                /*\
                                 
                                 * Raphael.bezierBBox
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Return bounding box of a given cubic bezier curve
                                 
                                 > Parameters
                                 
                                 - p1x (number) x of the first point of the curve
                                 
                                 - p1y (number) y of the first point of the curve
                                 
                                 - c1x (number) x of the first anchor of the curve
                                 
                                 - c1y (number) y of the first anchor of the curve
                                 
                                 - c2x (number) x of the second anchor of the curve
                                 
                                 - c2y (number) y of the second anchor of the curve
                                 
                                 - p2x (number) x of the second point of the curve
                                 
                                 - p2y (number) y of the second point of the curve
                                 
                                 * or
                                 
                                 - bez (array) array of six points for bezier curve
                                 
                                 = (object) point information in format:
                                 
                                 o {
                                 
                                 o     min: {
                                 
                                 o         x: (number) x coordinate of the left point
                                 
                                 o         y: (number) y coordinate of the top point
                                 
                                 o     }
                                 
                                 o     max: {
                                 
                                 o         x: (number) x coordinate of the right point
                                 
                                 o         y: (number) y coordinate of the bottom point
                                 
                                 o     }
                                 
                                 o }
                                 
                                 \*/

                                R.bezierBBox = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {

                                    if (!R.is(p1x, "array")) {

                                        p1x = [p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y];

                                    }

                                    var bbox = curveDim.apply(null, p1x);

                                    return {

                                        x: bbox.min.x,

                                        y: bbox.min.y,

                                        x2: bbox.max.x,

                                        y2: bbox.max.y,

                                        width: bbox.max.x - bbox.min.x,

                                        height: bbox.max.y - bbox.min.y

                                    };

                                };

                                /*\
                                 
                                 * Raphael.isPointInsideBBox
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Returns `true` if given point is inside bounding boxes.
                                 
                                 > Parameters
                                 
                                 - bbox (string) bounding box
                                 
                                 - x (string) x coordinate of the point
                                 
                                 - y (string) y coordinate of the point
                                 
                                 = (boolean) `true` if point inside
                                 
                                 \*/

                                R.isPointInsideBBox = function (bbox, x, y) {

                                    return x >= bbox.x && x <= bbox.x2 && y >= bbox.y && y <= bbox.y2;

                                };

                                /*\
                                 
                                 * Raphael.isBBoxIntersect
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Returns `true` if two bounding boxes intersect
                                 
                                 > Parameters
                                 
                                 - bbox1 (string) first bounding box
                                 
                                 - bbox2 (string) second bounding box
                                 
                                 = (boolean) `true` if they intersect
                                 
                                 \*/

                                R.isBBoxIntersect = function (bbox1, bbox2) {

                                    var i = R.isPointInsideBBox;

                                    return i(bbox2, bbox1.x, bbox1.y)

                                            || i(bbox2, bbox1.x2, bbox1.y)

                                            || i(bbox2, bbox1.x, bbox1.y2)

                                            || i(bbox2, bbox1.x2, bbox1.y2)

                                            || i(bbox1, bbox2.x, bbox2.y)

                                            || i(bbox1, bbox2.x2, bbox2.y)

                                            || i(bbox1, bbox2.x, bbox2.y2)

                                            || i(bbox1, bbox2.x2, bbox2.y2)

                                            || (bbox1.x < bbox2.x2 && bbox1.x > bbox2.x || bbox2.x < bbox1.x2 && bbox2.x > bbox1.x)

                                            && (bbox1.y < bbox2.y2 && bbox1.y > bbox2.y || bbox2.y < bbox1.y2 && bbox2.y > bbox1.y);

                                };

                                function base3(t, p1, p2, p3, p4) {

                                    var t1 = -3 * p1 + 9 * p2 - 9 * p3 + 3 * p4,
                                            t2 = t * t1 + 6 * p1 - 12 * p2 + 6 * p3;

                                    return t * t2 - 3 * p1 + 3 * p2;

                                }

                                function bezlen(x1, y1, x2, y2, x3, y3, x4, y4, z) {

                                    if (z == null) {

                                        z = 1;

                                    }

                                    z = z > 1 ? 1 : z < 0 ? 0 : z;

                                    var z2 = z / 2,
                                            n = 12,
                                            Tvalues = [-0.1252, 0.1252, -0.3678, 0.3678, -0.5873, 0.5873, -0.7699, 0.7699, -0.9041, 0.9041, -0.9816, 0.9816],
                                            Cvalues = [0.2491, 0.2491, 0.2335, 0.2335, 0.2032, 0.2032, 0.1601, 0.1601, 0.1069, 0.1069, 0.0472, 0.0472],
                                            sum = 0;

                                    for (var i = 0; i < n; i++) {

                                        var ct = z2 * Tvalues[i] + z2,
                                                xbase = base3(ct, x1, x2, x3, x4),
                                                ybase = base3(ct, y1, y2, y3, y4),
                                                comb = xbase * xbase + ybase * ybase;

                                        sum += Cvalues[i] * math.sqrt(comb);

                                    }

                                    return z2 * sum;

                                }

                                function getTatLen(x1, y1, x2, y2, x3, y3, x4, y4, ll) {

                                    if (ll < 0 || bezlen(x1, y1, x2, y2, x3, y3, x4, y4) < ll) {

                                        return;

                                    }

                                    var t = 1,
                                            step = t / 2,
                                            t2 = t - step,
                                            l,
                                            e = .01;

                                    l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);

                                    while (abs(l - ll) > e) {

                                        step /= 2;

                                        t2 += (l < ll ? 1 : -1) * step;

                                        l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);

                                    }

                                    return t2;

                                }

                                function intersect(x1, y1, x2, y2, x3, y3, x4, y4) {

                                    if (
                                            mmax(x1, x2) < mmin(x3, x4) ||
                                            mmin(x1, x2) > mmax(x3, x4) ||
                                            mmax(y1, y2) < mmin(y3, y4) ||
                                            mmin(y1, y2) > mmax(y3, y4)

                                            ) {

                                        return;

                                    }

                                    var nx = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4),
                                            ny = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4),
                                            denominator = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);



                                    if (!denominator) {

                                        return;

                                    }

                                    var px = nx / denominator,
                                            py = ny / denominator,
                                            px2 = +px.toFixed(2),
                                            py2 = +py.toFixed(2);

                                    if (
                                            px2 < +mmin(x1, x2).toFixed(2) ||
                                            px2 > +mmax(x1, x2).toFixed(2) ||
                                            px2 < +mmin(x3, x4).toFixed(2) ||
                                            px2 > +mmax(x3, x4).toFixed(2) ||
                                            py2 < +mmin(y1, y2).toFixed(2) ||
                                            py2 > +mmax(y1, y2).toFixed(2) ||
                                            py2 < +mmin(y3, y4).toFixed(2) ||
                                            py2 > +mmax(y3, y4).toFixed(2)

                                            ) {

                                        return;

                                    }

                                    return {x: px, y: py};

                                }

                                function inter(bez1, bez2) {

                                    return interHelper(bez1, bez2);

                                }

                                function interCount(bez1, bez2) {

                                    return interHelper(bez1, bez2, 1);

                                }

                                function interHelper(bez1, bez2, justCount) {

                                    var bbox1 = R.bezierBBox(bez1),
                                            bbox2 = R.bezierBBox(bez2);

                                    if (!R.isBBoxIntersect(bbox1, bbox2)) {

                                        return justCount ? 0 : [];

                                    }

                                    var l1 = bezlen.apply(0, bez1),
                                            l2 = bezlen.apply(0, bez2),
                                            n1 = mmax(~~(l1 / 5), 1),
                                            n2 = mmax(~~(l2 / 5), 1),
                                            dots1 = [],
                                            dots2 = [],
                                            xy = {},
                                            res = justCount ? 0 : [];

                                    for (var i = 0; i < n1 + 1; i++) {

                                        var p = R.findDotsAtSegment.apply(R, bez1.concat(i / n1));

                                        dots1.push({x: p.x, y: p.y, t: i / n1});

                                    }

                                    for (i = 0; i < n2 + 1; i++) {

                                        p = R.findDotsAtSegment.apply(R, bez2.concat(i / n2));

                                        dots2.push({x: p.x, y: p.y, t: i / n2});

                                    }

                                    for (i = 0; i < n1; i++) {

                                        for (var j = 0; j < n2; j++) {

                                            var di = dots1[i],
                                                    di1 = dots1[i + 1],
                                                    dj = dots2[j],
                                                    dj1 = dots2[j + 1],
                                                    ci = abs(di1.x - di.x) < .001 ? "y" : "x",
                                                    cj = abs(dj1.x - dj.x) < .001 ? "y" : "x",
                                                    is = intersect(di.x, di.y, di1.x, di1.y, dj.x, dj.y, dj1.x, dj1.y);

                                            if (is) {

                                                if (xy[is.x.toFixed(4)] == is.y.toFixed(4)) {

                                                    continue;

                                                }

                                                xy[is.x.toFixed(4)] = is.y.toFixed(4);

                                                var t1 = di.t + abs((is[ci] - di[ci]) / (di1[ci] - di[ci])) * (di1.t - di.t),
                                                        t2 = dj.t + abs((is[cj] - dj[cj]) / (dj1[cj] - dj[cj])) * (dj1.t - dj.t);

                                                if (t1 >= 0 && t1 <= 1.001 && t2 >= 0 && t2 <= 1.001) {

                                                    if (justCount) {

                                                        res++;

                                                    } else {

                                                        res.push({

                                                            x: is.x,

                                                            y: is.y,

                                                            t1: mmin(t1, 1),

                                                            t2: mmin(t2, 1)

                                                        });

                                                    }

                                                }

                                            }

                                        }

                                    }

                                    return res;

                                }

                                /*\
                                 
                                 * Raphael.pathIntersection
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Finds intersections of two paths
                                 
                                 > Parameters
                                 
                                 - path1 (string) path string
                                 
                                 - path2 (string) path string
                                 
                                 = (array) dots of intersection
                                 
                                 o [
                                 
                                 o     {
                                 
                                 o         x: (number) x coordinate of the point
                                 
                                 o         y: (number) y coordinate of the point
                                 
                                 o         t1: (number) t value for segment of path1
                                 
                                 o         t2: (number) t value for segment of path2
                                 
                                 o         segment1: (number) order number for segment of path1
                                 
                                 o         segment2: (number) order number for segment of path2
                                 
                                 o         bez1: (array) eight coordinates representing beziér curve for the segment of path1
                                 
                                 o         bez2: (array) eight coordinates representing beziér curve for the segment of path2
                                 
                                 o     }
                                 
                                 o ]
                                 
                                 \*/

                                R.pathIntersection = function (path1, path2) {

                                    return interPathHelper(path1, path2);

                                };

                                R.pathIntersectionNumber = function (path1, path2) {

                                    return interPathHelper(path1, path2, 1);

                                };

                                function interPathHelper(path1, path2, justCount) {

                                    path1 = R._path2curve(path1);

                                    path2 = R._path2curve(path2);

                                    var x1, y1, x2, y2, x1m, y1m, x2m, y2m, bez1, bez2,
                                            res = justCount ? 0 : [];

                                    for (var i = 0, ii = path1.length; i < ii; i++) {

                                        var pi = path1[i];

                                        if (pi[0] == "M") {

                                            x1 = x1m = pi[1];

                                            y1 = y1m = pi[2];

                                        } else {

                                            if (pi[0] == "C") {

                                                bez1 = [x1, y1].concat(pi.slice(1));

                                                x1 = bez1[6];

                                                y1 = bez1[7];

                                            } else {

                                                bez1 = [x1, y1, x1, y1, x1m, y1m, x1m, y1m];

                                                x1 = x1m;

                                                y1 = y1m;

                                            }

                                            for (var j = 0, jj = path2.length; j < jj; j++) {

                                                var pj = path2[j];

                                                if (pj[0] == "M") {

                                                    x2 = x2m = pj[1];

                                                    y2 = y2m = pj[2];

                                                } else {

                                                    if (pj[0] == "C") {

                                                        bez2 = [x2, y2].concat(pj.slice(1));

                                                        x2 = bez2[6];

                                                        y2 = bez2[7];

                                                    } else {

                                                        bez2 = [x2, y2, x2, y2, x2m, y2m, x2m, y2m];

                                                        x2 = x2m;

                                                        y2 = y2m;

                                                    }

                                                    var intr = interHelper(bez1, bez2, justCount);

                                                    if (justCount) {

                                                        res += intr;

                                                    } else {

                                                        for (var k = 0, kk = intr.length; k < kk; k++) {

                                                            intr[k].segment1 = i;

                                                            intr[k].segment2 = j;

                                                            intr[k].bez1 = bez1;

                                                            intr[k].bez2 = bez2;

                                                        }

                                                        res = res.concat(intr);

                                                    }

                                                }

                                            }

                                        }

                                    }

                                    return res;

                                }

                                /*\
                                 
                                 * Raphael.isPointInsidePath
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Returns `true` if given point is inside a given closed path.
                                 
                                 > Parameters
                                 
                                 - path (string) path string
                                 
                                 - x (number) x of the point
                                 
                                 - y (number) y of the point
                                 
                                 = (boolean) true, if point is inside the path
                                 
                                 \*/

                                R.isPointInsidePath = function (path, x, y) {

                                    var bbox = R.pathBBox(path);

                                    return R.isPointInsideBBox(bbox, x, y) &&
                                            interPathHelper(path, [["M", x, y], ["H", bbox.x2 + 10]], 1) % 2 == 1;

                                };

                                R._removedFactory = function (methodname) {

                                    return function () {

                                        eve("raphael.log", null, "Rapha\xebl: you are calling to method \u201c" + methodname + "\u201d of removed object", methodname);

                                    };

                                };

                                /*\
                                 
                                 * Raphael.pathBBox
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Return bounding box of a given path
                                 
                                 > Parameters
                                 
                                 - path (string) path string
                                 
                                 = (object) bounding box
                                 
                                 o {
                                 
                                 o     x: (number) x coordinate of the left top point of the box
                                 
                                 o     y: (number) y coordinate of the left top point of the box
                                 
                                 o     x2: (number) x coordinate of the right bottom point of the box
                                 
                                 o     y2: (number) y coordinate of the right bottom point of the box
                                 
                                 o     width: (number) width of the box
                                 
                                 o     height: (number) height of the box
                                 
                                 o     cx: (number) x coordinate of the center of the box
                                 
                                 o     cy: (number) y coordinate of the center of the box
                                 
                                 o }
                                 
                                 \*/

                                var pathDimensions = R.pathBBox = function (path) {

                                    var pth = paths(path);

                                    if (pth.bbox) {

                                        return clone(pth.bbox);

                                    }

                                    if (!path) {

                                        return {x: 0, y: 0, width: 0, height: 0, x2: 0, y2: 0};

                                    }

                                    path = path2curve(path);

                                    var x = 0,
                                            y = 0,
                                            X = [],
                                            Y = [],
                                            p;

                                    for (var i = 0, ii = path.length; i < ii; i++) {

                                        p = path[i];

                                        if (p[0] == "M") {

                                            x = p[1];

                                            y = p[2];

                                            X.push(x);

                                            Y.push(y);

                                        } else {

                                            var dim = curveDim(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);

                                            X = X[concat](dim.min.x, dim.max.x);

                                            Y = Y[concat](dim.min.y, dim.max.y);

                                            x = p[5];

                                            y = p[6];

                                        }

                                    }

                                    var xmin = mmin[apply](0, X),
                                            ymin = mmin[apply](0, Y),
                                            xmax = mmax[apply](0, X),
                                            ymax = mmax[apply](0, Y),
                                            width = xmax - xmin,
                                            height = ymax - ymin,
                                            bb = {

                                                x: xmin,

                                                y: ymin,

                                                x2: xmax,

                                                y2: ymax,

                                                width: width,

                                                height: height,

                                                cx: xmin + width / 2,

                                                cy: ymin + height / 2

                                            };

                                    pth.bbox = clone(bb);

                                    return bb;

                                },
                                        pathClone = function (pathArray) {

                                            var res = clone(pathArray);

                                            res.toString = R._path2string;

                                            return res;

                                        },
                                        pathToRelative = R._pathToRelative = function (pathArray) {

                                            var pth = paths(pathArray);

                                            if (pth.rel) {

                                                return pathClone(pth.rel);

                                            }

                                            if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption

                                                pathArray = R.parsePathString(pathArray);

                                            }

                                            var res = [],
                                                    x = 0,
                                                    y = 0,
                                                    mx = 0,
                                                    my = 0,
                                                    start = 0;

                                            if (pathArray[0][0] == "M") {

                                                x = pathArray[0][1];

                                                y = pathArray[0][2];

                                                mx = x;

                                                my = y;

                                                start++;

                                                res.push(["M", x, y]);

                                            }

                                            for (var i = start, ii = pathArray.length; i < ii; i++) {

                                                var r = res[i] = [],
                                                        pa = pathArray[i];

                                                if (pa[0] != lowerCase.call(pa[0])) {

                                                    r[0] = lowerCase.call(pa[0]);

                                                    switch (r[0]) {

                                                        case "a":

                                                            r[1] = pa[1];

                                                            r[2] = pa[2];

                                                            r[3] = pa[3];

                                                            r[4] = pa[4];

                                                            r[5] = pa[5];

                                                            r[6] = +(pa[6] - x).toFixed(3);

                                                            r[7] = +(pa[7] - y).toFixed(3);

                                                            break;

                                                        case "v":

                                                            r[1] = +(pa[1] - y).toFixed(3);

                                                            break;

                                                        case "m":

                                                            mx = pa[1];

                                                            my = pa[2];

                                                        default:

                                                        for (var j = 1, jj = pa.length; j < jj; j++) {

                                                            r[j] = +(pa[j] - ((j % 2) ? x : y)).toFixed(3);

                                                        }

                                                    }

                                                } else {

                                                    r = res[i] = [];

                                                    if (pa[0] == "m") {

                                                        mx = pa[1] + x;

                                                        my = pa[2] + y;

                                                    }

                                                    for (var k = 0, kk = pa.length; k < kk; k++) {

                                                        res[i][k] = pa[k];

                                                    }

                                                }

                                                var len = res[i].length;

                                                switch (res[i][0]) {

                                                    case "z":

                                                        x = mx;

                                                        y = my;

                                                        break;

                                                    case "h":

                                                        x += +res[i][len - 1];

                                                        break;

                                                    case "v":

                                                        y += +res[i][len - 1];

                                                        break;

                                                    default:

                                                        x += +res[i][len - 2];

                                                        y += +res[i][len - 1];

                                                }

                                            }

                                            res.toString = R._path2string;

                                            pth.rel = pathClone(res);

                                            return res;

                                        },
                                        pathToAbsolute = R._pathToAbsolute = function (pathArray) {

                                            var pth = paths(pathArray);

                                            if (pth.abs) {

                                                return pathClone(pth.abs);

                                            }

                                            if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption

                                                pathArray = R.parsePathString(pathArray);

                                            }

                                            if (!pathArray || !pathArray.length) {

                                                return [["M", 0, 0]];

                                            }

                                            var res = [],
                                                    x = 0,
                                                    y = 0,
                                                    mx = 0,
                                                    my = 0,
                                                    start = 0;

                                            if (pathArray[0][0] == "M") {

                                                x = +pathArray[0][1];

                                                y = +pathArray[0][2];

                                                mx = x;

                                                my = y;

                                                start++;

                                                res[0] = ["M", x, y];

                                            }

                                            var crz = pathArray.length == 3 && pathArray[0][0] == "M" && pathArray[1][0].toUpperCase() == "R" && pathArray[2][0].toUpperCase() == "Z";

                                            for (var r, pa, i = start, ii = pathArray.length; i < ii; i++) {

                                                res.push(r = []);

                                                pa = pathArray[i];

                                                if (pa[0] != upperCase.call(pa[0])) {

                                                    r[0] = upperCase.call(pa[0]);

                                                    switch (r[0]) {

                                                        case "A":

                                                            r[1] = pa[1];

                                                            r[2] = pa[2];

                                                            r[3] = pa[3];

                                                            r[4] = pa[4];

                                                            r[5] = pa[5];

                                                            r[6] = +(pa[6] + x);

                                                            r[7] = +(pa[7] + y);

                                                            break;

                                                        case "V":

                                                            r[1] = +pa[1] + y;

                                                            break;

                                                        case "H":

                                                            r[1] = +pa[1] + x;

                                                            break;

                                                        case "R":

                                                            var dots = [x, y][concat](pa.slice(1));

                                                            for (var j = 2, jj = dots.length; j < jj; j++) {

                                                                dots[j] = +dots[j] + x;

                                                                dots[++j] = +dots[j] + y;

                                                            }

                                                            res.pop();

                                                            res = res[concat](catmullRom2bezier(dots, crz));

                                                            break;

                                                        case "M":

                                                            mx = +pa[1] + x;

                                                            my = +pa[2] + y;

                                                        default:

                                                        for (j = 1, jj = pa.length; j < jj; j++) {

                                                            r[j] = +pa[j] + ((j % 2) ? x : y);

                                                        }

                                                    }

                                                } else if (pa[0] == "R") {

                                                    dots = [x, y][concat](pa.slice(1));

                                                    res.pop();

                                                    res = res[concat](catmullRom2bezier(dots, crz));

                                                    r = ["R"][concat](pa.slice(-2));

                                                } else {

                                                    for (var k = 0, kk = pa.length; k < kk; k++) {

                                                        r[k] = pa[k];

                                                    }

                                                }

                                                switch (r[0]) {

                                                    case "Z":

                                                        x = mx;

                                                        y = my;

                                                        break;

                                                    case "H":

                                                        x = r[1];

                                                        break;

                                                    case "V":

                                                        y = r[1];

                                                        break;

                                                    case "M":

                                                        mx = r[r.length - 2];

                                                        my = r[r.length - 1];

                                                    default:

                                                        x = r[r.length - 2];

                                                        y = r[r.length - 1];

                                                }

                                            }

                                            res.toString = R._path2string;

                                            pth.abs = pathClone(res);

                                            return res;

                                        },
                                        l2c = function (x1, y1, x2, y2) {

                                            return [x1, y1, x2, y2, x2, y2];

                                        },
                                        q2c = function (x1, y1, ax, ay, x2, y2) {

                                            var _13 = 1 / 3,
                                                    _23 = 2 / 3;

                                            return [

                                                _13 * x1 + _23 * ax,

                                                _13 * y1 + _23 * ay,

                                                _13 * x2 + _23 * ax,

                                                _13 * y2 + _23 * ay,

                                                x2,

                                                y2

                                            ];

                                        },
                                        a2c = function (x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) {

                                            // for more information of where this math came from visit:

                                            // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes

                                            var _120 = PI * 120 / 180,
                                                    rad = PI / 180 * (+angle || 0),
                                                    res = [],
                                                    xy,
                                                    rotate = cacher(function (x, y, rad) {

                                                        var X = x * math.cos(rad) - y * math.sin(rad),
                                                                Y = x * math.sin(rad) + y * math.cos(rad);

                                                        return {x: X, y: Y};

                                                    });

                                            if (!recursive) {

                                                xy = rotate(x1, y1, -rad);

                                                x1 = xy.x;

                                                y1 = xy.y;

                                                xy = rotate(x2, y2, -rad);

                                                x2 = xy.x;

                                                y2 = xy.y;

                                                var cos = math.cos(PI / 180 * angle),
                                                        sin = math.sin(PI / 180 * angle),
                                                        x = (x1 - x2) / 2,
                                                        y = (y1 - y2) / 2;

                                                var h = (x * x) / (rx * rx) + (y * y) / (ry * ry);

                                                if (h > 1) {

                                                    h = math.sqrt(h);

                                                    rx = h * rx;

                                                    ry = h * ry;

                                                }

                                                var rx2 = rx * rx,
                                                        ry2 = ry * ry,
                                                        k = (large_arc_flag == sweep_flag ? -1 : 1) *
                                                        math.sqrt(abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x))),
                                                        cx = k * rx * y / ry + (x1 + x2) / 2,
                                                        cy = k * -ry * x / rx + (y1 + y2) / 2,
                                                        f1 = math.asin(((y1 - cy) / ry).toFixed(9)),
                                                        f2 = math.asin(((y2 - cy) / ry).toFixed(9));



                                                f1 = x1 < cx ? PI - f1 : f1;

                                                f2 = x2 < cx ? PI - f2 : f2;

                                                f1 < 0 && (f1 = PI * 2 + f1);

                                                f2 < 0 && (f2 = PI * 2 + f2);

                                                if (sweep_flag && f1 > f2) {

                                                    f1 = f1 - PI * 2;

                                                }

                                                if (!sweep_flag && f2 > f1) {

                                                    f2 = f2 - PI * 2;

                                                }

                                            } else {

                                                f1 = recursive[0];

                                                f2 = recursive[1];

                                                cx = recursive[2];

                                                cy = recursive[3];

                                            }

                                            var df = f2 - f1;

                                            if (abs(df) > _120) {

                                                var f2old = f2,
                                                        x2old = x2,
                                                        y2old = y2;

                                                f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);

                                                x2 = cx + rx * math.cos(f2);

                                                y2 = cy + ry * math.sin(f2);

                                                res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]);

                                            }

                                            df = f2 - f1;

                                            var c1 = math.cos(f1),
                                                    s1 = math.sin(f1),
                                                    c2 = math.cos(f2),
                                                    s2 = math.sin(f2),
                                                    t = math.tan(df / 4),
                                                    hx = 4 / 3 * rx * t,
                                                    hy = 4 / 3 * ry * t,
                                                    m1 = [x1, y1],
                                                    m2 = [x1 + hx * s1, y1 - hy * c1],
                                                    m3 = [x2 + hx * s2, y2 - hy * c2],
                                                    m4 = [x2, y2];

                                            m2[0] = 2 * m1[0] - m2[0];

                                            m2[1] = 2 * m1[1] - m2[1];

                                            if (recursive) {

                                                return [m2, m3, m4][concat](res);

                                            } else {

                                                res = [m2, m3, m4][concat](res).join()[split](",");

                                                var newres = [];

                                                for (var i = 0, ii = res.length; i < ii; i++) {

                                                    newres[i] = i % 2 ? rotate(res[i - 1], res[i], rad).y : rotate(res[i], res[i + 1], rad).x;

                                                }

                                                return newres;

                                            }

                                        },
                                        findDotAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {

                                            var t1 = 1 - t;

                                            return {

                                                x: pow(t1, 3) * p1x + pow(t1, 2) * 3 * t * c1x + t1 * 3 * t * t * c2x + pow(t, 3) * p2x,

                                                y: pow(t1, 3) * p1y + pow(t1, 2) * 3 * t * c1y + t1 * 3 * t * t * c2y + pow(t, 3) * p2y

                                            };

                                        },
                                        curveDim = cacher(function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {

                                            var a = (c2x - 2 * c1x + p1x) - (p2x - 2 * c2x + c1x),
                                                    b = 2 * (c1x - p1x) - 2 * (c2x - c1x),
                                                    c = p1x - c1x,
                                                    t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a,
                                                    t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a,
                                                    y = [p1y, p2y],
                                                    x = [p1x, p2x],
                                                    dot;

                                            abs(t1) > "1e12" && (t1 = .5);

                                            abs(t2) > "1e12" && (t2 = .5);

                                            if (t1 > 0 && t1 < 1) {

                                                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1);

                                                x.push(dot.x);

                                                y.push(dot.y);

                                            }

                                            if (t2 > 0 && t2 < 1) {

                                                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2);

                                                x.push(dot.x);

                                                y.push(dot.y);

                                            }

                                            a = (c2y - 2 * c1y + p1y) - (p2y - 2 * c2y + c1y);

                                            b = 2 * (c1y - p1y) - 2 * (c2y - c1y);

                                            c = p1y - c1y;

                                            t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a;

                                            t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a;

                                            abs(t1) > "1e12" && (t1 = .5);

                                            abs(t2) > "1e12" && (t2 = .5);

                                            if (t1 > 0 && t1 < 1) {

                                                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1);

                                                x.push(dot.x);

                                                y.push(dot.y);

                                            }

                                            if (t2 > 0 && t2 < 1) {

                                                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2);

                                                x.push(dot.x);

                                                y.push(dot.y);

                                            }

                                            return {

                                                min: {x: mmin[apply](0, x), y: mmin[apply](0, y)},

                                                max: {x: mmax[apply](0, x), y: mmax[apply](0, y)}

                                            };

                                        }),
                                        path2curve = R._path2curve = cacher(function (path, path2) {

                                            var pth = !path2 && paths(path);

                                            if (!path2 && pth.curve) {

                                                return pathClone(pth.curve);

                                            }

                                            var p = pathToAbsolute(path),
                                                    p2 = path2 && pathToAbsolute(path2),
                                                    attrs = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
                                                    attrs2 = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
                                                    processPath = function (path, d, pcom) {

                                                        var nx, ny, tq = {T: 1, Q: 1};

                                                        if (!path) {

                                                            return ["C", d.x, d.y, d.x, d.y, d.x, d.y];

                                                        }

                                                        !(path[0] in tq) && (d.qx = d.qy = null);

                                                        switch (path[0]) {

                                                            case "M":

                                                                d.X = path[1];

                                                                d.Y = path[2];

                                                                break;

                                                            case "A":

                                                                path = ["C"][concat](a2c[apply](0, [d.x, d.y][concat](path.slice(1))));

                                                                break;

                                                            case "S":

                                                                if (pcom == "C" || pcom == "S") { // In "S" case we have to take into account, if the previous command is C/S.

                                                                    nx = d.x * 2 - d.bx;          // And reflect the previous

                                                                    ny = d.y * 2 - d.by;          // command's control point relative to the current point.

                                                                } else {                            // or some else or nothing

                                                                    nx = d.x;

                                                                    ny = d.y;

                                                                }

                                                                path = ["C", nx, ny][concat](path.slice(1));

                                                                break;

                                                            case "T":

                                                                if (pcom == "Q" || pcom == "T") { // In "T" case we have to take into account, if the previous command is Q/T.

                                                                    d.qx = d.x * 2 - d.qx;        // And make a reflection similar

                                                                    d.qy = d.y * 2 - d.qy;        // to case "S".

                                                                } else {                            // or something else or nothing

                                                                    d.qx = d.x;

                                                                    d.qy = d.y;

                                                                }

                                                                path = ["C"][concat](q2c(d.x, d.y, d.qx, d.qy, path[1], path[2]));

                                                                break;

                                                            case "Q":

                                                                d.qx = path[1];

                                                                d.qy = path[2];

                                                                path = ["C"][concat](q2c(d.x, d.y, path[1], path[2], path[3], path[4]));

                                                                break;

                                                            case "L":

                                                                path = ["C"][concat](l2c(d.x, d.y, path[1], path[2]));

                                                                break;

                                                            case "H":

                                                                path = ["C"][concat](l2c(d.x, d.y, path[1], d.y));

                                                                break;

                                                            case "V":

                                                                path = ["C"][concat](l2c(d.x, d.y, d.x, path[1]));

                                                                break;

                                                            case "Z":

                                                                path = ["C"][concat](l2c(d.x, d.y, d.X, d.Y));

                                                                break;

                                                        }

                                                        return path;

                                                    },
                                                    fixArc = function (pp, i) {

                                                        if (pp[i].length > 7) {

                                                            pp[i].shift();

                                                            var pi = pp[i];

                                                            while (pi.length) {

                                                                pcoms1[i] = "A"; // if created multiple C:s, their original seg is saved

                                                                p2 && (pcoms2[i] = "A"); // the same as above

                                                                pp.splice(i++, 0, ["C"][concat](pi.splice(0, 6)));

                                                            }

                                                            pp.splice(i, 1);

                                                            ii = mmax(p.length, p2 && p2.length || 0);

                                                        }

                                                    },
                                                    fixM = function (path1, path2, a1, a2, i) {

                                                        if (path1 && path2 && path1[i][0] == "M" && path2[i][0] != "M") {

                                                            path2.splice(i, 0, ["M", a2.x, a2.y]);

                                                            a1.bx = 0;

                                                            a1.by = 0;

                                                            a1.x = path1[i][1];

                                                            a1.y = path1[i][2];

                                                            ii = mmax(p.length, p2 && p2.length || 0);

                                                        }

                                                    },
                                                    pcoms1 = [], // path commands of original path p

                                                    pcoms2 = [], // path commands of original path p2

                                                    pfirst = "", // temporary holder for original path command

                                                    pcom = ""; // holder for previous path command of original path

                                            for (var i = 0, ii = mmax(p.length, p2 && p2.length || 0); i < ii; i++) {

                                                p[i] && (pfirst = p[i][0]); // save current path command



                                                if (pfirst != "C") // C is not saved yet, because it may be result of conversion

                                                {

                                                    pcoms1[i] = pfirst; // Save current path command

                                                    i && (pcom = pcoms1[i - 1]); // Get previous path command pcom

                                                }

                                                p[i] = processPath(p[i], attrs, pcom); // Previous path command is inputted to processPath



                                                if (pcoms1[i] != "A" && pfirst == "C")
                                                    pcoms1[i] = "C"; // A is the only command

                                                // which may produce multiple C:s

                                                // so we have to make sure that C is also C in original path



                                                fixArc(p, i); // fixArc adds also the right amount of A:s to pcoms1



                                                if (p2) { // the same procedures is done to p2

                                                    p2[i] && (pfirst = p2[i][0]);

                                                    if (pfirst != "C")

                                                    {

                                                        pcoms2[i] = pfirst;

                                                        i && (pcom = pcoms2[i - 1]);

                                                    }

                                                    p2[i] = processPath(p2[i], attrs2, pcom);



                                                    if (pcoms2[i] != "A" && pfirst == "C")
                                                        pcoms2[i] = "C";



                                                    fixArc(p2, i);

                                                }

                                                fixM(p, p2, attrs, attrs2, i);

                                                fixM(p2, p, attrs2, attrs, i);

                                                var seg = p[i],
                                                        seg2 = p2 && p2[i],
                                                        seglen = seg.length,
                                                        seg2len = p2 && seg2.length;

                                                attrs.x = seg[seglen - 2];

                                                attrs.y = seg[seglen - 1];

                                                attrs.bx = toFloat(seg[seglen - 4]) || attrs.x;

                                                attrs.by = toFloat(seg[seglen - 3]) || attrs.y;

                                                attrs2.bx = p2 && (toFloat(seg2[seg2len - 4]) || attrs2.x);

                                                attrs2.by = p2 && (toFloat(seg2[seg2len - 3]) || attrs2.y);

                                                attrs2.x = p2 && seg2[seg2len - 2];

                                                attrs2.y = p2 && seg2[seg2len - 1];

                                            }

                                            if (!p2) {

                                                pth.curve = pathClone(p);

                                            }

                                            return p2 ? [p, p2] : p;

                                        }, null, pathClone),
                                        parseDots = R._parseDots = cacher(function (gradient) {

                                            var dots = [];

                                            for (var i = 0, ii = gradient.length; i < ii; i++) {

                                                var dot = {},
                                                        par = gradient[i].match(/^([^:]*):?([\d\.]*)/);

                                                dot.color = R.getRGB(par[1]);

                                                if (dot.color.error) {

                                                    return null;

                                                }

                                                dot.opacity = dot.color.opacity;

                                                dot.color = dot.color.hex;

                                                par[2] && (dot.offset = par[2] + "%");

                                                dots.push(dot);

                                            }

                                            for (i = 1, ii = dots.length - 1; i < ii; i++) {

                                                if (!dots[i].offset) {

                                                    var start = toFloat(dots[i - 1].offset || 0),
                                                            end = 0;

                                                    for (var j = i + 1; j < ii; j++) {

                                                        if (dots[j].offset) {

                                                            end = dots[j].offset;

                                                            break;

                                                        }

                                                    }

                                                    if (!end) {

                                                        end = 100;

                                                        j = ii;

                                                    }

                                                    end = toFloat(end);

                                                    var d = (end - start) / (j - i + 1);

                                                    for (; i < j; i++) {

                                                        start += d;

                                                        dots[i].offset = start + "%";

                                                    }

                                                }

                                            }

                                            return dots;

                                        }),
                                        tear = R._tear = function (el, paper) {

                                            el == paper.top && (paper.top = el.prev);

                                            el == paper.bottom && (paper.bottom = el.next);

                                            el.next && (el.next.prev = el.prev);

                                            el.prev && (el.prev.next = el.next);

                                        },
                                        tofront = R._tofront = function (el, paper) {

                                            if (paper.top === el) {

                                                return;

                                            }

                                            tear(el, paper);

                                            el.next = null;

                                            el.prev = paper.top;

                                            paper.top.next = el;

                                            paper.top = el;

                                        },
                                        toback = R._toback = function (el, paper) {

                                            if (paper.bottom === el) {

                                                return;

                                            }

                                            tear(el, paper);

                                            el.next = paper.bottom;

                                            el.prev = null;

                                            paper.bottom.prev = el;

                                            paper.bottom = el;

                                        },
                                        insertafter = R._insertafter = function (el, el2, paper) {

                                            tear(el, paper);

                                            el2 == paper.top && (paper.top = el);

                                            el2.next && (el2.next.prev = el);

                                            el.next = el2.next;

                                            el.prev = el2;

                                            el2.next = el;

                                        },
                                        insertbefore = R._insertbefore = function (el, el2, paper) {

                                            tear(el, paper);

                                            el2 == paper.bottom && (paper.bottom = el);

                                            el2.prev && (el2.prev.next = el);

                                            el.prev = el2.prev;

                                            el2.prev = el;

                                            el.next = el2;

                                        },
                                        /*\
                                         
                                         * Raphael.toMatrix
                                         
                                         [ method ]
                                         
                                         **
                                         
                                         * Utility method
                                         
                                         **
                                         
                                         * Returns matrix of transformations applied to a given path
                                         
                                         > Parameters
                                         
                                         - path (string) path string
                                         
                                         - transform (string|array) transformation string
                                         
                                         = (object) @Matrix
                                         
                                         \*/

                                        toMatrix = R.toMatrix = function (path, transform) {

                                            var bb = pathDimensions(path),
                                                    el = {

                                                        _: {

                                                            transform: E

                                                        },

                                                        getBBox: function () {

                                                            return bb;

                                                        }

                                                    };

                                            extractTransform(el, transform);

                                            return el.matrix;

                                        },
                                        /*\
                                         
                                         * Raphael.transformPath
                                         
                                         [ method ]
                                         
                                         **
                                         
                                         * Utility method
                                         
                                         **
                                         
                                         * Returns path transformed by a given transformation
                                         
                                         > Parameters
                                         
                                         - path (string) path string
                                         
                                         - transform (string|array) transformation string
                                         
                                         = (string) path
                                         
                                         \*/

                                        transformPath = R.transformPath = function (path, transform) {

                                            return mapPath(path, toMatrix(path, transform));

                                        },
                                        extractTransform = R._extractTransform = function (el, tstr) {

                                            if (tstr == null) {

                                                return el._.transform;

                                            }

                                            tstr = Str(tstr).replace(/\.{3}|\u2026/g, el._.transform || E);

                                            var tdata = R.parseTransformString(tstr),
                                                    deg = 0,
                                                    dx = 0,
                                                    dy = 0,
                                                    sx = 1,
                                                    sy = 1,
                                                    _ = el._,
                                                    m = new Matrix;

                                            _.transform = tdata || [];

                                            if (tdata) {

                                                for (var i = 0, ii = tdata.length; i < ii; i++) {

                                                    var t = tdata[i],
                                                            tlen = t.length,
                                                            command = Str(t[0]).toLowerCase(),
                                                            absolute = t[0] != command,
                                                            inver = absolute ? m.invert() : 0,
                                                            x1,
                                                            y1,
                                                            x2,
                                                            y2,
                                                            bb;

                                                    if (command == "t" && tlen == 3) {

                                                        if (absolute) {

                                                            x1 = inver.x(0, 0);

                                                            y1 = inver.y(0, 0);

                                                            x2 = inver.x(t[1], t[2]);

                                                            y2 = inver.y(t[1], t[2]);

                                                            m.translate(x2 - x1, y2 - y1);

                                                        } else {

                                                            m.translate(t[1], t[2]);

                                                        }

                                                    } else if (command == "r") {

                                                        if (tlen == 2) {

                                                            bb = bb || el.getBBox(1);

                                                            m.rotate(t[1], bb.x + bb.width / 2, bb.y + bb.height / 2);

                                                            deg += t[1];

                                                        } else if (tlen == 4) {

                                                            if (absolute) {

                                                                x2 = inver.x(t[2], t[3]);

                                                                y2 = inver.y(t[2], t[3]);

                                                                m.rotate(t[1], x2, y2);

                                                            } else {

                                                                m.rotate(t[1], t[2], t[3]);

                                                            }

                                                            deg += t[1];

                                                        }

                                                    } else if (command == "s") {

                                                        if (tlen == 2 || tlen == 3) {

                                                            bb = bb || el.getBBox(1);

                                                            m.scale(t[1], t[tlen - 1], bb.x + bb.width / 2, bb.y + bb.height / 2);

                                                            sx *= t[1];

                                                            sy *= t[tlen - 1];

                                                        } else if (tlen == 5) {

                                                            if (absolute) {

                                                                x2 = inver.x(t[3], t[4]);

                                                                y2 = inver.y(t[3], t[4]);

                                                                m.scale(t[1], t[2], x2, y2);

                                                            } else {

                                                                m.scale(t[1], t[2], t[3], t[4]);

                                                            }

                                                            sx *= t[1];

                                                            sy *= t[2];

                                                        }

                                                    } else if (command == "m" && tlen == 7) {

                                                        m.add(t[1], t[2], t[3], t[4], t[5], t[6]);

                                                    }

                                                    _.dirtyT = 1;

                                                    el.matrix = m;

                                                }

                                            }



                                            /*\
                                             
                                             * Element.matrix
                                             
                                             [ property (object) ]
                                             
                                             **
                                             
                                             * Keeps @Matrix object, which represents element transformation
                                             
                                             \*/

                                            el.matrix = m;



                                            _.sx = sx;

                                            _.sy = sy;

                                            _.deg = deg;

                                            _.dx = dx = m.e;

                                            _.dy = dy = m.f;



                                            if (sx == 1 && sy == 1 && !deg && _.bbox) {

                                                _.bbox.x += +dx;

                                                _.bbox.y += +dy;

                                            } else {

                                                _.dirtyT = 1;

                                            }

                                        },
                                        getEmpty = function (item) {

                                            var l = item[0];

                                            switch (l.toLowerCase()) {

                                                case "t":
                                                    return [l, 0, 0];

                                                case "m":
                                                    return [l, 1, 0, 0, 1, 0, 0];

                                                case "r":
                                                    if (item.length == 4) {

                                                        return [l, 0, item[2], item[3]];

                                                    } else {

                                                        return [l, 0];

                                                    }

                                                case "s":
                                                    if (item.length == 5) {

                                                        return [l, 1, 1, item[3], item[4]];

                                                    } else if (item.length == 3) {

                                                        return [l, 1, 1];

                                                    } else {

                                                        return [l, 1];

                                                    }

                                            }

                                        },
                                        equaliseTransform = R._equaliseTransform = function (t1, t2) {

                                            t2 = Str(t2).replace(/\.{3}|\u2026/g, t1);

                                            t1 = R.parseTransformString(t1) || [];

                                            t2 = R.parseTransformString(t2) || [];

                                            var maxlength = mmax(t1.length, t2.length),
                                                    from = [],
                                                    to = [],
                                                    i = 0, j, jj,
                                                    tt1, tt2;

                                            for (; i < maxlength; i++) {

                                                tt1 = t1[i] || getEmpty(t2[i]);

                                                tt2 = t2[i] || getEmpty(tt1);

                                                if ((tt1[0] != tt2[0]) ||
                                                        (tt1[0].toLowerCase() == "r" && (tt1[2] != tt2[2] || tt1[3] != tt2[3])) ||
                                                        (tt1[0].toLowerCase() == "s" && (tt1[3] != tt2[3] || tt1[4] != tt2[4]))

                                                        ) {

                                                    return;

                                                }

                                                from[i] = [];

                                                to[i] = [];

                                                for (j = 0, jj = mmax(tt1.length, tt2.length); j < jj; j++) {

                                                    j in tt1 && (from[i][j] = tt1[j]);

                                                    j in tt2 && (to[i][j] = tt2[j]);

                                                }

                                            }

                                            return {

                                                from: from,

                                                to: to

                                            };

                                        };

                                R._getContainer = function (x, y, w, h) {

                                    var container;

                                    container = h == null && !R.is(x, "object") ? g.doc.getElementById(x) : x;

                                    if (container == null) {

                                        return;

                                    }

                                    if (container.tagName) {

                                        if (y == null) {

                                            return {

                                                container: container,

                                                width: container.style.pixelWidth || container.offsetWidth,

                                                height: container.style.pixelHeight || container.offsetHeight

                                            };

                                        } else {

                                            return {

                                                container: container,

                                                width: y,

                                                height: w

                                            };

                                        }

                                    }

                                    return {

                                        container: 1,

                                        x: x,

                                        y: y,

                                        width: w,

                                        height: h

                                    };

                                };

                                /*\
                                 
                                 * Raphael.pathToRelative
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Converts path to relative form
                                 
                                 > Parameters
                                 
                                 - pathString (string|array) path string or array of segments
                                 
                                 = (array) array of segments.
                                 
                                 \*/

                                R.pathToRelative = pathToRelative;

                                R._engine = {};

                                /*\
                                 
                                 * Raphael.path2curve
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Converts path to a new path where all segments are cubic bezier curves.
                                 
                                 > Parameters
                                 
                                 - pathString (string|array) path string or array of segments
                                 
                                 = (array) array of segments.
                                 
                                 \*/

                                R.path2curve = path2curve;

                                /*\
                                 
                                 * Raphael.matrix
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Utility method
                                 
                                 **
                                 
                                 * Returns matrix based on given parameters.
                                 
                                 > Parameters
                                 
                                 - a (number)
                                 
                                 - b (number)
                                 
                                 - c (number)
                                 
                                 - d (number)
                                 
                                 - e (number)
                                 
                                 - f (number)
                                 
                                 = (object) @Matrix
                                 
                                 \*/

                                R.matrix = function (a, b, c, d, e, f) {

                                    return new Matrix(a, b, c, d, e, f);

                                };

                                function Matrix(a, b, c, d, e, f) {

                                    if (a != null) {

                                        this.a = +a;

                                        this.b = +b;

                                        this.c = +c;

                                        this.d = +d;

                                        this.e = +e;

                                        this.f = +f;

                                    } else {

                                        this.a = 1;

                                        this.b = 0;

                                        this.c = 0;

                                        this.d = 1;

                                        this.e = 0;

                                        this.f = 0;

                                    }

                                }

                                (function (matrixproto) {

                                    /*\
                                     
                                     * Matrix.add
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Adds given matrix to existing one.
                                     
                                     > Parameters
                                     
                                     - a (number)
                                     
                                     - b (number)
                                     
                                     - c (number)
                                     
                                     - d (number)
                                     
                                     - e (number)
                                     
                                     - f (number)
                                     
                                     or
                                     
                                     - matrix (object) @Matrix
                                     
                                     \*/

                                    matrixproto.add = function (a, b, c, d, e, f) {

                                        var out = [[], [], []],
                                                m = [[this.a, this.c, this.e], [this.b, this.d, this.f], [0, 0, 1]],
                                                matrix = [[a, c, e], [b, d, f], [0, 0, 1]],
                                                x, y, z, res;



                                        if (a && a instanceof Matrix) {

                                            matrix = [[a.a, a.c, a.e], [a.b, a.d, a.f], [0, 0, 1]];

                                        }



                                        for (x = 0; x < 3; x++) {

                                            for (y = 0; y < 3; y++) {

                                                res = 0;

                                                for (z = 0; z < 3; z++) {

                                                    res += m[x][z] * matrix[z][y];

                                                }

                                                out[x][y] = res;

                                            }

                                        }

                                        this.a = out[0][0];

                                        this.b = out[1][0];

                                        this.c = out[0][1];

                                        this.d = out[1][1];

                                        this.e = out[0][2];

                                        this.f = out[1][2];

                                    };

                                    /*\
                                     
                                     * Matrix.invert
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Returns inverted version of the matrix
                                     
                                     = (object) @Matrix
                                     
                                     \*/

                                    matrixproto.invert = function () {

                                        var me = this,
                                                x = me.a * me.d - me.b * me.c;

                                        return new Matrix(me.d / x, -me.b / x, -me.c / x, me.a / x, (me.c * me.f - me.d * me.e) / x, (me.b * me.e - me.a * me.f) / x);

                                    };

                                    /*\
                                     
                                     * Matrix.clone
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Returns copy of the matrix
                                     
                                     = (object) @Matrix
                                     
                                     \*/

                                    matrixproto.clone = function () {

                                        return new Matrix(this.a, this.b, this.c, this.d, this.e, this.f);

                                    };

                                    /*\
                                     
                                     * Matrix.translate
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Translate the matrix
                                     
                                     > Parameters
                                     
                                     - x (number)
                                     
                                     - y (number)
                                     
                                     \*/

                                    matrixproto.translate = function (x, y) {

                                        this.add(1, 0, 0, 1, x, y);

                                    };

                                    /*\
                                     
                                     * Matrix.scale
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Scales the matrix
                                     
                                     > Parameters
                                     
                                     - x (number)
                                     
                                     - y (number) #optional
                                     
                                     - cx (number) #optional
                                     
                                     - cy (number) #optional
                                     
                                     \*/

                                    matrixproto.scale = function (x, y, cx, cy) {

                                        y == null && (y = x);

                                        (cx || cy) && this.add(1, 0, 0, 1, cx, cy);

                                        this.add(x, 0, 0, y, 0, 0);

                                        (cx || cy) && this.add(1, 0, 0, 1, -cx, -cy);

                                    };

                                    /*\
                                     
                                     * Matrix.rotate
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Rotates the matrix
                                     
                                     > Parameters
                                     
                                     - a (number)
                                     
                                     - x (number)
                                     
                                     - y (number)
                                     
                                     \*/

                                    matrixproto.rotate = function (a, x, y) {

                                        a = R.rad(a);

                                        x = x || 0;

                                        y = y || 0;

                                        var cos = +math.cos(a).toFixed(9),
                                                sin = +math.sin(a).toFixed(9);

                                        this.add(cos, sin, -sin, cos, x, y);

                                        this.add(1, 0, 0, 1, -x, -y);

                                    };

                                    /*\
                                     
                                     * Matrix.x
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Return x coordinate for given point after transformation described by the matrix. See also @Matrix.y
                                     
                                     > Parameters
                                     
                                     - x (number)
                                     
                                     - y (number)
                                     
                                     = (number) x
                                     
                                     \*/

                                    matrixproto.x = function (x, y) {

                                        return x * this.a + y * this.c + this.e;

                                    };

                                    /*\
                                     
                                     * Matrix.y
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Return y coordinate for given point after transformation described by the matrix. See also @Matrix.x
                                     
                                     > Parameters
                                     
                                     - x (number)
                                     
                                     - y (number)
                                     
                                     = (number) y
                                     
                                     \*/

                                    matrixproto.y = function (x, y) {

                                        return x * this.b + y * this.d + this.f;

                                    };

                                    matrixproto.get = function (i) {

                                        return +this[Str.fromCharCode(97 + i)].toFixed(4);

                                    };

                                    matrixproto.toString = function () {

                                        return R.svg ?
                                                "matrix(" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)].join() + ")" :
                                                [this.get(0), this.get(2), this.get(1), this.get(3), 0, 0].join();

                                    };

                                    matrixproto.toFilter = function () {

                                        return "progid:DXImageTransform.Microsoft.Matrix(M11=" + this.get(0) +
                                                ", M12=" + this.get(2) + ", M21=" + this.get(1) + ", M22=" + this.get(3) +
                                                ", Dx=" + this.get(4) + ", Dy=" + this.get(5) + ", sizingmethod='auto expand')";

                                    };

                                    matrixproto.offset = function () {

                                        return [this.e.toFixed(4), this.f.toFixed(4)];

                                    };

                                    function norm(a) {

                                        return a[0] * a[0] + a[1] * a[1];

                                    }

                                    function normalize(a) {

                                        var mag = math.sqrt(norm(a));

                                        a[0] && (a[0] /= mag);

                                        a[1] && (a[1] /= mag);

                                    }

                                    /*\
                                     
                                     * Matrix.split
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Splits matrix into primitive transformations
                                     
                                     = (object) in format:
                                     
                                     o dx (number) translation by x
                                     
                                     o dy (number) translation by y
                                     
                                     o scalex (number) scale by x
                                     
                                     o scaley (number) scale by y
                                     
                                     o shear (number) shear
                                     
                                     o rotate (number) rotation in deg
                                     
                                     o isSimple (boolean) could it be represented via simple transformations
                                     
                                     \*/

                                    matrixproto.split = function () {

                                        var out = {};

                                        // translation

                                        out.dx = this.e;

                                        out.dy = this.f;



                                        // scale and shear

                                        var row = [[this.a, this.c], [this.b, this.d]];

                                        out.scalex = math.sqrt(norm(row[0]));

                                        normalize(row[0]);



                                        out.shear = row[0][0] * row[1][0] + row[0][1] * row[1][1];

                                        row[1] = [row[1][0] - row[0][0] * out.shear, row[1][1] - row[0][1] * out.shear];



                                        out.scaley = math.sqrt(norm(row[1]));

                                        normalize(row[1]);

                                        out.shear /= out.scaley;



                                        // rotation

                                        var sin = -row[0][1],
                                                cos = row[1][1];

                                        if (cos < 0) {

                                            out.rotate = R.deg(math.acos(cos));

                                            if (sin < 0) {

                                                out.rotate = 360 - out.rotate;

                                            }

                                        } else {

                                            out.rotate = R.deg(math.asin(sin));

                                        }



                                        out.isSimple = !+out.shear.toFixed(9) && (out.scalex.toFixed(9) == out.scaley.toFixed(9) || !out.rotate);

                                        out.isSuperSimple = !+out.shear.toFixed(9) && out.scalex.toFixed(9) == out.scaley.toFixed(9) && !out.rotate;

                                        out.noRotation = !+out.shear.toFixed(9) && !out.rotate;

                                        return out;

                                    };

                                    /*\
                                     
                                     * Matrix.toTransformString
                                     
                                     [ method ]
                                     
                                     **
                                     
                                     * Return transform string that represents given matrix
                                     
                                     = (string) transform string
                                     
                                     \*/

                                    matrixproto.toTransformString = function (shorter) {

                                        var s = shorter || this[split]();

                                        if (s.isSimple) {

                                            s.scalex = +s.scalex.toFixed(4);

                                            s.scaley = +s.scaley.toFixed(4);

                                            s.rotate = +s.rotate.toFixed(4);

                                            return  (s.dx || s.dy ? "t" + [s.dx, s.dy] : E) +
                                                    (s.scalex != 1 || s.scaley != 1 ? "s" + [s.scalex, s.scaley, 0, 0] : E) +
                                                    (s.rotate ? "r" + [s.rotate, 0, 0] : E);

                                        } else {

                                            return "m" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)];

                                        }

                                    };

                                })(Matrix.prototype);



                                var preventDefault = function () {

                                    this.returnValue = false;

                                },
                                        preventTouch = function () {

                                            return this.originalEvent.preventDefault();

                                        },
                                        stopPropagation = function () {

                                            this.cancelBubble = true;

                                        },
                                        stopTouch = function () {

                                            return this.originalEvent.stopPropagation();

                                        },
                                        getEventPosition = function (e) {

                                            var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
                                                    scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft;



                                            return {

                                                x: e.clientX + scrollX,

                                                y: e.clientY + scrollY

                                            };

                                        },
                                        addEvent = (function () {

                                            if (g.doc.addEventListener) {

                                                return function (obj, type, fn, element) {

                                                    var f = function (e) {

                                                        var pos = getEventPosition(e);

                                                        return fn.call(element, e, pos.x, pos.y);

                                                    };

                                                    obj.addEventListener(type, f, false);



                                                    if (supportsTouch && touchMap[type]) {

                                                        var _f = function (e) {

                                                            var pos = getEventPosition(e),
                                                                    olde = e;



                                                            for (var i = 0, ii = e.targetTouches && e.targetTouches.length; i < ii; i++) {

                                                                if (e.targetTouches[i].target == obj) {

                                                                    e = e.targetTouches[i];

                                                                    e.originalEvent = olde;

                                                                    e.preventDefault = preventTouch;

                                                                    e.stopPropagation = stopTouch;

                                                                    break;

                                                                }

                                                            }



                                                            return fn.call(element, e, pos.x, pos.y);

                                                        };

                                                        obj.addEventListener(touchMap[type], _f, false);

                                                    }



                                                    return function () {

                                                        obj.removeEventListener(type, f, false);



                                                        if (supportsTouch && touchMap[type])
                                                            obj.removeEventListener(touchMap[type], _f, false);



                                                        return true;

                                                    };

                                                };

                                            } else if (g.doc.attachEvent) {

                                                return function (obj, type, fn, element) {

                                                    var f = function (e) {

                                                        e = e || g.win.event;

                                                        var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
                                                                scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft,
                                                                x = e.clientX + scrollX,
                                                                y = e.clientY + scrollY;

                                                        e.preventDefault = e.preventDefault || preventDefault;

                                                        e.stopPropagation = e.stopPropagation || stopPropagation;

                                                        return fn.call(element, e, x, y);

                                                    };

                                                    obj.attachEvent("on" + type, f);

                                                    var detacher = function () {

                                                        obj.detachEvent("on" + type, f);

                                                        return true;

                                                    };

                                                    return detacher;

                                                };

                                            }

                                        })(),
                                        drag = [],
                                        dragMove = function (e) {

                                            var x = e.clientX,
                                                    y = e.clientY,
                                                    scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
                                                    scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft,
                                                    dragi,
                                                    j = drag.length;

                                            while (j--) {

                                                dragi = drag[j];

                                                if (supportsTouch && e.touches) {

                                                    var i = e.touches.length,
                                                            touch;

                                                    while (i--) {

                                                        touch = e.touches[i];

                                                        if (touch.identifier == dragi.el._drag.id) {

                                                            x = touch.clientX;

                                                            y = touch.clientY;

                                                            (e.originalEvent ? e.originalEvent : e).preventDefault();

                                                            break;

                                                        }

                                                    }

                                                } else {

                                                    e.preventDefault();

                                                }

                                                var node = dragi.el.node,
                                                        o,
                                                        next = node.nextSibling,
                                                        parent = node.parentNode,
                                                        display = node.style.display;

                                                g.win.opera && parent.removeChild(node);

                                                node.style.display = "none";

                                                o = dragi.el.paper.getElementByPoint(x, y);

                                                node.style.display = display;

                                                g.win.opera && (next ? parent.insertBefore(node, next) : parent.appendChild(node));

                                                o && eve("raphael.drag.over." + dragi.el.id, dragi.el, o);

                                                x += scrollX;

                                                y += scrollY;

                                                eve("raphael.drag.move." + dragi.el.id, dragi.move_scope || dragi.el, x - dragi.el._drag.x, y - dragi.el._drag.y, x, y, e);

                                            }

                                        },
                                        dragUp = function (e) {

                                            R.unmousemove(dragMove).unmouseup(dragUp);

                                            var i = drag.length,
                                                    dragi;

                                            while (i--) {

                                                dragi = drag[i];

                                                dragi.el._drag = {};

                                                eve("raphael.drag.end." + dragi.el.id, dragi.end_scope || dragi.start_scope || dragi.move_scope || dragi.el, e);

                                            }

                                            drag = [];

                                        },
                                        /*\
                                         
                                         * Raphael.el
                                         
                                         [ property (object) ]
                                         
                                         **
                                         
                                         * You can add your own method to elements. This is useful when you want to hack default functionality or
                                         
                                         * want to wrap some common transformation or attributes in one method. In difference to canvas methods,
                                         
                                         * you can redefine element method at any time. Expending element methods wouldn’t affect set.
                                         
                                         > Usage
                                         
                                         | Raphael.el.red = function () {
                                         
                                         |     this.attr({fill: "#f00"});
                                         
                                         | };
                                         
                                         | // then use it
                                         
                                         | paper.circle(100, 100, 20).red();
                                         
                                         \*/

                                        elproto = R.el = {};

                                /*\
                                 
                                 * Element.click
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for click for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.unclick
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for click for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.dblclick
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for double click for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.undblclick
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for double click for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.mousedown
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for mousedown for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.unmousedown
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for mousedown for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.mousemove
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for mousemove for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.unmousemove
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for mousemove for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.mouseout
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for mouseout for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.unmouseout
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for mouseout for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.mouseover
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for mouseover for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.unmouseover
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for mouseover for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.mouseup
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for mouseup for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.unmouseup
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for mouseup for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.touchstart
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for touchstart for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.untouchstart
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for touchstart for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.touchmove
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for touchmove for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.untouchmove
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for touchmove for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.touchend
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for touchend for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.untouchend
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for touchend for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/



                                /*\
                                 
                                 * Element.touchcancel
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handler for touchcancel for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                /*\
                                 
                                 * Element.untouchcancel
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handler for touchcancel for the element.
                                 
                                 > Parameters
                                 
                                 - handler (function) #optional handler for the event
                                 
                                 = (object) @Element
                                 
                                 \*/

                                for (var i = events.length; i--; ) {

                                    (function (eventName) {

                                        R[eventName] = elproto[eventName] = function (fn, scope) {

                                            if (R.is(fn, "function")) {

                                                this.events = this.events || [];

                                                this.events.push({name: eventName, f: fn, unbind: addEvent(this.shape || this.node || g.doc, eventName, fn, scope || this)});

                                            }

                                            return this;

                                        };

                                        R["un" + eventName] = elproto["un" + eventName] = function (fn) {

                                            var events = this.events || [],
                                                    l = events.length;

                                            while (l--) {

                                                if (events[l].name == eventName && (R.is(fn, "undefined") || events[l].f == fn)) {

                                                    events[l].unbind();

                                                    events.splice(l, 1);

                                                    !events.length && delete this.events;

                                                }

                                            }

                                            return this;

                                        };

                                    })(events[i]);

                                }



                                /*\
                                 
                                 * Element.data
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds or retrieves given value associated with given key.
                                 
                                 **
                                 
                                 * See also @Element.removeData
                                 
                                 > Parameters
                                 
                                 - key (string) key to store data
                                 
                                 - value (any) #optional value to store
                                 
                                 = (object) @Element
                                 
                                 * or, if value is not specified:
                                 
                                 = (any) value
                                 
                                 * or, if key and value are not specified:
                                 
                                 = (object) Key/value pairs for all the data associated with the element.
                                 
                                 > Usage
                                 
                                 | for (var i = 0, i < 5, i++) {
                                 
                                 |     paper.circle(10 + 15 * i, 10, 10)
                                 
                                 |          .attr({fill: "#000"})
                                 
                                 |          .data("i", i)
                                 
                                 |          .click(function () {
                                 
                                 |             alert(this.data("i"));
                                 
                                 |          });
                                 
                                 | }
                                 
                                 \*/

                                elproto.data = function (key, value) {

                                    var data = eldata[this.id] = eldata[this.id] || {};

                                    if (arguments.length == 0) {

                                        return data;

                                    }

                                    if (arguments.length == 1) {

                                        if (R.is(key, "object")) {

                                            for (var i in key)
                                                if (key[has](i)) {

                                                    this.data(i, key[i]);

                                                }

                                            return this;

                                        }

                                        eve("raphael.data.get." + this.id, this, data[key], key);

                                        return data[key];

                                    }

                                    data[key] = value;

                                    eve("raphael.data.set." + this.id, this, value, key);

                                    return this;

                                };

                                /*\
                                 
                                 * Element.removeData
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes value associated with an element by given key.
                                 
                                 * If key is not provided, removes all the data of the element.
                                 
                                 > Parameters
                                 
                                 - key (string) #optional key
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.removeData = function (key) {

                                    if (key == null) {

                                        eldata[this.id] = {};

                                    } else {

                                        eldata[this.id] && delete eldata[this.id][key];

                                    }

                                    return this;

                                };

                                /*\
                                 
                                 * Element.getData
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Retrieves the element data
                                 
                                 = (object) data
                                 
                                 \*/

                                elproto.getData = function () {

                                    return clone(eldata[this.id] || {});

                                };

                                /*\
                                 
                                 * Element.hover
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handlers for hover for the element.
                                 
                                 > Parameters
                                 
                                 - f_in (function) handler for hover in
                                 
                                 - f_out (function) handler for hover out
                                 
                                 - icontext (object) #optional context for hover in handler
                                 
                                 - ocontext (object) #optional context for hover out handler
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.hover = function (f_in, f_out, scope_in, scope_out) {

                                    return this.mouseover(f_in, scope_in).mouseout(f_out, scope_out || scope_in);

                                };

                                /*\
                                 
                                 * Element.unhover
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes event handlers for hover for the element.
                                 
                                 > Parameters
                                 
                                 - f_in (function) handler for hover in
                                 
                                 - f_out (function) handler for hover out
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.unhover = function (f_in, f_out) {

                                    return this.unmouseover(f_in).unmouseout(f_out);

                                };

                                var draggable = [];

                                /*\
                                 
                                 * Element.drag
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds event handlers for drag of the element.
                                 
                                 > Parameters
                                 
                                 - onmove (function) handler for moving
                                 
                                 - onstart (function) handler for drag start
                                 
                                 - onend (function) handler for drag end
                                 
                                 - mcontext (object) #optional context for moving handler
                                 
                                 - scontext (object) #optional context for drag start handler
                                 
                                 - econtext (object) #optional context for drag end handler
                                 
                                 * Additionally following `drag` events will be triggered: `drag.start.<id>` on start,
                                 
                                 * `drag.end.<id>` on end and `drag.move.<id>` on every move. When element will be dragged over another element
                                 
                                 * `drag.over.<id>` will be fired as well.
                                 
                                 *
                                 
                                 * Start event and start handler will be called in specified context or in context of the element with following parameters:
                                 
                                 o x (number) x position of the mouse
                                 
                                 o y (number) y position of the mouse
                                 
                                 o event (object) DOM event object
                                 
                                 * Move event and move handler will be called in specified context or in context of the element with following parameters:
                                 
                                 o dx (number) shift by x from the start point
                                 
                                 o dy (number) shift by y from the start point
                                 
                                 o x (number) x position of the mouse
                                 
                                 o y (number) y position of the mouse
                                 
                                 o event (object) DOM event object
                                 
                                 * End event and end handler will be called in specified context or in context of the element with following parameters:
                                 
                                 o event (object) DOM event object
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.drag = function (onmove, onstart, onend, move_scope, start_scope, end_scope) {

                                    function start(e) {

                                        (e.originalEvent || e).preventDefault();

                                        var x = e.clientX,
                                                y = e.clientY,
                                                scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
                                                scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft;

                                        this._drag.id = e.identifier;

                                        if (supportsTouch && e.touches) {

                                            var i = e.touches.length, touch;

                                            while (i--) {

                                                touch = e.touches[i];

                                                this._drag.id = touch.identifier;

                                                if (touch.identifier == this._drag.id) {

                                                    x = touch.clientX;

                                                    y = touch.clientY;

                                                    break;

                                                }

                                            }

                                        }

                                        this._drag.x = x + scrollX;

                                        this._drag.y = y + scrollY;

                                        !drag.length && R.mousemove(dragMove).mouseup(dragUp);

                                        drag.push({el: this, move_scope: move_scope, start_scope: start_scope, end_scope: end_scope});

                                        onstart && eve.on("raphael.drag.start." + this.id, onstart);

                                        onmove && eve.on("raphael.drag.move." + this.id, onmove);

                                        onend && eve.on("raphael.drag.end." + this.id, onend);

                                        eve("raphael.drag.start." + this.id, start_scope || move_scope || this, e.clientX + scrollX, e.clientY + scrollY, e);

                                    }

                                    this._drag = {};

                                    draggable.push({el: this, start: start});

                                    this.mousedown(start);

                                    return this;

                                };

                                /*\
                                 
                                 * Element.onDragOver
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Shortcut for assigning event handler for `drag.over.<id>` event, where id is id of the element (see @Element.id).
                                 
                                 > Parameters
                                 
                                 - f (function) handler for event, first argument would be the element you are dragging over
                                 
                                 \*/

                                elproto.onDragOver = function (f) {

                                    f ? eve.on("raphael.drag.over." + this.id, f) : eve.unbind("raphael.drag.over." + this.id);

                                };

                                /*\
                                 
                                 * Element.undrag
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes all drag event handlers from given element.
                                 
                                 \*/

                                elproto.undrag = function () {

                                    var i = draggable.length;

                                    while (i--)
                                        if (draggable[i].el == this) {

                                            this.unmousedown(draggable[i].start);

                                            draggable.splice(i, 1);

                                            eve.unbind("raphael.drag.*." + this.id);

                                        }

                                    !draggable.length && R.unmousemove(dragMove).unmouseup(dragUp);

                                    drag = [];

                                };

                                /*\
                                 
                                 * Paper.circle
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Draws a circle.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x coordinate of the centre
                                 
                                 - y (number) y coordinate of the centre
                                 
                                 - r (number) radius
                                 
                                 = (object) Raphaël element object with type “circle”
                                 
                                 **
                                 
                                 > Usage
                                 
                                 | var c = paper.circle(50, 50, 40);
                                 
                                 \*/

                                paperproto.circle = function (x, y, r) {

                                    var out = R._engine.circle(this, x || 0, y || 0, r || 0);

                                    this.__set__ && this.__set__.push(out);

                                    return out;

                                };

                                /*\
                                 
                                 * Paper.rect
                                 
                                 [ method ]
                                 
                                 *
                                 
                                 * Draws a rectangle.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x coordinate of the top left corner
                                 
                                 - y (number) y coordinate of the top left corner
                                 
                                 - width (number) width
                                 
                                 - height (number) height
                                 
                                 - r (number) #optional radius for rounded corners, default is 0
                                 
                                 = (object) Raphaël element object with type “rect”
                                 
                                 **
                                 
                                 > Usage
                                 
                                 | // regular rectangle
                                 
                                 | var c = paper.rect(10, 10, 50, 50);
                                 
                                 | // rectangle with rounded corners
                                 
                                 | var c = paper.rect(40, 40, 50, 50, 10);
                                 
                                 \*/

                                paperproto.rect = function (x, y, w, h, r) {

                                    var out = R._engine.rect(this, x || 0, y || 0, w || 0, h || 0, r || 0);

                                    this.__set__ && this.__set__.push(out);

                                    return out;

                                };

                                /*\
                                 
                                 * Paper.ellipse
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Draws an ellipse.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x coordinate of the centre
                                 
                                 - y (number) y coordinate of the centre
                                 
                                 - rx (number) horizontal radius
                                 
                                 - ry (number) vertical radius
                                 
                                 = (object) Raphaël element object with type “ellipse”
                                 
                                 **
                                 
                                 > Usage
                                 
                                 | var c = paper.ellipse(50, 50, 40, 20);
                                 
                                 \*/

                                paperproto.ellipse = function (x, y, rx, ry) {

                                    var out = R._engine.ellipse(this, x || 0, y || 0, rx || 0, ry || 0);

                                    this.__set__ && this.__set__.push(out);

                                    return out;

                                };

                                /*\
                                 
                                 * Paper.path
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates a path element by given path data string.
                                 
                                 > Parameters
                                 
                                 - pathString (string) #optional path string in SVG format.
                                 
                                 * Path string consists of one-letter commands, followed by comma seprarated arguments in numercal form. Example:
                                 
                                 | "M10,20L30,40"
                                 
                                 * Here we can see two commands: “M”, with arguments `(10, 20)` and “L” with arguments `(30, 40)`. Upper case letter mean command is absolute, lower case—relative.
                                 
                                 *
                                 
                                 # <p>Here is short list of commands available, for more details see <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path's data attribute's format are described in the SVG specification.">SVG path string format</a>.</p>
                                 
                                 # <table><thead><tr><th>Command</th><th>Name</th><th>Parameters</th></tr></thead><tbody>
                                 
                                 # <tr><td>M</td><td>moveto</td><td>(x y)+</td></tr>
                                 
                                 # <tr><td>Z</td><td>closepath</td><td>(none)</td></tr>
                                 
                                 # <tr><td>L</td><td>lineto</td><td>(x y)+</td></tr>
                                 
                                 # <tr><td>H</td><td>horizontal lineto</td><td>x+</td></tr>
                                 
                                 # <tr><td>V</td><td>vertical lineto</td><td>y+</td></tr>
                                 
                                 # <tr><td>C</td><td>curveto</td><td>(x1 y1 x2 y2 x y)+</td></tr>
                                 
                                 # <tr><td>S</td><td>smooth curveto</td><td>(x2 y2 x y)+</td></tr>
                                 
                                 # <tr><td>Q</td><td>quadratic Bézier curveto</td><td>(x1 y1 x y)+</td></tr>
                                 
                                 # <tr><td>T</td><td>smooth quadratic Bézier curveto</td><td>(x y)+</td></tr>
                                 
                                 # <tr><td>A</td><td>elliptical arc</td><td>(rx ry x-axis-rotation large-arc-flag sweep-flag x y)+</td></tr>
                                 
                                 # <tr><td>R</td><td><a href="http://en.wikipedia.org/wiki/Catmull–Rom_spline#Catmull.E2.80.93Rom_spline">Catmull-Rom curveto</a>*</td><td>x1 y1 (x y)+</td></tr></tbody></table>
                                 
                                 * * “Catmull-Rom curveto” is a not standard SVG command and added in 2.0 to make life easier.
                                 
                                 * Note: there is a special case when path consist of just three commands: “M10,10R…z”. In this case path will smoothly connects to its beginning.
                                 
                                 > Usage
                                 
                                 | var c = paper.path("M10 10L90 90");
                                 
                                 | // draw a diagonal line:
                                 
                                 | // move to 10,10, line to 90,90
                                 
                                 * For example of path strings, check out these icons: http://raphaeljs.com/icons/
                                 
                                 \*/

                                paperproto.path = function (pathString) {

                                    pathString && !R.is(pathString, string) && !R.is(pathString[0], array) && (pathString += E);

                                    var out = R._engine.path(R.format[apply](R, arguments), this);

                                    this.__set__ && this.__set__.push(out);

                                    return out;

                                };

                                /*\
                                 
                                 * Paper.image
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Embeds an image into the surface.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - src (string) URI of the source image
                                 
                                 - x (number) x coordinate position
                                 
                                 - y (number) y coordinate position
                                 
                                 - width (number) width of the image
                                 
                                 - height (number) height of the image
                                 
                                 = (object) Raphaël element object with type “image”
                                 
                                 **
                                 
                                 > Usage
                                 
                                 | var c = paper.image("apple.png", 10, 10, 80, 80);
                                 
                                 \*/

                                paperproto.image = function (src, x, y, w, h) {

                                    var out = R._engine.image(this, src || "about:blank", x || 0, y || 0, w || 0, h || 0);

                                    this.__set__ && this.__set__.push(out);

                                    return out;

                                };

                                /*\
                                 
                                 * Paper.text
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Draws a text string. If you need line breaks, put “\n” in the string.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x coordinate position
                                 
                                 - y (number) y coordinate position
                                 
                                 - text (string) The text string to draw
                                 
                                 = (object) Raphaël element object with type “text”
                                 
                                 **
                                 
                                 > Usage
                                 
                                 | var t = paper.text(50, 50, "Raphaël\nkicks\nbutt!");
                                 
                                 \*/

                                paperproto.text = function (x, y, text) {

                                    var out = R._engine.text(this, x || 0, y || 0, Str(text));

                                    this.__set__ && this.__set__.push(out);

                                    return out;

                                };

                                /*\
                                 
                                 * Paper.set
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates array-like object to keep and operate several elements at once.
                                 
                                 * Warning: it doesn’t create any elements for itself in the page, it just groups existing elements.
                                 
                                 * Sets act as pseudo elements — all methods available to an element can be used on a set.
                                 
                                 = (object) array-like object that represents set of elements
                                 
                                 **
                                 
                                 > Usage
                                 
                                 | var st = paper.set();
                                 
                                 | st.push(
                                 
                                 |     paper.circle(10, 10, 5),
                                 
                                 |     paper.circle(30, 10, 5)
                                 
                                 | );
                                 
                                 | st.attr({fill: "red"}); // changes the fill of both circles
                                 
                                 \*/

                                paperproto.set = function (itemsArray) {

                                    !R.is(itemsArray, "array") && (itemsArray = Array.prototype.splice.call(arguments, 0, arguments.length));

                                    var out = new Set(itemsArray);

                                    this.__set__ && this.__set__.push(out);

                                    out["paper"] = this;

                                    out["type"] = "set";

                                    return out;

                                };

                                /*\
                                 
                                 * Paper.setStart
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates @Paper.set. All elements that will be created after calling this method and before calling
                                 
                                 * @Paper.setFinish will be added to the set.
                                 
                                 **
                                 
                                 > Usage
                                 
                                 | paper.setStart();
                                 
                                 | paper.circle(10, 10, 5),
                                 
                                 | paper.circle(30, 10, 5)
                                 
                                 | var st = paper.setFinish();
                                 
                                 | st.attr({fill: "red"}); // changes the fill of both circles
                                 
                                 \*/

                                paperproto.setStart = function (set) {

                                    this.__set__ = set || this.set();

                                };

                                /*\
                                 
                                 * Paper.setFinish
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * See @Paper.setStart. This method finishes catching and returns resulting set.
                                 
                                 **
                                 
                                 = (object) set
                                 
                                 \*/

                                paperproto.setFinish = function (set) {

                                    var out = this.__set__;

                                    delete this.__set__;

                                    return out;

                                };

                                /*\
                                 
                                 * Paper.getSize
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Obtains current paper actual size.
                                 
                                 **
                                 
                                 = (object)
                                 
                                 \*/

                                paperproto.getSize = function () {

                                    var container = this.canvas.parentNode;

                                    return {

                                        width: container.offsetWidth,

                                        height: container.offsetHeight

                                    };

                                };

                                /*\
                                 
                                 * Paper.setSize
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * If you need to change dimensions of the canvas call this method
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - width (number) new width of the canvas
                                 
                                 - height (number) new height of the canvas
                                 
                                 \*/

                                paperproto.setSize = function (width, height) {

                                    return R._engine.setSize.call(this, width, height);

                                };

                                /*\
                                 
                                 * Paper.setViewBox
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Sets the view box of the paper. Practically it gives you ability to zoom and pan whole paper surface by
                                 
                                 * specifying new boundaries.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) new x position, default is `0`
                                 
                                 - y (number) new y position, default is `0`
                                 
                                 - w (number) new width of the canvas
                                 
                                 - h (number) new height of the canvas
                                 
                                 - fit (boolean) `true` if you want graphics to fit into new boundary box
                                 
                                 \*/

                                paperproto.setViewBox = function (x, y, w, h, fit) {

                                    return R._engine.setViewBox.call(this, x, y, w, h, fit);

                                };

                                /*\
                                 
                                 * Paper.top
                                 
                                 [ property ]
                                 
                                 **
                                 
                                 * Points to the topmost element on the paper
                                 
                                 \*/

                                /*\
                                 
                                 * Paper.bottom
                                 
                                 [ property ]
                                 
                                 **
                                 
                                 * Points to the bottom element on the paper
                                 
                                 \*/

                                paperproto.top = paperproto.bottom = null;

                                /*\
                                 
                                 * Paper.raphael
                                 
                                 [ property ]
                                 
                                 **
                                 
                                 * Points to the @Raphael object/function
                                 
                                 \*/

                                paperproto.raphael = R;

                                var getOffset = function (elem) {

                                    var box = elem.getBoundingClientRect(),
                                            doc = elem.ownerDocument,
                                            body = doc.body,
                                            docElem = doc.documentElement,
                                            clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0,
                                            top = box.top + (g.win.pageYOffset || docElem.scrollTop || body.scrollTop) - clientTop,
                                            left = box.left + (g.win.pageXOffset || docElem.scrollLeft || body.scrollLeft) - clientLeft;

                                    return {

                                        y: top,

                                        x: left

                                    };

                                };

                                /*\
                                 
                                 * Paper.getElementByPoint
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns you topmost element under given point.
                                 
                                 **
                                 
                                 = (object) Raphaël element object
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x coordinate from the top left corner of the window
                                 
                                 - y (number) y coordinate from the top left corner of the window
                                 
                                 > Usage
                                 
                                 | paper.getElementByPoint(mouseX, mouseY).attr({stroke: "#f00"});
                                 
                                 \*/

                                paperproto.getElementByPoint = function (x, y) {

                                    var paper = this,
                                            svg = paper.canvas,
                                            target = g.doc.elementFromPoint(x, y);

                                    if (g.win.opera && target.tagName == "svg") {

                                        var so = getOffset(svg),
                                                sr = svg.createSVGRect();

                                        sr.x = x - so.x;

                                        sr.y = y - so.y;

                                        sr.width = sr.height = 1;

                                        var hits = svg.getIntersectionList(sr, null);

                                        if (hits.length) {

                                            target = hits[hits.length - 1];

                                        }

                                    }

                                    if (!target) {

                                        return null;

                                    }

                                    while (target.parentNode && target != svg.parentNode && !target.raphael) {

                                        target = target.parentNode;

                                    }

                                    target == paper.canvas.parentNode && (target = svg);

                                    target = target && target.raphael ? paper.getById(target.raphaelid) : null;

                                    return target;

                                };



                                /*\
                                 
                                 * Paper.getElementsByBBox
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns set of elements that have an intersecting bounding box
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - bbox (object) bbox to check with
                                 
                                 = (object) @Set
                                 
                                 \*/

                                paperproto.getElementsByBBox = function (bbox) {

                                    var set = this.set();

                                    this.forEach(function (el) {

                                        if (R.isBBoxIntersect(el.getBBox(), bbox)) {

                                            set.push(el);

                                        }

                                    });

                                    return set;

                                };



                                /*\
                                 
                                 * Paper.getById
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns you element by its internal ID.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - id (number) id
                                 
                                 = (object) Raphaël element object
                                 
                                 \*/

                                paperproto.getById = function (id) {

                                    var bot = this.bottom;

                                    while (bot) {

                                        if (bot.id == id) {

                                            return bot;

                                        }

                                        bot = bot.next;

                                    }

                                    return null;

                                };

                                /*\
                                 
                                 * Paper.forEach
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Executes given function for each element on the paper
                                 
                                 *
                                 
                                 * If callback function returns `false` it will stop loop running.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - callback (function) function to run
                                 
                                 - thisArg (object) context object for the callback
                                 
                                 = (object) Paper object
                                 
                                 > Usage
                                 
                                 | paper.forEach(function (el) {
                                 
                                 |     el.attr({ stroke: "blue" });
                                 
                                 | });
                                 
                                 \*/

                                paperproto.forEach = function (callback, thisArg) {

                                    var bot = this.bottom;

                                    while (bot) {

                                        if (callback.call(thisArg, bot) === false) {

                                            return this;

                                        }

                                        bot = bot.next;

                                    }

                                    return this;

                                };

                                /*\
                                 
                                 * Paper.getElementsByPoint
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns set of elements that have common point inside
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x coordinate of the point
                                 
                                 - y (number) y coordinate of the point
                                 
                                 = (object) @Set
                                 
                                 \*/

                                paperproto.getElementsByPoint = function (x, y) {

                                    var set = this.set();

                                    this.forEach(function (el) {

                                        if (el.isPointInside(x, y)) {

                                            set.push(el);

                                        }

                                    });

                                    return set;

                                };

                                function x_y() {

                                    return this.x + S + this.y;

                                }

                                function x_y_w_h() {

                                    return this.x + S + this.y + S + this.width + " \xd7 " + this.height;

                                }

                                /*\
                                 
                                 * Element.isPointInside
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Determine if given point is inside this element’s shape
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x coordinate of the point
                                 
                                 - y (number) y coordinate of the point
                                 
                                 = (boolean) `true` if point inside the shape
                                 
                                 \*/

                                elproto.isPointInside = function (x, y) {

                                    var rp = this.realPath = getPath[this.type](this);

                                    if (this.attr('transform') && this.attr('transform').length) {

                                        rp = R.transformPath(rp, this.attr('transform'));

                                    }

                                    return R.isPointInsidePath(rp, x, y);

                                };

                                /*\
                                 
                                 * Element.getBBox
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Return bounding box for a given element
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - isWithoutTransform (boolean) flag, `true` if you want to have bounding box before transformations. Default is `false`.
                                 
                                 = (object) Bounding box object:
                                 
                                 o {
                                 
                                 o     x: (number) top left corner x
                                 
                                 o     y: (number) top left corner y
                                 
                                 o     x2: (number) bottom right corner x
                                 
                                 o     y2: (number) bottom right corner y
                                 
                                 o     width: (number) width
                                 
                                 o     height: (number) height
                                 
                                 o }
                                 
                                 \*/

                                elproto.getBBox = function (isWithoutTransform) {

                                    if (this.removed) {

                                        return {};

                                    }

                                    var _ = this._;

                                    if (isWithoutTransform) {

                                        if (_.dirty || !_.bboxwt) {

                                            this.realPath = getPath[this.type](this);

                                            _.bboxwt = pathDimensions(this.realPath);

                                            _.bboxwt.toString = x_y_w_h;

                                            _.dirty = 0;

                                        }

                                        return _.bboxwt;

                                    }

                                    if (_.dirty || _.dirtyT || !_.bbox) {

                                        if (_.dirty || !this.realPath) {

                                            _.bboxwt = 0;

                                            this.realPath = getPath[this.type](this);

                                        }

                                        _.bbox = pathDimensions(mapPath(this.realPath, this.matrix));

                                        _.bbox.toString = x_y_w_h;

                                        _.dirty = _.dirtyT = 0;

                                    }

                                    return _.bbox;

                                };

                                /*\
                                 
                                 * Element.clone
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 = (object) clone of a given element
                                 
                                 **
                                 
                                 \*/

                                elproto.clone = function () {

                                    if (this.removed) {

                                        return null;

                                    }

                                    var out = this.paper[this.type]().attr(this.attr());

                                    this.__set__ && this.__set__.push(out);

                                    return out;

                                };

                                /*\
                                 
                                 * Element.glow
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Return set of elements that create glow-like effect around given element. See @Paper.set.
                                 
                                 *
                                 
                                 * Note: Glow is not connected to the element. If you change element attributes it won’t adjust itself.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - glow (object) #optional parameters object with all properties optional:
                                 
                                 o {
                                 
                                 o     width (number) size of the glow, default is `10`
                                 
                                 o     fill (boolean) will it be filled, default is `false`
                                 
                                 o     opacity (number) opacity, default is `0.5`
                                 
                                 o     offsetx (number) horizontal offset, default is `0`
                                 
                                 o     offsety (number) vertical offset, default is `0`
                                 
                                 o     color (string) glow colour, default is `black`
                                 
                                 o }
                                 
                                 = (object) @Paper.set of elements that represents glow
                                 
                                 \*/

                                elproto.glow = function (glow) {

                                    if (this.type == "text") {

                                        return null;

                                    }

                                    glow = glow || {};

                                    var s = {

                                        width: (glow.width || 10) + (+this.attr("stroke-width") || 1),

                                        fill: glow.fill || false,

                                        opacity: glow.opacity == null ? .5 : glow.opacity,

                                        offsetx: glow.offsetx || 0,

                                        offsety: glow.offsety || 0,

                                        color: glow.color || "#000"

                                    },
                                            c = s.width / 2,
                                            r = this.paper,
                                            out = r.set(),
                                            path = this.realPath || getPath[this.type](this);

                                    path = this.matrix ? mapPath(path, this.matrix) : path;

                                    for (var i = 1; i < c + 1; i++) {

                                        out.push(r.path(path).attr({

                                            stroke: s.color,

                                            fill: s.fill ? s.color : "none",

                                            "stroke-linejoin": "round",

                                            "stroke-linecap": "round",

                                            "stroke-width": +(s.width / c * i).toFixed(3),

                                            opacity: +(s.opacity / c).toFixed(3)

                                        }));

                                    }

                                    return out.insertBefore(this).translate(s.offsetx, s.offsety);

                                };

                                var curveslengths = {},
                                        getPointAtSegmentLength = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length) {

                                            if (length == null) {

                                                return bezlen(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y);

                                            } else {

                                                return R.findDotsAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, getTatLen(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length));

                                            }

                                        },
                                        getLengthFactory = function (istotal, subpath) {

                                            return function (path, length, onlystart) {

                                                path = path2curve(path);

                                                var x, y, p, l, sp = "", subpaths = {}, point,
                                                        len = 0;

                                                for (var i = 0, ii = path.length; i < ii; i++) {

                                                    p = path[i];

                                                    if (p[0] == "M") {

                                                        x = +p[1];

                                                        y = +p[2];

                                                    } else {

                                                        l = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);

                                                        if (len + l > length) {

                                                            if (subpath && !subpaths.start) {

                                                                point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len);

                                                                sp += ["C" + point.start.x, point.start.y, point.m.x, point.m.y, point.x, point.y];

                                                                if (onlystart) {
                                                                    return sp;
                                                                }

                                                                subpaths.start = sp;

                                                                sp = ["M" + point.x, point.y + "C" + point.n.x, point.n.y, point.end.x, point.end.y, p[5], p[6]].join();

                                                                len += l;

                                                                x = +p[5];

                                                                y = +p[6];

                                                                continue;

                                                            }

                                                            if (!istotal && !subpath) {

                                                                point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len);

                                                                return {x: point.x, y: point.y, alpha: point.alpha};

                                                            }

                                                        }

                                                        len += l;

                                                        x = +p[5];

                                                        y = +p[6];

                                                    }

                                                    sp += p.shift() + p;

                                                }

                                                subpaths.end = sp;

                                                point = istotal ? len : subpath ? subpaths : R.findDotsAtSegment(x, y, p[0], p[1], p[2], p[3], p[4], p[5], 1);

                                                point.alpha && (point = {x: point.x, y: point.y, alpha: point.alpha});

                                                return point;

                                            };

                                        };

                                var getTotalLength = getLengthFactory(1),
                                        getPointAtLength = getLengthFactory(),
                                        getSubpathsAtLength = getLengthFactory(0, 1);

                                /*\
                                 
                                 * Raphael.getTotalLength
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns length of the given path in pixels.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - path (string) SVG path string.
                                 
                                 **
                                 
                                 = (number) length.
                                 
                                 \*/

                                R.getTotalLength = getTotalLength;

                                /*\
                                 
                                 * Raphael.getPointAtLength
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Return coordinates of the point located at the given length on the given path.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - path (string) SVG path string
                                 
                                 - length (number)
                                 
                                 **
                                 
                                 = (object) representation of the point:
                                 
                                 o {
                                 
                                 o     x: (number) x coordinate
                                 
                                 o     y: (number) y coordinate
                                 
                                 o     alpha: (number) angle of derivative
                                 
                                 o }
                                 
                                 \*/

                                R.getPointAtLength = getPointAtLength;

                                /*\
                                 
                                 * Raphael.getSubpath
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Return subpath of a given path from given length to given length.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - path (string) SVG path string
                                 
                                 - from (number) position of the start of the segment
                                 
                                 - to (number) position of the end of the segment
                                 
                                 **
                                 
                                 = (string) pathstring for the segment
                                 
                                 \*/

                                R.getSubpath = function (path, from, to) {

                                    if (this.getTotalLength(path) - to < 1e-6) {

                                        return getSubpathsAtLength(path, from).end;

                                    }

                                    var a = getSubpathsAtLength(path, to, 1);

                                    return from ? getSubpathsAtLength(a, from).end : a;

                                };

                                /*\
                                 
                                 * Element.getTotalLength
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns length of the path in pixels. Only works for element of “path” type.
                                 
                                 = (number) length.
                                 
                                 \*/

                                elproto.getTotalLength = function () {

                                    var path = this.getPath();

                                    if (!path) {

                                        return;

                                    }



                                    if (this.node.getTotalLength) {

                                        return this.node.getTotalLength();

                                    }



                                    return getTotalLength(path);

                                };

                                /*\
                                 
                                 * Element.getPointAtLength
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Return coordinates of the point located at the given length on the given path. Only works for element of “path” type.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - length (number)
                                 
                                 **
                                 
                                 = (object) representation of the point:
                                 
                                 o {
                                 
                                 o     x: (number) x coordinate
                                 
                                 o     y: (number) y coordinate
                                 
                                 o     alpha: (number) angle of derivative
                                 
                                 o }
                                 
                                 \*/

                                elproto.getPointAtLength = function (length) {

                                    var path = this.getPath();

                                    if (!path) {

                                        return;

                                    }



                                    return getPointAtLength(path, length);

                                };

                                /*\
                                 
                                 * Element.getPath
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns path of the element. Only works for elements of “path” type and simple elements like circle.
                                 
                                 = (object) path
                                 
                                 **
                                 
                                 \*/

                                elproto.getPath = function () {

                                    var path,
                                            getPath = R._getPath[this.type];



                                    if (this.type == "text" || this.type == "set") {

                                        return;

                                    }



                                    if (getPath) {

                                        path = getPath(this);

                                    }



                                    return path;

                                };

                                /*\
                                 
                                 * Element.getSubpath
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Return subpath of a given element from given length to given length. Only works for element of “path” type.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - from (number) position of the start of the segment
                                 
                                 - to (number) position of the end of the segment
                                 
                                 **
                                 
                                 = (string) pathstring for the segment
                                 
                                 \*/

                                elproto.getSubpath = function (from, to) {

                                    var path = this.getPath();

                                    if (!path) {

                                        return;

                                    }



                                    return R.getSubpath(path, from, to);

                                };

                                /*\
                                 
                                 * Raphael.easing_formulas
                                 
                                 [ property ]
                                 
                                 **
                                 
                                 * Object that contains easing formulas for animation. You could extend it with your own. By default it has following list of easing:
                                 
                                 # <ul>
                                 
                                 #     <li>“linear”</li>
                                 
                                 #     <li>“&lt;” or “easeIn” or “ease-in”</li>
                                 
                                 #     <li>“>” or “easeOut” or “ease-out”</li>
                                 
                                 #     <li>“&lt;>” or “easeInOut” or “ease-in-out”</li>
                                 
                                 #     <li>“backIn” or “back-in”</li>
                                 
                                 #     <li>“backOut” or “back-out”</li>
                                 
                                 #     <li>“elastic”</li>
                                 
                                 #     <li>“bounce”</li>
                                 
                                 # </ul>
                                 
                                 # <p>See also <a href="http://raphaeljs.com/easing.html">Easing demo</a>.</p>
                                 
                                 \*/

                                var ef = R.easing_formulas = {

                                    linear: function (n) {

                                        return n;

                                    },

                                    "<": function (n) {

                                        return pow(n, 1.7);

                                    },

                                    ">": function (n) {

                                        return pow(n, .48);

                                    },

                                    "<>": function (n) {

                                        var q = .48 - n / 1.04,
                                                Q = math.sqrt(.1734 + q * q),
                                                x = Q - q,
                                                X = pow(abs(x), 1 / 3) * (x < 0 ? -1 : 1),
                                                y = -Q - q,
                                                Y = pow(abs(y), 1 / 3) * (y < 0 ? -1 : 1),
                                                t = X + Y + .5;

                                        return (1 - t) * 3 * t * t + t * t * t;

                                    },

                                    backIn: function (n) {

                                        var s = 1.70158;

                                        return n * n * ((s + 1) * n - s);

                                    },

                                    backOut: function (n) {

                                        n = n - 1;

                                        var s = 1.70158;

                                        return n * n * ((s + 1) * n + s) + 1;

                                    },

                                    elastic: function (n) {

                                        if (n == !!n) {

                                            return n;

                                        }

                                        return pow(2, -10 * n) * math.sin((n - .075) * (2 * PI) / .3) + 1;

                                    },

                                    bounce: function (n) {

                                        var s = 7.5625,
                                                p = 2.75,
                                                l;

                                        if (n < (1 / p)) {

                                            l = s * n * n;

                                        } else {

                                            if (n < (2 / p)) {

                                                n -= (1.5 / p);

                                                l = s * n * n + .75;

                                            } else {

                                                if (n < (2.5 / p)) {

                                                    n -= (2.25 / p);

                                                    l = s * n * n + .9375;

                                                } else {

                                                    n -= (2.625 / p);

                                                    l = s * n * n + .984375;

                                                }

                                            }

                                        }

                                        return l;

                                    }

                                };

                                ef.easeIn = ef["ease-in"] = ef["<"];

                                ef.easeOut = ef["ease-out"] = ef[">"];

                                ef.easeInOut = ef["ease-in-out"] = ef["<>"];

                                ef["back-in"] = ef.backIn;

                                ef["back-out"] = ef.backOut;



                                var animationElements = [],
                                        requestAnimFrame = window.requestAnimationFrame ||
                                        window.webkitRequestAnimationFrame ||
                                        window.mozRequestAnimationFrame ||
                                        window.oRequestAnimationFrame ||
                                        window.msRequestAnimationFrame ||
                                        function (callback) {

                                            setTimeout(callback, 16);

                                        },
                                        animation = function () {

                                            var Now = +new Date,
                                                    l = 0;

                                            for (; l < animationElements.length; l++) {

                                                var e = animationElements[l];

                                                if (e.el.removed || e.paused) {

                                                    continue;

                                                }

                                                var time = Now - e.start,
                                                        ms = e.ms,
                                                        easing = e.easing,
                                                        from = e.from,
                                                        diff = e.diff,
                                                        to = e.to,
                                                        t = e.t,
                                                        that = e.el,
                                                        set = {},
                                                        now,
                                                        init = {},
                                                        key;

                                                if (e.initstatus) {

                                                    time = (e.initstatus * e.anim.top - e.prev) / (e.percent - e.prev) * ms;

                                                    e.status = e.initstatus;

                                                    delete e.initstatus;

                                                    e.stop && animationElements.splice(l--, 1);

                                                } else {

                                                    e.status = (e.prev + (e.percent - e.prev) * (time / ms)) / e.anim.top;

                                                }

                                                if (time < 0) {

                                                    continue;

                                                }

                                                if (time < ms) {

                                                    var pos = easing(time / ms);

                                                    for (var attr in from)
                                                        if (from[has](attr)) {

                                                            switch (availableAnimAttrs[attr]) {

                                                                case nu:

                                                                    now = +from[attr] + pos * ms * diff[attr];

                                                                    break;

                                                                case "colour":

                                                                    now = "rgb(" + [

                                                                        upto255(round(from[attr].r + pos * ms * diff[attr].r)),

                                                                        upto255(round(from[attr].g + pos * ms * diff[attr].g)),

                                                                        upto255(round(from[attr].b + pos * ms * diff[attr].b))

                                                                    ].join(",") + ")";

                                                                    break;

                                                                case "path":

                                                                    now = [];

                                                                    for (var i = 0, ii = from[attr].length; i < ii; i++) {

                                                                        now[i] = [from[attr][i][0]];

                                                                        for (var j = 1, jj = from[attr][i].length; j < jj; j++) {

                                                                            now[i][j] = +from[attr][i][j] + pos * ms * diff[attr][i][j];

                                                                        }

                                                                        now[i] = now[i].join(S);

                                                                    }

                                                                    now = now.join(S);

                                                                    break;

                                                                case "transform":

                                                                    if (diff[attr].real) {

                                                                        now = [];

                                                                        for (i = 0, ii = from[attr].length; i < ii; i++) {

                                                                            now[i] = [from[attr][i][0]];

                                                                            for (j = 1, jj = from[attr][i].length; j < jj; j++) {

                                                                                now[i][j] = from[attr][i][j] + pos * ms * diff[attr][i][j];

                                                                            }

                                                                        }

                                                                    } else {

                                                                        var get = function (i) {

                                                                            return +from[attr][i] + pos * ms * diff[attr][i];

                                                                        };

                                                                        // now = [["r", get(2), 0, 0], ["t", get(3), get(4)], ["s", get(0), get(1), 0, 0]];

                                                                        now = [["m", get(0), get(1), get(2), get(3), get(4), get(5)]];

                                                                    }

                                                                    break;

                                                                case "csv":

                                                                    if (attr == "clip-rect") {

                                                                        now = [];

                                                                        i = 4;

                                                                        while (i--) {

                                                                            now[i] = +from[attr][i] + pos * ms * diff[attr][i];

                                                                        }

                                                                    }

                                                                    break;

                                                                default:

                                                                    var from2 = [][concat](from[attr]);

                                                                    now = [];

                                                                    i = that.paper.customAttributes[attr].length;

                                                                    while (i--) {

                                                                        now[i] = +from2[i] + pos * ms * diff[attr][i];

                                                                    }

                                                                    break;

                                                            }

                                                            set[attr] = now;

                                                        }

                                                    that.attr(set);

                                                    (function (id, that, anim) {

                                                        setTimeout(function () {

                                                            eve("raphael.anim.frame." + id, that, anim);

                                                        });

                                                    })(that.id, that, e.anim);

                                                } else {

                                                    (function (f, el, a) {

                                                        setTimeout(function () {

                                                            eve("raphael.anim.frame." + el.id, el, a);

                                                            eve("raphael.anim.finish." + el.id, el, a);

                                                            R.is(f, "function") && f.call(el);

                                                        });

                                                    })(e.callback, that, e.anim);

                                                    that.attr(to);

                                                    animationElements.splice(l--, 1);

                                                    if (e.repeat > 1 && !e.next) {

                                                        for (key in to)
                                                            if (to[has](key)) {

                                                                init[key] = e.totalOrigin[key];

                                                            }

                                                        e.el.attr(init);

                                                        runAnimation(e.anim, e.el, e.anim.percents[0], null, e.totalOrigin, e.repeat - 1);

                                                    }

                                                    if (e.next && !e.stop) {

                                                        runAnimation(e.anim, e.el, e.next, null, e.totalOrigin, e.repeat);

                                                    }

                                                }

                                            }

                                            animationElements.length && requestAnimFrame(animation);

                                        },
                                        upto255 = function (color) {

                                            return color > 255 ? 255 : color < 0 ? 0 : color;

                                        };

                                /*\
                                 
                                 * Element.animateWith
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Acts similar to @Element.animate, but ensure that given animation runs in sync with another given element.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - el (object) element to sync with
                                 
                                 - anim (object) animation to sync with
                                 
                                 - params (object) #optional final attributes for the element, see also @Element.attr
                                 
                                 - ms (number) #optional number of milliseconds for animation to run
                                 
                                 - easing (string) #optional easing type. Accept on of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
                                 
                                 - callback (function) #optional callback function. Will be called at the end of animation.
                                 
                                 * or
                                 
                                 - element (object) element to sync with
                                 
                                 - anim (object) animation to sync with
                                 
                                 - animation (object) #optional animation object, see @Raphael.animation
                                 
                                 **
                                 
                                 = (object) original element
                                 
                                 \*/

                                elproto.animateWith = function (el, anim, params, ms, easing, callback) {

                                    var element = this;

                                    if (element.removed) {

                                        callback && callback.call(element);

                                        return element;

                                    }

                                    var a = params instanceof Animation ? params : R.animation(params, ms, easing, callback),
                                            x, y;

                                    runAnimation(a, element, a.percents[0], null, element.attr());

                                    for (var i = 0, ii = animationElements.length; i < ii; i++) {

                                        if (animationElements[i].anim == anim && animationElements[i].el == el) {

                                            animationElements[ii - 1].start = animationElements[i].start;

                                            break;

                                        }

                                    }

                                    return element;

                                    //

                                    //

                                    // var a = params ? R.animation(params, ms, easing, callback) : anim,

                                    //     status = element.status(anim);

                                    // return this.animate(a).status(a, status * anim.ms / a.ms);

                                };

                                function CubicBezierAtTime(t, p1x, p1y, p2x, p2y, duration) {

                                    var cx = 3 * p1x,
                                            bx = 3 * (p2x - p1x) - cx,
                                            ax = 1 - cx - bx,
                                            cy = 3 * p1y,
                                            by = 3 * (p2y - p1y) - cy,
                                            ay = 1 - cy - by;

                                    function sampleCurveX(t) {

                                        return ((ax * t + bx) * t + cx) * t;

                                    }

                                    function solve(x, epsilon) {

                                        var t = solveCurveX(x, epsilon);

                                        return ((ay * t + by) * t + cy) * t;

                                    }

                                    function solveCurveX(x, epsilon) {

                                        var t0, t1, t2, x2, d2, i;

                                        for (t2 = x, i = 0; i < 8; i++) {

                                            x2 = sampleCurveX(t2) - x;

                                            if (abs(x2) < epsilon) {

                                                return t2;

                                            }

                                            d2 = (3 * ax * t2 + 2 * bx) * t2 + cx;

                                            if (abs(d2) < 1e-6) {

                                                break;

                                            }

                                            t2 = t2 - x2 / d2;

                                        }

                                        t0 = 0;

                                        t1 = 1;

                                        t2 = x;

                                        if (t2 < t0) {

                                            return t0;

                                        }

                                        if (t2 > t1) {

                                            return t1;

                                        }

                                        while (t0 < t1) {

                                            x2 = sampleCurveX(t2);

                                            if (abs(x2 - x) < epsilon) {

                                                return t2;

                                            }

                                            if (x > x2) {

                                                t0 = t2;

                                            } else {

                                                t1 = t2;

                                            }

                                            t2 = (t1 - t0) / 2 + t0;

                                        }

                                        return t2;

                                    }

                                    return solve(t, 1 / (200 * duration));

                                }

                                elproto.onAnimation = function (f) {

                                    f ? eve.on("raphael.anim.frame." + this.id, f) : eve.unbind("raphael.anim.frame." + this.id);

                                    return this;

                                };

                                function Animation(anim, ms) {

                                    var percents = [],
                                            newAnim = {};

                                    this.ms = ms;

                                    this.times = 1;

                                    if (anim) {

                                        for (var attr in anim)
                                            if (anim[has](attr)) {

                                                newAnim[toFloat(attr)] = anim[attr];

                                                percents.push(toFloat(attr));

                                            }

                                        percents.sort(sortByNumber);

                                    }

                                    this.anim = newAnim;

                                    this.top = percents[percents.length - 1];

                                    this.percents = percents;

                                }

                                /*\
                                 
                                 * Animation.delay
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates a copy of existing animation object with given delay.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - delay (number) number of ms to pass between animation start and actual animation
                                 
                                 **
                                 
                                 = (object) new altered Animation object
                                 
                                 | var anim = Raphael.animation({cx: 10, cy: 20}, 2e3);
                                 
                                 | circle1.animate(anim); // run the given animation immediately
                                 
                                 | circle2.animate(anim.delay(500)); // run the given animation after 500 ms
                                 
                                 \*/

                                Animation.prototype.delay = function (delay) {

                                    var a = new Animation(this.anim, this.ms);

                                    a.times = this.times;

                                    a.del = +delay || 0;

                                    return a;

                                };

                                /*\
                                 
                                 * Animation.repeat
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates a copy of existing animation object with given repetition.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - repeat (number) number iterations of animation. For infinite animation pass `Infinity`
                                 
                                 **
                                 
                                 = (object) new altered Animation object
                                 
                                 \*/

                                Animation.prototype.repeat = function (times) {

                                    var a = new Animation(this.anim, this.ms);

                                    a.del = this.del;

                                    a.times = math.floor(mmax(times, 0)) || 1;

                                    return a;

                                };

                                function runAnimation(anim, element, percent, status, totalOrigin, times) {

                                    percent = toFloat(percent);

                                    var params,
                                            isInAnim,
                                            isInAnimSet,
                                            percents = [],
                                            next,
                                            prev,
                                            timestamp,
                                            ms = anim.ms,
                                            from = {},
                                            to = {},
                                            diff = {};

                                    if (status) {

                                        for (i = 0, ii = animationElements.length; i < ii; i++) {

                                            var e = animationElements[i];

                                            if (e.el.id == element.id && e.anim == anim) {

                                                if (e.percent != percent) {

                                                    animationElements.splice(i, 1);

                                                    isInAnimSet = 1;

                                                } else {

                                                    isInAnim = e;

                                                }

                                                element.attr(e.totalOrigin);

                                                break;

                                            }

                                        }

                                    } else {

                                        status = +to; // NaN

                                    }

                                    for (var i = 0, ii = anim.percents.length; i < ii; i++) {

                                        if (anim.percents[i] == percent || anim.percents[i] > status * anim.top) {

                                            percent = anim.percents[i];

                                            prev = anim.percents[i - 1] || 0;

                                            ms = ms / anim.top * (percent - prev);

                                            next = anim.percents[i + 1];

                                            params = anim.anim[percent];

                                            break;

                                        } else if (status) {

                                            element.attr(anim.anim[anim.percents[i]]);

                                        }

                                    }

                                    if (!params) {

                                        return;

                                    }

                                    if (!isInAnim) {

                                        for (var attr in params)
                                            if (params[has](attr)) {

                                                if (availableAnimAttrs[has](attr) || element.paper.customAttributes[has](attr)) {

                                                    from[attr] = element.attr(attr);

                                                    (from[attr] == null) && (from[attr] = availableAttrs[attr]);

                                                    to[attr] = params[attr];

                                                    switch (availableAnimAttrs[attr]) {

                                                        case nu:

                                                            diff[attr] = (to[attr] - from[attr]) / ms;

                                                            break;

                                                        case "colour":

                                                            from[attr] = R.getRGB(from[attr]);

                                                            var toColour = R.getRGB(to[attr]);

                                                            diff[attr] = {

                                                                r: (toColour.r - from[attr].r) / ms,

                                                                g: (toColour.g - from[attr].g) / ms,

                                                                b: (toColour.b - from[attr].b) / ms

                                                            };

                                                            break;

                                                        case "path":

                                                            var pathes = path2curve(from[attr], to[attr]),
                                                                    toPath = pathes[1];

                                                            from[attr] = pathes[0];

                                                            diff[attr] = [];

                                                            for (i = 0, ii = from[attr].length; i < ii; i++) {

                                                                diff[attr][i] = [0];

                                                                for (var j = 1, jj = from[attr][i].length; j < jj; j++) {

                                                                    diff[attr][i][j] = (toPath[i][j] - from[attr][i][j]) / ms;

                                                                }

                                                            }

                                                            break;

                                                        case "transform":

                                                            var _ = element._,
                                                                    eq = equaliseTransform(_[attr], to[attr]);

                                                            if (eq) {

                                                                from[attr] = eq.from;

                                                                to[attr] = eq.to;

                                                                diff[attr] = [];

                                                                diff[attr].real = true;

                                                                for (i = 0, ii = from[attr].length; i < ii; i++) {

                                                                    diff[attr][i] = [from[attr][i][0]];

                                                                    for (j = 1, jj = from[attr][i].length; j < jj; j++) {

                                                                        diff[attr][i][j] = (to[attr][i][j] - from[attr][i][j]) / ms;

                                                                    }

                                                                }

                                                            } else {

                                                                var m = (element.matrix || new Matrix),
                                                                        to2 = {

                                                                            _: {transform: _.transform},

                                                                            getBBox: function () {

                                                                                return element.getBBox(1);

                                                                            }

                                                                        };

                                                                from[attr] = [

                                                                    m.a,

                                                                    m.b,

                                                                    m.c,

                                                                    m.d,

                                                                    m.e,

                                                                    m.f

                                                                ];

                                                                extractTransform(to2, to[attr]);

                                                                to[attr] = to2._.transform;

                                                                diff[attr] = [

                                                                    (to2.matrix.a - m.a) / ms,

                                                                    (to2.matrix.b - m.b) / ms,

                                                                    (to2.matrix.c - m.c) / ms,

                                                                    (to2.matrix.d - m.d) / ms,

                                                                    (to2.matrix.e - m.e) / ms,

                                                                    (to2.matrix.f - m.f) / ms

                                                                ];

                                                                // from[attr] = [_.sx, _.sy, _.deg, _.dx, _.dy];

                                                                // var to2 = {_:{}, getBBox: function () { return element.getBBox(); }};

                                                                // extractTransform(to2, to[attr]);

                                                                // diff[attr] = [

                                                                //     (to2._.sx - _.sx) / ms,

                                                                //     (to2._.sy - _.sy) / ms,

                                                                //     (to2._.deg - _.deg) / ms,

                                                                //     (to2._.dx - _.dx) / ms,

                                                                //     (to2._.dy - _.dy) / ms

                                                                // ];

                                                            }

                                                            break;

                                                        case "csv":

                                                            var values = Str(params[attr])[split](separator),
                                                                    from2 = Str(from[attr])[split](separator);

                                                            if (attr == "clip-rect") {

                                                                from[attr] = from2;

                                                                diff[attr] = [];

                                                                i = from2.length;

                                                                while (i--) {

                                                                    diff[attr][i] = (values[i] - from[attr][i]) / ms;

                                                                }

                                                            }

                                                            to[attr] = values;

                                                            break;

                                                        default:

                                                            values = [][concat](params[attr]);

                                                            from2 = [][concat](from[attr]);

                                                            diff[attr] = [];

                                                            i = element.paper.customAttributes[attr].length;

                                                            while (i--) {

                                                                diff[attr][i] = ((values[i] || 0) - (from2[i] || 0)) / ms;

                                                            }

                                                            break;

                                                    }

                                                }

                                            }

                                        var easing = params.easing,
                                                easyeasy = R.easing_formulas[easing];

                                        if (!easyeasy) {

                                            easyeasy = Str(easing).match(bezierrg);

                                            if (easyeasy && easyeasy.length == 5) {

                                                var curve = easyeasy;

                                                easyeasy = function (t) {

                                                    return CubicBezierAtTime(t, +curve[1], +curve[2], +curve[3], +curve[4], ms);

                                                };

                                            } else {

                                                easyeasy = pipe;

                                            }

                                        }

                                        timestamp = params.start || anim.start || +new Date;

                                        e = {

                                            anim: anim,

                                            percent: percent,

                                            timestamp: timestamp,

                                            start: timestamp + (anim.del || 0),

                                            status: 0,

                                            initstatus: status || 0,

                                            stop: false,

                                            ms: ms,

                                            easing: easyeasy,

                                            from: from,

                                            diff: diff,

                                            to: to,

                                            el: element,

                                            callback: params.callback,

                                            prev: prev,

                                            next: next,

                                            repeat: times || anim.times,

                                            origin: element.attr(),

                                            totalOrigin: totalOrigin

                                        };

                                        animationElements.push(e);

                                        if (status && !isInAnim && !isInAnimSet) {

                                            e.stop = true;

                                            e.start = new Date - ms * status;

                                            if (animationElements.length == 1) {

                                                return animation();

                                            }

                                        }

                                        if (isInAnimSet) {

                                            e.start = new Date - e.ms * status;

                                        }

                                        animationElements.length == 1 && requestAnimFrame(animation);

                                    } else {

                                        isInAnim.initstatus = status;

                                        isInAnim.start = new Date - isInAnim.ms * status;

                                    }

                                    eve("raphael.anim.start." + element.id, element, anim);

                                }

                                /*\
                                 
                                 * Raphael.animation
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates an animation object that can be passed to the @Element.animate or @Element.animateWith methods.
                                 
                                 * See also @Animation.delay and @Animation.repeat methods.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - params (object) final attributes for the element, see also @Element.attr
                                 
                                 - ms (number) number of milliseconds for animation to run
                                 
                                 - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
                                 
                                 - callback (function) #optional callback function. Will be called at the end of animation.
                                 
                                 **
                                 
                                 = (object) @Animation
                                 
                                 \*/

                                R.animation = function (params, ms, easing, callback) {

                                    if (params instanceof Animation) {

                                        return params;

                                    }

                                    if (R.is(easing, "function") || !easing) {

                                        callback = callback || easing || null;

                                        easing = null;

                                    }

                                    params = Object(params);

                                    ms = +ms || 0;

                                    var p = {},
                                            json,
                                            attr;

                                    for (attr in params)
                                        if (params[has](attr) && toFloat(attr) != attr && toFloat(attr) + "%" != attr) {

                                            json = true;

                                            p[attr] = params[attr];

                                        }

                                    if (!json) {

                                        // if percent-like syntax is used and end-of-all animation callback used

                                        if (callback) {

                                            // find the last one

                                            var lastKey = 0;

                                            for (var i in params) {

                                                var percent = toInt(i);

                                                if (params[has](i) && percent > lastKey) {

                                                    lastKey = percent;

                                                }

                                            }

                                            lastKey += '%';

                                            // if already defined callback in the last keyframe, skip

                                            !params[lastKey].callback && (params[lastKey].callback = callback);

                                        }

                                        return new Animation(params, ms);

                                    } else {

                                        easing && (p.easing = easing);

                                        callback && (p.callback = callback);

                                        return new Animation({100: p}, ms);

                                    }

                                };

                                /*\
                                 
                                 * Element.animate
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates and starts animation for given element.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - params (object) final attributes for the element, see also @Element.attr
                                 
                                 - ms (number) number of milliseconds for animation to run
                                 
                                 - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
                                 
                                 - callback (function) #optional callback function. Will be called at the end of animation.
                                 
                                 * or
                                 
                                 - animation (object) animation object, see @Raphael.animation
                                 
                                 **
                                 
                                 = (object) original element
                                 
                                 \*/

                                elproto.animate = function (params, ms, easing, callback) {

                                    var element = this;

                                    if (element.removed) {

                                        callback && callback.call(element);

                                        return element;

                                    }

                                    var anim = params instanceof Animation ? params : R.animation(params, ms, easing, callback);

                                    runAnimation(anim, element, anim.percents[0], null, element.attr());

                                    return element;

                                };

                                /*\
                                 
                                 * Element.setTime
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Sets the status of animation of the element in milliseconds. Similar to @Element.status method.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - anim (object) animation object
                                 
                                 - value (number) number of milliseconds from the beginning of the animation
                                 
                                 **
                                 
                                 = (object) original element if `value` is specified
                                 
                                 * Note, that during animation following events are triggered:
                                 
                                 *
                                 
                                 * On each animation frame event `anim.frame.<id>`, on start `anim.start.<id>` and on end `anim.finish.<id>`.
                                 
                                 \*/

                                elproto.setTime = function (anim, value) {

                                    if (anim && value != null) {

                                        this.status(anim, mmin(value, anim.ms) / anim.ms);

                                    }

                                    return this;

                                };

                                /*\
                                 
                                 * Element.status
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Gets or sets the status of animation of the element.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - anim (object) #optional animation object
                                 
                                 - value (number) #optional 0 – 1. If specified, method works like a setter and sets the status of a given animation to the value. This will cause animation to jump to the given position.
                                 
                                 **
                                 
                                 = (number) status
                                 
                                 * or
                                 
                                 = (array) status if `anim` is not specified. Array of objects in format:
                                 
                                 o {
                                 
                                 o     anim: (object) animation object
                                 
                                 o     status: (number) status
                                 
                                 o }
                                 
                                 * or
                                 
                                 = (object) original element if `value` is specified
                                 
                                 \*/

                                elproto.status = function (anim, value) {

                                    var out = [],
                                            i = 0,
                                            len,
                                            e;

                                    if (value != null) {

                                        runAnimation(anim, this, -1, mmin(value, 1));

                                        return this;

                                    } else {

                                        len = animationElements.length;

                                        for (; i < len; i++) {

                                            e = animationElements[i];

                                            if (e.el.id == this.id && (!anim || e.anim == anim)) {

                                                if (anim) {

                                                    return e.status;

                                                }

                                                out.push({

                                                    anim: e.anim,

                                                    status: e.status

                                                });

                                            }

                                        }

                                        if (anim) {

                                            return 0;

                                        }

                                        return out;

                                    }

                                };

                                /*\
                                 
                                 * Element.pause
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Stops animation of the element with ability to resume it later on.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - anim (object) #optional animation object
                                 
                                 **
                                 
                                 = (object) original element
                                 
                                 \*/

                                elproto.pause = function (anim) {

                                    for (var i = 0; i < animationElements.length; i++)
                                        if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {

                                            if (eve("raphael.anim.pause." + this.id, this, animationElements[i].anim) !== false) {

                                                animationElements[i].paused = true;

                                            }

                                        }

                                    return this;

                                };

                                /*\
                                 
                                 * Element.resume
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Resumes animation if it was paused with @Element.pause method.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - anim (object) #optional animation object
                                 
                                 **
                                 
                                 = (object) original element
                                 
                                 \*/

                                elproto.resume = function (anim) {

                                    for (var i = 0; i < animationElements.length; i++)
                                        if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {

                                            var e = animationElements[i];

                                            if (eve("raphael.anim.resume." + this.id, this, e.anim) !== false) {

                                                delete e.paused;

                                                this.status(e.anim, e.status);

                                            }

                                        }

                                    return this;

                                };

                                /*\
                                 
                                 * Element.stop
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Stops animation of the element.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - anim (object) #optional animation object
                                 
                                 **
                                 
                                 = (object) original element
                                 
                                 \*/

                                elproto.stop = function (anim) {

                                    for (var i = 0; i < animationElements.length; i++)
                                        if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {

                                            if (eve("raphael.anim.stop." + this.id, this, animationElements[i].anim) !== false) {

                                                animationElements.splice(i--, 1);

                                            }

                                        }

                                    return this;

                                };

                                function stopAnimation(paper) {

                                    for (var i = 0; i < animationElements.length; i++)
                                        if (animationElements[i].el.paper == paper) {

                                            animationElements.splice(i--, 1);

                                        }

                                }

                                eve.on("raphael.remove", stopAnimation);

                                eve.on("raphael.clear", stopAnimation);

                                elproto.toString = function () {

                                    return "Rapha\xebl\u2019s object";

                                };



                                // Set

                                var Set = function (items) {

                                    this.items = [];

                                    this.length = 0;

                                    this.type = "set";

                                    if (items) {

                                        for (var i = 0, ii = items.length; i < ii; i++) {

                                            if (items[i] && (items[i].constructor == elproto.constructor || items[i].constructor == Set)) {

                                                this[this.items.length] = this.items[this.items.length] = items[i];

                                                this.length++;

                                            }

                                        }

                                    }

                                },
                                        setproto = Set.prototype;

                                /*\
                                 
                                 * Set.push
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds each argument to the current set.
                                 
                                 = (object) original element
                                 
                                 \*/

                                setproto.push = function () {

                                    var item,
                                            len;

                                    for (var i = 0, ii = arguments.length; i < ii; i++) {

                                        item = arguments[i];

                                        if (item && (item.constructor == elproto.constructor || item.constructor == Set)) {

                                            len = this.items.length;

                                            this[len] = this.items[len] = item;

                                            this.length++;

                                        }

                                    }

                                    return this;

                                };

                                /*\
                                 
                                 * Set.pop
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes last element and returns it.
                                 
                                 = (object) element
                                 
                                 \*/

                                setproto.pop = function () {

                                    this.length && delete this[this.length--];

                                    return this.items.pop();

                                };

                                /*\
                                 
                                 * Set.forEach
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Executes given function for each element in the set.
                                 
                                 *
                                 
                                 * If function returns `false` it will stop loop running.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - callback (function) function to run
                                 
                                 - thisArg (object) context object for the callback
                                 
                                 = (object) Set object
                                 
                                 \*/

                                setproto.forEach = function (callback, thisArg) {

                                    for (var i = 0, ii = this.items.length; i < ii; i++) {

                                        if (callback.call(thisArg, this.items[i], i) === false) {

                                            return this;

                                        }

                                    }

                                    return this;

                                };

                                for (var method in elproto)
                                    if (elproto[has](method)) {

                                        setproto[method] = (function (methodname) {

                                            return function () {

                                                var arg = arguments;

                                                return this.forEach(function (el) {

                                                    el[methodname][apply](el, arg);

                                                });

                                            };

                                        })(method);

                                    }

                                setproto.attr = function (name, value) {

                                    if (name && R.is(name, array) && R.is(name[0], "object")) {

                                        for (var j = 0, jj = name.length; j < jj; j++) {

                                            this.items[j].attr(name[j]);

                                        }

                                    } else {

                                        for (var i = 0, ii = this.items.length; i < ii; i++) {

                                            this.items[i].attr(name, value);

                                        }

                                    }

                                    return this;

                                };

                                /*\
                                 
                                 * Set.clear
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes all elements from the set
                                 
                                 \*/

                                setproto.clear = function () {

                                    while (this.length) {

                                        this.pop();

                                    }

                                };

                                /*\
                                 
                                 * Set.splice
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes given element from the set
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - index (number) position of the deletion
                                 
                                 - count (number) number of element to remove
                                 
                                 - insertion… (object) #optional elements to insert
                                 
                                 = (object) set elements that were deleted
                                 
                                 \*/

                                setproto.splice = function (index, count, insertion) {

                                    index = index < 0 ? mmax(this.length + index, 0) : index;

                                    count = mmax(0, mmin(this.length - index, count));

                                    var tail = [],
                                            todel = [],
                                            args = [],
                                            i;

                                    for (i = 2; i < arguments.length; i++) {

                                        args.push(arguments[i]);

                                    }

                                    for (i = 0; i < count; i++) {

                                        todel.push(this[index + i]);

                                    }

                                    for (; i < this.length - index; i++) {

                                        tail.push(this[index + i]);

                                    }

                                    var arglen = args.length;

                                    for (i = 0; i < arglen + tail.length; i++) {

                                        this.items[index + i] = this[index + i] = i < arglen ? args[i] : tail[i - arglen];

                                    }

                                    i = this.items.length = this.length -= count - arglen;

                                    while (this[i]) {

                                        delete this[i++];

                                    }

                                    return new Set(todel);

                                };

                                /*\
                                 
                                 * Set.exclude
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes given element from the set
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - element (object) element to remove
                                 
                                 = (boolean) `true` if object was found & removed from the set
                                 
                                 \*/

                                setproto.exclude = function (el) {

                                    for (var i = 0, ii = this.length; i < ii; i++)
                                        if (this[i] == el) {

                                            this.splice(i, 1);

                                            return true;

                                        }

                                };

                                setproto.animate = function (params, ms, easing, callback) {

                                    (R.is(easing, "function") || !easing) && (callback = easing || null);

                                    var len = this.items.length,
                                            i = len,
                                            item,
                                            set = this,
                                            collector;

                                    if (!len) {

                                        return this;

                                    }

                                    callback && (collector = function () {

                                        !--len && callback.call(set);

                                    });

                                    easing = R.is(easing, string) ? easing : collector;

                                    var anim = R.animation(params, ms, easing, collector);

                                    item = this.items[--i].animate(anim);

                                    while (i--) {

                                        this.items[i] && !this.items[i].removed && this.items[i].animateWith(item, anim, anim);

                                        (this.items[i] && !this.items[i].removed) || len--;

                                    }

                                    return this;

                                };

                                setproto.insertAfter = function (el) {

                                    var i = this.items.length;

                                    while (i--) {

                                        this.items[i].insertAfter(el);

                                    }

                                    return this;

                                };

                                setproto.getBBox = function () {

                                    var x = [],
                                            y = [],
                                            x2 = [],
                                            y2 = [];

                                    for (var i = this.items.length; i--; )
                                        if (!this.items[i].removed) {

                                            var box = this.items[i].getBBox();

                                            x.push(box.x);

                                            y.push(box.y);

                                            x2.push(box.x + box.width);

                                            y2.push(box.y + box.height);

                                        }

                                    x = mmin[apply](0, x);

                                    y = mmin[apply](0, y);

                                    x2 = mmax[apply](0, x2);

                                    y2 = mmax[apply](0, y2);

                                    return {

                                        x: x,

                                        y: y,

                                        x2: x2,

                                        y2: y2,

                                        width: x2 - x,

                                        height: y2 - y

                                    };

                                };

                                setproto.clone = function (s) {

                                    s = this.paper.set();

                                    for (var i = 0, ii = this.items.length; i < ii; i++) {

                                        s.push(this.items[i].clone());

                                    }

                                    return s;

                                };

                                setproto.toString = function () {

                                    return "Rapha\xebl\u2018s set";

                                };



                                setproto.glow = function (glowConfig) {

                                    var ret = this.paper.set();

                                    this.forEach(function (shape, index) {

                                        var g = shape.glow(glowConfig);

                                        if (g != null) {

                                            g.forEach(function (shape2, index2) {

                                                ret.push(shape2);

                                            });

                                        }

                                    });

                                    return ret;

                                };





                                /*\
                                 
                                 * Set.isPointInside
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Determine if given point is inside this set’s elements
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x coordinate of the point
                                 
                                 - y (number) y coordinate of the point
                                 
                                 = (boolean) `true` if point is inside any of the set's elements
                                 
                                 \*/

                                setproto.isPointInside = function (x, y) {

                                    var isPointInside = false;

                                    this.forEach(function (el) {

                                        if (el.isPointInside(x, y)) {

                                            isPointInside = true;

                                            return false; // stop loop

                                        }

                                    });

                                    return isPointInside;

                                };



                                /*\
                                 
                                 * Raphael.registerFont
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds given font to the registered set of fonts for Raphaël. Should be used as an internal call from within Cufón’s font file.
                                 
                                 * Returns original parameter, so it could be used with chaining.
                                 
                                 # <a href="http://wiki.github.com/sorccu/cufon/about">More about Cufón and how to convert your font form TTF, OTF, etc to JavaScript file.</a>
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - font (object) the font to register
                                 
                                 = (object) the font you passed in
                                 
                                 > Usage
                                 
                                 | Cufon.registerFont(Raphael.registerFont({…}));
                                 
                                 \*/

                                R.registerFont = function (font) {

                                    if (!font.face) {

                                        return font;

                                    }

                                    this.fonts = this.fonts || {};

                                    var fontcopy = {

                                        w: font.w,

                                        face: {},

                                        glyphs: {}

                                    },
                                            family = font.face["font-family"];

                                    for (var prop in font.face)
                                        if (font.face[has](prop)) {

                                            fontcopy.face[prop] = font.face[prop];

                                        }

                                    if (this.fonts[family]) {

                                        this.fonts[family].push(fontcopy);

                                    } else {

                                        this.fonts[family] = [fontcopy];

                                    }

                                    if (!font.svg) {

                                        fontcopy.face["units-per-em"] = toInt(font.face["units-per-em"], 10);

                                        for (var glyph in font.glyphs)
                                            if (font.glyphs[has](glyph)) {

                                                var path = font.glyphs[glyph];

                                                fontcopy.glyphs[glyph] = {

                                                    w: path.w,

                                                    k: {},

                                                    d: path.d && "M" + path.d.replace(/[mlcxtrv]/g, function (command) {

                                                        return {l: "L", c: "C", x: "z", t: "m", r: "l", v: "c"}[command] || "M";

                                                    }) + "z"

                                                };

                                                if (path.k) {

                                                    for (var k in path.k)
                                                        if (path[has](k)) {

                                                            fontcopy.glyphs[glyph].k[k] = path.k[k];

                                                        }

                                                }

                                            }

                                    }

                                    return font;

                                };

                                /*\
                                 
                                 * Paper.getFont
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Finds font object in the registered fonts by given parameters. You could specify only one word from the font name, like “Myriad” for “Myriad Pro”.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - family (string) font family name or any word from it
                                 
                                 - weight (string) #optional font weight
                                 
                                 - style (string) #optional font style
                                 
                                 - stretch (string) #optional font stretch
                                 
                                 = (object) the font object
                                 
                                 > Usage
                                 
                                 | paper.print(100, 100, "Test string", paper.getFont("Times", 800), 30);
                                 
                                 \*/

                                paperproto.getFont = function (family, weight, style, stretch) {

                                    stretch = stretch || "normal";

                                    style = style || "normal";

                                    weight = +weight || {normal: 400, bold: 700, lighter: 300, bolder: 800}[weight] || 400;

                                    if (!R.fonts) {

                                        return;

                                    }

                                    var font = R.fonts[family];

                                    if (!font) {

                                        var name = new RegExp("(^|\\s)" + family.replace(/[^\w\d\s+!~.:_-]/g, E) + "(\\s|$)", "i");

                                        for (var fontName in R.fonts)
                                            if (R.fonts[has](fontName)) {

                                                if (name.test(fontName)) {

                                                    font = R.fonts[fontName];

                                                    break;

                                                }

                                            }

                                    }

                                    var thefont;

                                    if (font) {

                                        for (var i = 0, ii = font.length; i < ii; i++) {

                                            thefont = font[i];

                                            if (thefont.face["font-weight"] == weight && (thefont.face["font-style"] == style || !thefont.face["font-style"]) && thefont.face["font-stretch"] == stretch) {

                                                break;

                                            }

                                        }

                                    }

                                    return thefont;

                                };

                                /*\
                                 
                                 * Paper.print
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Creates path that represent given text written using given font at given position with given size.
                                 
                                 * Result of the method is path element that contains whole text as a separate path.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - x (number) x position of the text
                                 
                                 - y (number) y position of the text
                                 
                                 - string (string) text to print
                                 
                                 - font (object) font object, see @Paper.getFont
                                 
                                 - size (number) #optional size of the font, default is `16`
                                 
                                 - origin (string) #optional could be `"baseline"` or `"middle"`, default is `"middle"`
                                 
                                 - letter_spacing (number) #optional number in range `-1..1`, default is `0`
                                 
                                 - line_spacing (number) #optional number in range `1..3`, default is `1`
                                 
                                 = (object) resulting path element, which consist of all letters
                                 
                                 > Usage
                                 
                                 | var txt = r.print(10, 50, "print", r.getFont("Museo"), 30).attr({fill: "#fff"});
                                 
                                 \*/

                                paperproto.print = function (x, y, string, font, size, origin, letter_spacing, line_spacing) {

                                    origin = origin || "middle"; // baseline|middle

                                    letter_spacing = mmax(mmin(letter_spacing || 0, 1), -1);

                                    line_spacing = mmax(mmin(line_spacing || 1, 3), 1);

                                    var letters = Str(string)[split](E),
                                            shift = 0,
                                            notfirst = 0,
                                            path = E,
                                            scale;

                                    R.is(font, "string") && (font = this.getFont(font));

                                    if (font) {

                                        scale = (size || 16) / font.face["units-per-em"];

                                        var bb = font.face.bbox[split](separator),
                                                top = +bb[0],
                                                lineHeight = bb[3] - bb[1],
                                                shifty = 0,
                                                height = +bb[1] + (origin == "baseline" ? lineHeight + (+font.face.descent) : lineHeight / 2);

                                        for (var i = 0, ii = letters.length; i < ii; i++) {

                                            if (letters[i] == "\n") {

                                                shift = 0;

                                                curr = 0;

                                                notfirst = 0;

                                                shifty += lineHeight * line_spacing;

                                            } else {

                                                var prev = notfirst && font.glyphs[letters[i - 1]] || {},
                                                        curr = font.glyphs[letters[i]];

                                                shift += notfirst ? (prev.w || font.w) + (prev.k && prev.k[letters[i]] || 0) + (font.w * letter_spacing) : 0;

                                                notfirst = 1;

                                            }

                                            if (curr && curr.d) {

                                                path += R.transformPath(curr.d, ["t", shift * scale, shifty * scale, "s", scale, scale, top, height, "t", (x - top) / scale, (y - height) / scale]);

                                            }

                                        }

                                    }

                                    return this.path(path).attr({

                                        fill: "#000",

                                        stroke: "none"

                                    });

                                };



                                /*\
                                 
                                 * Paper.add
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Imports elements in JSON array in format `{type: type, <attributes>}`
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - json (array)
                                 
                                 = (object) resulting set of imported elements
                                 
                                 > Usage
                                 
                                 | paper.add([
                                 
                                 |     {
                                 
                                 |         type: "circle",
                                 
                                 |         cx: 10,
                                 
                                 |         cy: 10,
                                 
                                 |         r: 5
                                 
                                 |     },
                                 
                                 |     {
                                 
                                 |         type: "rect",
                                 
                                 |         x: 10,
                                 
                                 |         y: 10,
                                 
                                 |         width: 10,
                                 
                                 |         height: 10,
                                 
                                 |         fill: "#fc0"
                                 
                                 |     }
                                 
                                 | ]);
                                 
                                 \*/

                                paperproto.add = function (json) {

                                    if (R.is(json, "array")) {

                                        var res = this.set(),
                                                i = 0,
                                                ii = json.length,
                                                j;

                                        for (; i < ii; i++) {

                                            j = json[i] || {};

                                            elements[has](j.type) && res.push(this[j.type]().attr(j));

                                        }

                                    }

                                    return res;

                                };



                                /*\
                                 
                                 * Raphael.format
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Simple format function. Replaces construction of type “`{<number>}`” to the corresponding argument.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - token (string) string to format
                                 
                                 - … (string) rest of arguments will be treated as parameters for replacement
                                 
                                 = (string) formated string
                                 
                                 > Usage
                                 
                                 | var x = 10,
                                 
                                 |     y = 20,
                                 
                                 |     width = 40,
                                 
                                 |     height = 50;
                                 
                                 | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z"
                                 
                                 | paper.path(Raphael.format("M{0},{1}h{2}v{3}h{4}z", x, y, width, height, -width));
                                 
                                 \*/

                                R.format = function (token, params) {

                                    var args = R.is(params, array) ? [0][concat](params) : arguments;

                                    token && R.is(token, string) && args.length - 1 && (token = token.replace(formatrg, function (str, i) {

                                        return args[++i] == null ? E : args[i];

                                    }));

                                    return token || E;

                                };

                                /*\
                                 
                                 * Raphael.fullfill
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * A little bit more advanced format function than @Raphael.format. Replaces construction of type “`{<name>}`” to the corresponding argument.
                                 
                                 **
                                 
                                 > Parameters
                                 
                                 **
                                 
                                 - token (string) string to format
                                 
                                 - json (object) object which properties will be used as a replacement
                                 
                                 = (string) formated string
                                 
                                 > Usage
                                 
                                 | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z"
                                 
                                 | paper.path(Raphael.fullfill("M{x},{y}h{dim.width}v{dim.height}h{dim['negative width']}z", {
                                 
                                 |     x: 10,
                                 
                                 |     y: 20,
                                 
                                 |     dim: {
                                 
                                 |         width: 40,
                                 
                                 |         height: 50,
                                 
                                 |         "negative width": -40
                                 
                                 |     }
                                 
                                 | }));
                                 
                                 \*/

                                R.fullfill = (function () {

                                    var tokenRegex = /\{([^\}]+)\}/g,
                                            objNotationRegex = /(?:(?:^|\.)(.+?)(?=\[|\.|$|\()|\[('|")(.+?)\2\])(\(\))?/g, // matches .xxxxx or ["xxxxx"] to run over object properties

                                            replacer = function (all, key, obj) {

                                                var res = obj;

                                                key.replace(objNotationRegex, function (all, name, quote, quotedName, isFunc) {

                                                    name = name || quotedName;

                                                    if (res) {

                                                        if (name in res) {

                                                            res = res[name];

                                                        }

                                                        typeof res == "function" && isFunc && (res = res());

                                                    }

                                                });

                                                res = (res == null || res == obj ? all : res) + "";

                                                return res;

                                            };

                                    return function (str, obj) {

                                        return String(str).replace(tokenRegex, function (all, key) {

                                            return replacer(all, key, obj);

                                        });

                                    };

                                })();

                                /*\
                                 
                                 * Raphael.ninja
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * If you want to leave no trace of Raphaël (Well, Raphaël creates only one global variable `Raphael`, but anyway.) You can use `ninja` method.
                                 
                                 * Beware, that in this case plugins could stop working, because they are depending on global variable existence.
                                 
                                 **
                                 
                                 = (object) Raphael object
                                 
                                 > Usage
                                 
                                 | (function (local_raphael) {
                                 
                                 |     var paper = local_raphael(10, 10, 320, 200);
                                 
                                 |     …
                                 
                                 | })(Raphael.ninja());
                                 
                                 \*/

                                R.ninja = function () {

                                    if (oldRaphael.was) {

                                        g.win.Raphael = oldRaphael.is;

                                    } else {

                                        // IE8 raises an error when deleting window property

                                        window.Raphael = undefined;

                                        try {

                                            delete window.Raphael;

                                        } catch (e) {
                                        }

                                    }

                                    return R;

                                };

                                /*\
                                 
                                 * Raphael.st
                                 
                                 [ property (object) ]
                                 
                                 **
                                 
                                 * You can add your own method to elements and sets. It is wise to add a set method for each element method
                                 
                                 * you added, so you will be able to call the same method on sets too.
                                 
                                 **
                                 
                                 * See also @Raphael.el.
                                 
                                 > Usage
                                 
                                 | Raphael.el.red = function () {
                                 
                                 |     this.attr({fill: "#f00"});
                                 
                                 | };
                                 
                                 | Raphael.st.red = function () {
                                 
                                 |     this.forEach(function (el) {
                                 
                                 |         el.red();
                                 
                                 |     });
                                 
                                 | };
                                 
                                 | // then use it
                                 
                                 | paper.set(paper.circle(100, 100, 20), paper.circle(110, 100, 20)).red();
                                 
                                 \*/

                                R.st = setproto;



                                eve.on("raphael.DOMload", function () {

                                    loaded = true;

                                });



                                // Firefox <3.6 fix: http://webreflection.blogspot.com/2009/11/195-chars-to-help-lazy-loading.html

                                (function (doc, loaded, f) {

                                    if (doc.readyState == null && doc.addEventListener) {

                                        doc.addEventListener(loaded, f = function () {

                                            doc.removeEventListener(loaded, f, false);

                                            doc.readyState = "complete";

                                        }, false);

                                        doc.readyState = "loading";

                                    }

                                    function isLoaded() {

                                        (/in/).test(doc.readyState) ? setTimeout(isLoaded, 9) : R.eve("raphael.DOMload");

                                    }

                                    isLoaded();

                                })(document, "DOMContentLoaded");



                                return R;

                            }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));





                            /***/ },

                        /* 2 */

                        /***/ function (module, exports, __webpack_require__) {



                            var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.

                            // 

                            // Licensed under the Apache License, Version 2.0 (the "License");

                            // you may not use this file except in compliance with the License.

                            // You may obtain a copy of the License at

                            // 

                            // http://www.apache.org/licenses/LICENSE-2.0

                            // 

                            // Unless required by applicable law or agreed to in writing, software

                            // distributed under the License is distributed on an "AS IS" BASIS,

                            // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

                            // See the License for the specific language governing permissions and

                            // limitations under the License.

                            // ┌────────────────────────────────────────────────────────────┐ \\

                            // │ Eve 0.4.2 - JavaScript Events Library                      │ \\

                            // ├────────────────────────────────────────────────────────────┤ \\

                            // │ Author Dmitry Baranovskiy (http://dmitry.baranovskiy.com/) │ \\

                            // └────────────────────────────────────────────────────────────┘ \\



                            (function (glob) {

                                var version = "0.4.2",
                                        has = "hasOwnProperty",
                                        separator = /[\.\/]/,
                                        wildcard = "*",
                                        fun = function () {},
                                        numsort = function (a, b) {

                                            return a - b;

                                        },
                                        current_event,
                                        stop,
                                        events = {n: {}},
                                        /*\
                                         
                                         * eve
                                         
                                         [ method ]
                                         
                                         
                                         
                                         * Fires event with given `name`, given scope and other parameters.
                                         
                                         
                                         
                                         > Arguments
                                         
                                         
                                         
                                         - name (string) name of the *event*, dot (`.`) or slash (`/`) separated
                                         
                                         - scope (object) context for the event handlers
                                         
                                         - varargs (...) the rest of arguments will be sent to event handlers
                                         
                                         
                                         
                                         = (object) array of returned values from the listeners
                                         
                                         \*/

                                        eve = function (name, scope) {

                                            name = String(name);

                                            var e = events,
                                                    oldstop = stop,
                                                    args = Array.prototype.slice.call(arguments, 2),
                                                    listeners = eve.listeners(name),
                                                    z = 0,
                                                    f = false,
                                                    l,
                                                    indexed = [],
                                                    queue = {},
                                                    out = [],
                                                    ce = current_event,
                                                    errors = [];

                                            current_event = name;

                                            stop = 0;

                                            for (var i = 0, ii = listeners.length; i < ii; i++)
                                                if ("zIndex" in listeners[i]) {

                                                    indexed.push(listeners[i].zIndex);

                                                    if (listeners[i].zIndex < 0) {

                                                        queue[listeners[i].zIndex] = listeners[i];

                                                    }

                                                }

                                            indexed.sort(numsort);

                                            while (indexed[z] < 0) {

                                                l = queue[indexed[z++]];

                                                out.push(l.apply(scope, args));

                                                if (stop) {

                                                    stop = oldstop;

                                                    return out;

                                                }

                                            }

                                            for (i = 0; i < ii; i++) {

                                                l = listeners[i];

                                                if ("zIndex" in l) {

                                                    if (l.zIndex == indexed[z]) {

                                                        out.push(l.apply(scope, args));

                                                        if (stop) {

                                                            break;

                                                        }

                                                        do {

                                                            z++;

                                                            l = queue[indexed[z]];

                                                            l && out.push(l.apply(scope, args));

                                                            if (stop) {

                                                                break;

                                                            }

                                                        } while (l)

                                                    } else {

                                                        queue[l.zIndex] = l;

                                                    }

                                                } else {

                                                    out.push(l.apply(scope, args));

                                                    if (stop) {

                                                        break;

                                                    }

                                                }

                                            }

                                            stop = oldstop;

                                            current_event = ce;

                                            return out.length ? out : null;

                                        };

                                // Undocumented. Debug only.

                                eve._events = events;

                                /*\
                                 
                                 * eve.listeners
                                 
                                 [ method ]
                                 
                                 
                                 
                                 * Internal method which gives you array of all event handlers that will be triggered by the given `name`.
                                 
                                 
                                 
                                 > Arguments
                                 
                                 
                                 
                                 - name (string) name of the event, dot (`.`) or slash (`/`) separated
                                 
                                 
                                 
                                 = (array) array of event handlers
                                 
                                 \*/

                                eve.listeners = function (name) {

                                    var names = name.split(separator),
                                            e = events,
                                            item,
                                            items,
                                            k,
                                            i,
                                            ii,
                                            j,
                                            jj,
                                            nes,
                                            es = [e],
                                            out = [];

                                    for (i = 0, ii = names.length; i < ii; i++) {

                                        nes = [];

                                        for (j = 0, jj = es.length; j < jj; j++) {

                                            e = es[j].n;

                                            items = [e[names[i]], e[wildcard]];

                                            k = 2;

                                            while (k--) {

                                                item = items[k];

                                                if (item) {

                                                    nes.push(item);

                                                    out = out.concat(item.f || []);

                                                }

                                            }

                                        }

                                        es = nes;

                                    }

                                    return out;

                                };



                                /*\
                                 
                                 * eve.on
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Binds given event handler with a given name. You can use wildcards “`*`” for the names:
                                 
                                 | eve.on("*.under.*", f);
                                 
                                 | eve("mouse.under.floor"); // triggers f
                                 
                                 * Use @eve to trigger the listener.
                                 
                                 **
                                 
                                 > Arguments
                                 
                                 **
                                 
                                 - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
                                 
                                 - f (function) event handler function
                                 
                                 **
                                 
                                 = (function) returned function accepts a single numeric parameter that represents z-index of the handler. It is an optional feature and only used when you need to ensure that some subset of handlers will be invoked in a given order, despite of the order of assignment. 
                                 
                                 > Example:
                                 
                                 | eve.on("mouse", eatIt)(2);
                                 
                                 | eve.on("mouse", scream);
                                 
                                 | eve.on("mouse", catchIt)(1);
                                 
                                 * This will ensure that `catchIt()` function will be called before `eatIt()`.
                                 
                                 *
                                 
                                 * If you want to put your handler before non-indexed handlers, specify a negative value.
                                 
                                 * Note: I assume most of the time you don’t need to worry about z-index, but it’s nice to have this feature “just in case”.
                                 
                                 \*/

                                eve.on = function (name, f) {

                                    name = String(name);

                                    if (typeof f != "function") {

                                        return function () {};

                                    }

                                    var names = name.split(separator),
                                            e = events;

                                    for (var i = 0, ii = names.length; i < ii; i++) {

                                        e = e.n;

                                        e = e.hasOwnProperty(names[i]) && e[names[i]] || (e[names[i]] = {n: {}});

                                    }

                                    e.f = e.f || [];

                                    for (i = 0, ii = e.f.length; i < ii; i++)
                                        if (e.f[i] == f) {

                                            return fun;

                                        }

                                    e.f.push(f);

                                    return function (zIndex) {

                                        if (+zIndex == +zIndex) {

                                            f.zIndex = +zIndex;

                                        }

                                    };

                                };

                                /*\
                                 
                                 * eve.f
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Returns function that will fire given event with optional arguments.
                                 
                                 * Arguments that will be passed to the result function will be also
                                 
                                 * concated to the list of final arguments.
                                 
                                 | el.onclick = eve.f("click", 1, 2);
                                 
                                 | eve.on("click", function (a, b, c) {
                                 
                                 |     console.log(a, b, c); // 1, 2, [event object]
                                 
                                 | });
                                 
                                 > Arguments
                                 
                                 - event (string) event name
                                 
                                 - varargs (…) and any other arguments
                                 
                                 = (function) possible event handler function
                                 
                                 \*/

                                eve.f = function (event) {

                                    var attrs = [].slice.call(arguments, 1);

                                    return function () {

                                        eve.apply(null, [event, null].concat(attrs).concat([].slice.call(arguments, 0)));

                                    };

                                };

                                /*\
                                 
                                 * eve.stop
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Is used inside an event handler to stop the event, preventing any subsequent listeners from firing.
                                 
                                 \*/

                                eve.stop = function () {

                                    stop = 1;

                                };

                                /*\
                                 
                                 * eve.nt
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Could be used inside event handler to figure out actual name of the event.
                                 
                                 **
                                 
                                 > Arguments
                                 
                                 **
                                 
                                 - subname (string) #optional subname of the event
                                 
                                 **
                                 
                                 = (string) name of the event, if `subname` is not specified
                                 
                                 * or
                                 
                                 = (boolean) `true`, if current event’s name contains `subname`
                                 
                                 \*/

                                eve.nt = function (subname) {

                                    if (subname) {

                                        return new RegExp("(?:\\.|\\/|^)" + subname + "(?:\\.|\\/|$)").test(current_event);

                                    }

                                    return current_event;

                                };

                                /*\
                                 
                                 * eve.nts
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Could be used inside event handler to figure out actual name of the event.
                                 
                                 **
                                 
                                 **
                                 
                                 = (array) names of the event
                                 
                                 \*/

                                eve.nts = function () {

                                    return current_event.split(separator);

                                };

                                /*\
                                 
                                 * eve.off
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes given function from the list of event listeners assigned to given name.
                                 
                                 * If no arguments specified all the events will be cleared.
                                 
                                 **
                                 
                                 > Arguments
                                 
                                 **
                                 
                                 - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
                                 
                                 - f (function) event handler function
                                 
                                 \*/

                                /*\
                                 
                                 * eve.unbind
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * See @eve.off
                                 
                                 \*/

                                eve.off = eve.unbind = function (name, f) {

                                    if (!name) {

                                        eve._events = events = {n: {}};

                                        return;

                                    }

                                    var names = name.split(separator),
                                            e,
                                            key,
                                            splice,
                                            i, ii, j, jj,
                                            cur = [events];

                                    for (i = 0, ii = names.length; i < ii; i++) {

                                        for (j = 0; j < cur.length; j += splice.length - 2) {

                                            splice = [j, 1];

                                            e = cur[j].n;

                                            if (names[i] != wildcard) {

                                                if (e[names[i]]) {

                                                    splice.push(e[names[i]]);

                                                }

                                            } else {

                                                for (key in e)
                                                    if (e[has](key)) {

                                                        splice.push(e[key]);

                                                    }

                                            }

                                            cur.splice.apply(cur, splice);

                                        }

                                    }

                                    for (i = 0, ii = cur.length; i < ii; i++) {

                                        e = cur[i];

                                        while (e.n) {

                                            if (f) {

                                                if (e.f) {

                                                    for (j = 0, jj = e.f.length; j < jj; j++)
                                                        if (e.f[j] == f) {

                                                            e.f.splice(j, 1);

                                                            break;

                                                        }

                                                    !e.f.length && delete e.f;

                                                }

                                                for (key in e.n)
                                                    if (e.n[has](key) && e.n[key].f) {

                                                        var funcs = e.n[key].f;

                                                        for (j = 0, jj = funcs.length; j < jj; j++)
                                                            if (funcs[j] == f) {

                                                                funcs.splice(j, 1);

                                                                break;

                                                            }

                                                        !funcs.length && delete e.n[key].f;

                                                    }

                                            } else {

                                                delete e.f;

                                                for (key in e.n)
                                                    if (e.n[has](key) && e.n[key].f) {

                                                        delete e.n[key].f;

                                                    }

                                            }

                                            e = e.n;

                                        }

                                    }

                                };

                                /*\
                                 
                                 * eve.once
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Binds given event handler with a given name to only run once then unbind itself.
                                 
                                 | eve.once("login", f);
                                 
                                 | eve("login"); // triggers f
                                 
                                 | eve("login"); // no listeners
                                 
                                 * Use @eve to trigger the listener.
                                 
                                 **
                                 
                                 > Arguments
                                 
                                 **
                                 
                                 - name (string) name of the event, dot (`.`) or slash (`/`) separated, with optional wildcards
                                 
                                 - f (function) event handler function
                                 
                                 **
                                 
                                 = (function) same return function as @eve.on
                                 
                                 \*/

                                eve.once = function (name, f) {

                                    var f2 = function () {

                                        eve.unbind(name, f2);

                                        return f.apply(this, arguments);

                                    };

                                    return eve.on(name, f2);

                                };

                                /*\
                                 
                                 * eve.version
                                 
                                 [ property (string) ]
                                 
                                 **
                                 
                                 * Current version of the library.
                                 
                                 \*/

                                eve.version = version;

                                eve.toString = function () {

                                    return "You are running Eve " + version;

                                };

                                (typeof module != "undefined" && module.exports) ? (module.exports = eve) : (true ? (!(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = function () {
                                    return eve;
                                }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__))) : (glob.eve = eve));

                            })(this);





                            /***/ },

                        /* 3 */

                        /***/ function (module, exports, __webpack_require__) {



                            var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;
                            !(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(1)], __WEBPACK_AMD_DEFINE_RESULT__ = function (R) {

                                if (R && !R.svg) {

                                    return;

                                }



                                var has = "hasOwnProperty",
                                        Str = String,
                                        toFloat = parseFloat,
                                        toInt = parseInt,
                                        math = Math,
                                        mmax = math.max,
                                        abs = math.abs,
                                        pow = math.pow,
                                        separator = /[, ]+/,
                                        eve = R.eve,
                                        E = "",
                                        S = " ";

                                var xlink = "http://www.w3.org/1999/xlink",
                                        markers = {

                                            block: "M5,0 0,2.5 5,5z",

                                            classic: "M5,0 0,2.5 5,5 3.5,3 3.5,2z",

                                            diamond: "M2.5,0 5,2.5 2.5,5 0,2.5z",

                                            open: "M6,1 1,3.5 6,6",

                                            oval: "M2.5,0A2.5,2.5,0,0,1,2.5,5 2.5,2.5,0,0,1,2.5,0z"

                                        },
                                        markerCounter = {};

                                R.toString = function () {

                                    return  "Your browser supports SVG.\nYou are running Rapha\xebl " + this.version;

                                };

                                var $ = function (el, attr) {

                                    if (attr) {

                                        if (typeof el == "string") {

                                            el = $(el);

                                        }

                                        for (var key in attr)
                                            if (attr[has](key)) {

                                                if (key.substring(0, 6) == "xlink:") {

                                                    el.setAttributeNS(xlink, key.substring(6), Str(attr[key]));

                                                } else {

                                                    el.setAttribute(key, Str(attr[key]));

                                                }

                                            }

                                    } else {

                                        el = R._g.doc.createElementNS("http://www.w3.org/2000/svg", el);

                                        el.style && (el.style.webkitTapHighlightColor = "rgba(0,0,0,0)");

                                    }

                                    return el;

                                },
                                        addGradientFill = function (element, gradient) {

                                            var type = "linear",
                                                    id = element.id + gradient,
                                                    fx = .5, fy = .5,
                                                    o = element.node,
                                                    SVG = element.paper,
                                                    s = o.style,
                                                    el = R._g.doc.getElementById(id);

                                            if (!el) {

                                                gradient = Str(gradient).replace(R._radial_gradient, function (all, _fx, _fy) {

                                                    type = "radial";

                                                    if (_fx && _fy) {

                                                        fx = toFloat(_fx);

                                                        fy = toFloat(_fy);

                                                        var dir = ((fy > .5) * 2 - 1);

                                                        pow(fx - .5, 2) + pow(fy - .5, 2) > .25 &&
                                                                (fy = math.sqrt(.25 - pow(fx - .5, 2)) * dir + .5) &&
                                                                fy != .5 &&
                                                                (fy = fy.toFixed(5) - 1e-5 * dir);

                                                    }

                                                    return E;

                                                });

                                                gradient = gradient.split(/\s*\-\s*/);

                                                if (type == "linear") {

                                                    var angle = gradient.shift();

                                                    angle = -toFloat(angle);

                                                    if (isNaN(angle)) {

                                                        return null;

                                                    }

                                                    var vector = [0, 0, math.cos(R.rad(angle)), math.sin(R.rad(angle))],
                                                            max = 1 / (mmax(abs(vector[2]), abs(vector[3])) || 1);

                                                    vector[2] *= max;

                                                    vector[3] *= max;

                                                    if (vector[2] < 0) {

                                                        vector[0] = -vector[2];

                                                        vector[2] = 0;

                                                    }

                                                    if (vector[3] < 0) {

                                                        vector[1] = -vector[3];

                                                        vector[3] = 0;

                                                    }

                                                }

                                                var dots = R._parseDots(gradient);

                                                if (!dots) {

                                                    return null;

                                                }

                                                id = id.replace(/[\(\)\s,\xb0#]/g, "_");



                                                if (element.gradient && id != element.gradient.id) {

                                                    SVG.defs.removeChild(element.gradient);

                                                    delete element.gradient;

                                                }



                                                if (!element.gradient) {

                                                    el = $(type + "Gradient", {id: id});

                                                    element.gradient = el;

                                                    $(el, type == "radial" ? {

                                                        fx: fx,

                                                        fy: fy

                                                    } : {

                                                        x1: vector[0],

                                                        y1: vector[1],

                                                        x2: vector[2],

                                                        y2: vector[3],

                                                        gradientTransform: element.matrix.invert()

                                                    });

                                                    SVG.defs.appendChild(el);

                                                    for (var i = 0, ii = dots.length; i < ii; i++) {

                                                        el.appendChild($("stop", {

                                                            offset: dots[i].offset ? dots[i].offset : i ? "100%" : "0%",

                                                            "stop-color": dots[i].color || "#fff",

                                                            "stop-opacity": isFinite(dots[i].opacity) ? dots[i].opacity : 1

                                                        }));

                                                    }

                                                }

                                            }

                                            $(o, {

                                                fill: fillurl(id),

                                                opacity: 1,

                                                "fill-opacity": 1

                                            });

                                            s.fill = E;

                                            s.opacity = 1;

                                            s.fillOpacity = 1;

                                            return 1;

                                        },
                                        isIE9or10 = function () {

                                            var mode = document.documentMode;

                                            return mode && (mode === 9 || mode === 10);

                                        },
                                        fillurl = function (id) {

                                            if (isIE9or10()) {

                                                return "url('#" + id + "')";

                                            }

                                            var location = document.location;

                                            var locationString = (
                                                    location.protocol + '//' +
                                                    location.host +
                                                    location.pathname +
                                                    location.search

                                                    );

                                            return "url('" + locationString + "#" + id + "')";

                                        },
                                        updatePosition = function (o) {

                                            var bbox = o.getBBox(1);

                                            $(o.pattern, {patternTransform: o.matrix.invert() + " translate(" + bbox.x + "," + bbox.y + ")"});

                                        },
                                        addArrow = function (o, value, isEnd) {

                                            if (o.type == "path") {

                                                var values = Str(value).toLowerCase().split("-"),
                                                        p = o.paper,
                                                        se = isEnd ? "end" : "start",
                                                        node = o.node,
                                                        attrs = o.attrs,
                                                        stroke = attrs["stroke-width"],
                                                        i = values.length,
                                                        type = "classic",
                                                        from,
                                                        to,
                                                        dx,
                                                        refX,
                                                        attr,
                                                        w = 3,
                                                        h = 3,
                                                        t = 5;

                                                while (i--) {

                                                    switch (values[i]) {

                                                        case "block":

                                                        case "classic":

                                                        case "oval":

                                                        case "diamond":

                                                        case "open":

                                                        case "none":

                                                            type = values[i];

                                                            break;

                                                        case "wide":
                                                            h = 5;
                                                            break;

                                                        case "narrow":
                                                            h = 2;
                                                            break;

                                                        case "long":
                                                            w = 5;
                                                            break;

                                                        case "short":
                                                            w = 2;
                                                            break;

                                                    }

                                                }

                                                if (type == "open") {

                                                    w += 2;

                                                    h += 2;

                                                    t += 2;

                                                    dx = 1;

                                                    refX = isEnd ? 4 : 1;

                                                    attr = {

                                                        fill: "none",

                                                        stroke: attrs.stroke

                                                    };

                                                } else {

                                                    refX = dx = w / 2;

                                                    attr = {

                                                        fill: attrs.stroke,

                                                        stroke: "none"

                                                    };

                                                }

                                                if (o._.arrows) {

                                                    if (isEnd) {

                                                        o._.arrows.endPath && markerCounter[o._.arrows.endPath]--;

                                                        o._.arrows.endMarker && markerCounter[o._.arrows.endMarker]--;

                                                    } else {

                                                        o._.arrows.startPath && markerCounter[o._.arrows.startPath]--;

                                                        o._.arrows.startMarker && markerCounter[o._.arrows.startMarker]--;

                                                    }

                                                } else {

                                                    o._.arrows = {};

                                                }

                                                if (type != "none") {

                                                    var pathId = "raphael-marker-" + type,
                                                            markerId = "raphael-marker-" + se + type + w + h + "-obj" + o.id;

                                                    if (!R._g.doc.getElementById(pathId)) {

                                                        p.defs.appendChild($($("path"), {

                                                            "stroke-linecap": "round",

                                                            d: markers[type],

                                                            id: pathId

                                                        }));

                                                        markerCounter[pathId] = 1;

                                                    } else {

                                                        markerCounter[pathId]++;

                                                    }

                                                    var marker = R._g.doc.getElementById(markerId),
                                                            use;

                                                    if (!marker) {

                                                        marker = $($("marker"), {

                                                            id: markerId,

                                                            markerHeight: h,

                                                            markerWidth: w,

                                                            orient: "auto",

                                                            refX: refX,

                                                            refY: h / 2

                                                        });

                                                        use = $($("use"), {

                                                            "xlink:href": "#" + pathId,

                                                            transform: (isEnd ? "rotate(180 " + w / 2 + " " + h / 2 + ") " : E) + "scale(" + w / t + "," + h / t + ")",

                                                            "stroke-width": (1 / ((w / t + h / t) / 2)).toFixed(4)

                                                        });

                                                        marker.appendChild(use);

                                                        p.defs.appendChild(marker);

                                                        markerCounter[markerId] = 1;

                                                    } else {

                                                        markerCounter[markerId]++;

                                                        use = marker.getElementsByTagName("use")[0];

                                                    }

                                                    $(use, attr);

                                                    var delta = dx * (type != "diamond" && type != "oval");

                                                    if (isEnd) {

                                                        from = o._.arrows.startdx * stroke || 0;

                                                        to = R.getTotalLength(attrs.path) - delta * stroke;

                                                    } else {

                                                        from = delta * stroke;

                                                        to = R.getTotalLength(attrs.path) - (o._.arrows.enddx * stroke || 0);

                                                    }

                                                    attr = {};

                                                    attr["marker-" + se] = "url(#" + markerId + ")";

                                                    if (to || from) {

                                                        attr.d = R.getSubpath(attrs.path, from, to);

                                                    }

                                                    $(node, attr);

                                                    o._.arrows[se + "Path"] = pathId;

                                                    o._.arrows[se + "Marker"] = markerId;

                                                    o._.arrows[se + "dx"] = delta;

                                                    o._.arrows[se + "Type"] = type;

                                                    o._.arrows[se + "String"] = value;

                                                } else {

                                                    if (isEnd) {

                                                        from = o._.arrows.startdx * stroke || 0;

                                                        to = R.getTotalLength(attrs.path) - from;

                                                    } else {

                                                        from = 0;

                                                        to = R.getTotalLength(attrs.path) - (o._.arrows.enddx * stroke || 0);

                                                    }

                                                    o._.arrows[se + "Path"] && $(node, {d: R.getSubpath(attrs.path, from, to)});

                                                    delete o._.arrows[se + "Path"];

                                                    delete o._.arrows[se + "Marker"];

                                                    delete o._.arrows[se + "dx"];

                                                    delete o._.arrows[se + "Type"];

                                                    delete o._.arrows[se + "String"];

                                                }

                                                for (attr in markerCounter)
                                                    if (markerCounter[has](attr) && !markerCounter[attr]) {

                                                        var item = R._g.doc.getElementById(attr);

                                                        item && item.parentNode.removeChild(item);

                                                    }

                                            }

                                        },
                                        dasharray = {

                                            "-": [3, 1],

                                            ".": [1, 1],

                                            "-.": [3, 1, 1, 1],

                                            "-..": [3, 1, 1, 1, 1, 1],

                                            ". ": [1, 3],

                                            "- ": [4, 3],

                                            "--": [8, 3],

                                            "- .": [4, 3, 1, 3],

                                            "--.": [8, 3, 1, 3],

                                            "--..": [8, 3, 1, 3, 1, 3]

                                        },
                                        addDashes = function (o, value, params) {

                                            value = dasharray[Str(value).toLowerCase()];

                                            if (value) {

                                                var width = o.attrs["stroke-width"] || "1",
                                                        butt = {round: width, square: width, butt: 0}[o.attrs["stroke-linecap"] || params["stroke-linecap"]] || 0,
                                                        dashes = [],
                                                        i = value.length;

                                                while (i--) {

                                                    dashes[i] = value[i] * width + ((i % 2) ? 1 : -1) * butt;

                                                }

                                                $(o.node, {"stroke-dasharray": dashes.join(",")});

                                            } else {

                                                $(o.node, {"stroke-dasharray": "none"});

                                            }

                                        },
                                        setFillAndStroke = function (o, params) {

                                            var node = o.node,
                                                    attrs = o.attrs,
                                                    vis = node.style.visibility;

                                            node.style.visibility = "hidden";

                                            for (var att in params) {

                                                if (params[has](att)) {

                                                    if (!R._availableAttrs[has](att)) {

                                                        continue;

                                                    }

                                                    var value = params[att];

                                                    attrs[att] = value;

                                                    switch (att) {

                                                        case "blur":

                                                            o.blur(value);

                                                            break;

                                                        case "title":

                                                            var title = node.getElementsByTagName("title");



                                                            // Use the existing <title>.

                                                            if (title.length && (title = title[0])) {

                                                                title.firstChild.nodeValue = value;

                                                            } else {

                                                                title = $("title");

                                                                var val = R._g.doc.createTextNode(value);

                                                                title.appendChild(val);

                                                                node.appendChild(title);

                                                            }

                                                            break;

                                                        case "href":

                                                        case "target":

                                                            var pn = node.parentNode;

                                                            if (pn.tagName.toLowerCase() != "a") {

                                                                var hl = $("a");

                                                                pn.insertBefore(hl, node);

                                                                hl.appendChild(node);

                                                                pn = hl;

                                                            }

                                                            if (att == "target") {

                                                                pn.setAttributeNS(xlink, "show", value == "blank" ? "new" : value);

                                                            } else {

                                                                pn.setAttributeNS(xlink, att, value);

                                                            }

                                                            break;

                                                        case "cursor":

                                                            node.style.cursor = value;

                                                            break;

                                                        case "transform":

                                                            o.transform(value);

                                                            break;

                                                        case "arrow-start":

                                                            addArrow(o, value);

                                                            break;

                                                        case "arrow-end":

                                                            addArrow(o, value, 1);

                                                            break;

                                                        case "clip-rect":

                                                            var rect = Str(value).split(separator);

                                                            if (rect.length == 4) {

                                                                o.clip && o.clip.parentNode.parentNode.removeChild(o.clip.parentNode);

                                                                var el = $("clipPath"),
                                                                        rc = $("rect");

                                                                el.id = R.createUUID();

                                                                $(rc, {

                                                                    x: rect[0],

                                                                    y: rect[1],

                                                                    width: rect[2],

                                                                    height: rect[3]

                                                                });

                                                                el.appendChild(rc);

                                                                o.paper.defs.appendChild(el);

                                                                $(node, {"clip-path": "url(#" + el.id + ")"});

                                                                o.clip = rc;

                                                            }

                                                            if (!value) {

                                                                var path = node.getAttribute("clip-path");

                                                                if (path) {

                                                                    var clip = R._g.doc.getElementById(path.replace(/(^url\(#|\)$)/g, E));

                                                                    clip && clip.parentNode.removeChild(clip);

                                                                    $(node, {"clip-path": E});

                                                                    delete o.clip;

                                                                }

                                                            }

                                                            break;

                                                        case "path":

                                                            if (o.type == "path") {

                                                                $(node, {d: value ? attrs.path = R._pathToAbsolute(value) : "M0,0"});

                                                                o._.dirty = 1;

                                                                if (o._.arrows) {

                                                                    "startString" in o._.arrows && addArrow(o, o._.arrows.startString);

                                                                    "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);

                                                                }

                                                            }

                                                            break;

                                                        case "width":

                                                            node.setAttribute(att, value);

                                                            o._.dirty = 1;

                                                            if (attrs.fx) {

                                                                att = "x";

                                                                value = attrs.x;

                                                            } else {

                                                                break;

                                                            }

                                                        case "x":

                                                            if (attrs.fx) {

                                                                value = -attrs.x - (attrs.width || 0);

                                                            }

                                                        case "rx":

                                                            if (att == "rx" && o.type == "rect") {

                                                                break;

                                                            }

                                                        case "cx":

                                                            node.setAttribute(att, value);

                                                            o.pattern && updatePosition(o);

                                                            o._.dirty = 1;

                                                            break;

                                                        case "height":

                                                            node.setAttribute(att, value);

                                                            o._.dirty = 1;

                                                            if (attrs.fy) {

                                                                att = "y";

                                                                value = attrs.y;

                                                            } else {

                                                                break;

                                                            }

                                                        case "y":

                                                            if (attrs.fy) {

                                                                value = -attrs.y - (attrs.height || 0);

                                                            }

                                                        case "ry":

                                                            if (att == "ry" && o.type == "rect") {

                                                                break;

                                                            }

                                                        case "cy":

                                                            node.setAttribute(att, value);

                                                            o.pattern && updatePosition(o);

                                                            o._.dirty = 1;

                                                            break;

                                                        case "r":

                                                            if (o.type == "rect") {

                                                                $(node, {rx: value, ry: value});

                                                            } else {

                                                                node.setAttribute(att, value);

                                                            }

                                                            o._.dirty = 1;

                                                            break;

                                                        case "src":

                                                            if (o.type == "image") {

                                                                node.setAttributeNS(xlink, "href", value);

                                                            }

                                                            break;

                                                        case "stroke-width":

                                                            if (o._.sx != 1 || o._.sy != 1) {

                                                                value /= mmax(abs(o._.sx), abs(o._.sy)) || 1;

                                                            }

                                                            node.setAttribute(att, value);

                                                            if (attrs["stroke-dasharray"]) {

                                                                addDashes(o, attrs["stroke-dasharray"], params);

                                                            }

                                                            if (o._.arrows) {

                                                                "startString" in o._.arrows && addArrow(o, o._.arrows.startString);

                                                                "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);

                                                            }

                                                            break;

                                                        case "stroke-dasharray":

                                                            addDashes(o, value, params);

                                                            break;

                                                        case "fill":

                                                            var isURL = Str(value).match(R._ISURL);

                                                            if (isURL) {

                                                                el = $("pattern");

                                                                var ig = $("image");

                                                                el.id = R.createUUID();

                                                                $(el, {x: 0, y: 0, patternUnits: "userSpaceOnUse", height: 1, width: 1});

                                                                $(ig, {x: 0, y: 0, "xlink:href": isURL[1]});

                                                                el.appendChild(ig);



                                                                (function (el) {

                                                                    R._preload(isURL[1], function () {

                                                                        var w = this.offsetWidth,
                                                                                h = this.offsetHeight;

                                                                        $(el, {width: w, height: h});

                                                                        $(ig, {width: w, height: h});

                                                                    });

                                                                })(el);

                                                                o.paper.defs.appendChild(el);

                                                                $(node, {fill: "url(#" + el.id + ")"});

                                                                o.pattern = el;

                                                                o.pattern && updatePosition(o);

                                                                break;

                                                            }

                                                            var clr = R.getRGB(value);

                                                            if (!clr.error) {

                                                                delete params.gradient;

                                                                delete attrs.gradient;

                                                                !R.is(attrs.opacity, "undefined") &&
                                                                        R.is(params.opacity, "undefined") &&
                                                                        $(node, {opacity: attrs.opacity});

                                                                !R.is(attrs["fill-opacity"], "undefined") &&
                                                                        R.is(params["fill-opacity"], "undefined") &&
                                                                        $(node, {"fill-opacity": attrs["fill-opacity"]});

                                                            } else if ((o.type == "circle" || o.type == "ellipse" || Str(value).charAt() != "r") && addGradientFill(o, value)) {

                                                                if ("opacity" in attrs || "fill-opacity" in attrs) {

                                                                    var gradient = R._g.doc.getElementById(node.getAttribute("fill").replace(/^url\(#|\)$/g, E));

                                                                    if (gradient) {

                                                                        var stops = gradient.getElementsByTagName("stop");

                                                                        $(stops[stops.length - 1], {"stop-opacity": ("opacity" in attrs ? attrs.opacity : 1) * ("fill-opacity" in attrs ? attrs["fill-opacity"] : 1)});

                                                                    }

                                                                }

                                                                attrs.gradient = value;

                                                                attrs.fill = "none";

                                                                break;

                                                            }

                                                            clr[has]("opacity") && $(node, {"fill-opacity": clr.opacity > 1 ? clr.opacity / 100 : clr.opacity});

                                                        case "stroke":

                                                            clr = R.getRGB(value);

                                                            node.setAttribute(att, clr.hex);

                                                            att == "stroke" && clr[has]("opacity") && $(node, {"stroke-opacity": clr.opacity > 1 ? clr.opacity / 100 : clr.opacity});

                                                            if (att == "stroke" && o._.arrows) {

                                                                "startString" in o._.arrows && addArrow(o, o._.arrows.startString);

                                                                "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);

                                                            }

                                                            break;

                                                        case "gradient":

                                                            (o.type == "circle" || o.type == "ellipse" || Str(value).charAt() != "r") && addGradientFill(o, value);

                                                            break;

                                                        case "opacity":

                                                            if (attrs.gradient && !attrs[has]("stroke-opacity")) {

                                                                $(node, {"stroke-opacity": value > 1 ? value / 100 : value});

                                                            }

                                                            // fall

                                                        case "fill-opacity":

                                                            if (attrs.gradient) {

                                                                gradient = R._g.doc.getElementById(node.getAttribute("fill").replace(/^url\(#|\)$/g, E));

                                                                if (gradient) {

                                                                    stops = gradient.getElementsByTagName("stop");

                                                                    $(stops[stops.length - 1], {"stop-opacity": value});

                                                                }

                                                                break;

                                                            }

                                                        default:

                                                            att == "font-size" && (value = toInt(value, 10) + "px");

                                                            var cssrule = att.replace(/(\-.)/g, function (w) {

                                                                return w.substring(1).toUpperCase();

                                                            });

                                                            node.style[cssrule] = value;

                                                            o._.dirty = 1;

                                                            node.setAttribute(att, value);

                                                            break;

                                                    }

                                                }

                                            }



                                            tuneText(o, params);

                                            node.style.visibility = vis;

                                        },
                                        leading = 1.2,
                                        tuneText = function (el, params) {

                                            if (el.type != "text" || !(params[has]("text") || params[has]("font") || params[has]("font-size") || params[has]("x") || params[has]("y"))) {

                                                return;

                                            }

                                            var a = el.attrs,
                                                    node = el.node,
                                                    fontSize = node.firstChild ? toInt(R._g.doc.defaultView.getComputedStyle(node.firstChild, E).getPropertyValue("font-size"), 10) : 10;



                                            if (params[has]("text")) {

                                                a.text = params.text;

                                                while (node.firstChild) {

                                                    node.removeChild(node.firstChild);

                                                }

                                                var texts = Str(params.text).split("\n"),
                                                        tspans = [],
                                                        tspan;

                                                for (var i = 0, ii = texts.length; i < ii; i++) {

                                                    tspan = $("tspan");

                                                    i && $(tspan, {dy: fontSize * leading, x: a.x});

                                                    tspan.appendChild(R._g.doc.createTextNode(texts[i]));

                                                    node.appendChild(tspan);

                                                    tspans[i] = tspan;

                                                }

                                            } else {

                                                tspans = node.getElementsByTagName("tspan");

                                                for (i = 0, ii = tspans.length; i < ii; i++)
                                                    if (i) {

                                                        $(tspans[i], {dy: fontSize * leading, x: a.x});

                                                    } else {

                                                        $(tspans[0], {dy: 0});

                                                    }

                                            }

                                            $(node, {x: a.x, y: a.y});

                                            el._.dirty = 1;

                                            var bb = el._getBBox(),
                                                    dif = a.y - (bb.y + bb.height / 2);

                                            dif && R.is(dif, "finite") && $(tspans[0], {dy: dif});

                                        },
                                        getRealNode = function (node) {

                                            if (node.parentNode && node.parentNode.tagName.toLowerCase() === "a") {

                                                return node.parentNode;

                                            } else {

                                                return node;

                                            }

                                        },
                                        Element = function (node, svg) {

                                            var X = 0,
                                                    Y = 0;

                                            /*\
                                             
                                             * Element.node
                                             
                                             [ property (object) ]
                                             
                                             **
                                             
                                             * Gives you a reference to the DOM object, so you can assign event handlers or just mess around.
                                             
                                             **
                                             
                                             * Note: Don’t mess with it.
                                             
                                             > Usage
                                             
                                             | // draw a circle at coordinate 10,10 with radius of 10
                                             
                                             | var c = paper.circle(10, 10, 10);
                                             
                                             | c.node.onclick = function () {
                                             
                                             |     c.attr("fill", "red");
                                             
                                             | };
                                             
                                             \*/

                                            this[0] = this.node = node;

                                            /*\
                                             
                                             * Element.raphael
                                             
                                             [ property (object) ]
                                             
                                             **
                                             
                                             * Internal reference to @Raphael object. In case it is not available.
                                             
                                             > Usage
                                             
                                             | Raphael.el.red = function () {
                                             
                                             |     var hsb = this.paper.raphael.rgb2hsb(this.attr("fill"));
                                             
                                             |     hsb.h = 1;
                                             
                                             |     this.attr({fill: this.paper.raphael.hsb2rgb(hsb).hex});
                                             
                                             | }
                                             
                                             \*/

                                            node.raphael = true;

                                            /*\
                                             
                                             * Element.id
                                             
                                             [ property (number) ]
                                             
                                             **
                                             
                                             * Unique id of the element. Especially useful when you want to listen to events of the element,
                                             
                                             * because all events are fired in format `<module>.<action>.<id>`. Also useful for @Paper.getById method.
                                             
                                             \*/

                                            this.id = R._oid++;

                                            node.raphaelid = this.id;

                                            this.matrix = R.matrix();

                                            this.realPath = null;

                                            /*\
                                             
                                             * Element.paper
                                             
                                             [ property (object) ]
                                             
                                             **
                                             
                                             * Internal reference to “paper” where object drawn. Mainly for use in plugins and element extensions.
                                             
                                             > Usage
                                             
                                             | Raphael.el.cross = function () {
                                             
                                             |     this.attr({fill: "red"});
                                             
                                             |     this.paper.path("M10,10L50,50M50,10L10,50")
                                             
                                             |         .attr({stroke: "red"});
                                             
                                             | }
                                             
                                             \*/

                                            this.paper = svg;

                                            this.attrs = this.attrs || {};

                                            this._ = {

                                                transform: [],

                                                sx: 1,

                                                sy: 1,

                                                deg: 0,

                                                dx: 0,

                                                dy: 0,

                                                dirty: 1

                                            };

                                            !svg.bottom && (svg.bottom = this);

                                            /*\
                                             
                                             * Element.prev
                                             
                                             [ property (object) ]
                                             
                                             **
                                             
                                             * Reference to the previous element in the hierarchy.
                                             
                                             \*/

                                            this.prev = svg.top;

                                            svg.top && (svg.top.next = this);

                                            svg.top = this;

                                            /*\
                                             
                                             * Element.next
                                             
                                             [ property (object) ]
                                             
                                             **
                                             
                                             * Reference to the next element in the hierarchy.
                                             
                                             \*/

                                            this.next = null;

                                        },
                                        elproto = R.el;



                                Element.prototype = elproto;

                                elproto.constructor = Element;



                                R._engine.path = function (pathString, SVG) {

                                    var el = $("path");

                                    SVG.canvas && SVG.canvas.appendChild(el);

                                    var p = new Element(el, SVG);

                                    p.type = "path";

                                    setFillAndStroke(p, {

                                        fill: "none",

                                        stroke: "#000",

                                        path: pathString

                                    });

                                    return p;

                                };

                                /*\
                                 
                                 * Element.rotate
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Deprecated! Use @Element.transform instead.
                                 
                                 * Adds rotation by given angle around given point to the list of
                                 
                                 * transformations of the element.
                                 
                                 > Parameters
                                 
                                 - deg (number) angle in degrees
                                 
                                 - cx (number) #optional x coordinate of the centre of rotation
                                 
                                 - cy (number) #optional y coordinate of the centre of rotation
                                 
                                 * If cx & cy aren’t specified centre of the shape is used as a point of rotation.
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.rotate = function (deg, cx, cy) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    deg = Str(deg).split(separator);

                                    if (deg.length - 1) {

                                        cx = toFloat(deg[1]);

                                        cy = toFloat(deg[2]);

                                    }

                                    deg = toFloat(deg[0]);

                                    (cy == null) && (cx = cy);

                                    if (cx == null || cy == null) {

                                        var bbox = this.getBBox(1);

                                        cx = bbox.x + bbox.width / 2;

                                        cy = bbox.y + bbox.height / 2;

                                    }

                                    this.transform(this._.transform.concat([["r", deg, cx, cy]]));

                                    return this;

                                };

                                /*\
                                 
                                 * Element.scale
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Deprecated! Use @Element.transform instead.
                                 
                                 * Adds scale by given amount relative to given point to the list of
                                 
                                 * transformations of the element.
                                 
                                 > Parameters
                                 
                                 - sx (number) horisontal scale amount
                                 
                                 - sy (number) vertical scale amount
                                 
                                 - cx (number) #optional x coordinate of the centre of scale
                                 
                                 - cy (number) #optional y coordinate of the centre of scale
                                 
                                 * If cx & cy aren’t specified centre of the shape is used instead.
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.scale = function (sx, sy, cx, cy) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    sx = Str(sx).split(separator);

                                    if (sx.length - 1) {

                                        sy = toFloat(sx[1]);

                                        cx = toFloat(sx[2]);

                                        cy = toFloat(sx[3]);

                                    }

                                    sx = toFloat(sx[0]);

                                    (sy == null) && (sy = sx);

                                    (cy == null) && (cx = cy);

                                    if (cx == null || cy == null) {

                                        var bbox = this.getBBox(1);

                                    }

                                    cx = cx == null ? bbox.x + bbox.width / 2 : cx;

                                    cy = cy == null ? bbox.y + bbox.height / 2 : cy;

                                    this.transform(this._.transform.concat([["s", sx, sy, cx, cy]]));

                                    return this;

                                };

                                /*\
                                 
                                 * Element.translate
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Deprecated! Use @Element.transform instead.
                                 
                                 * Adds translation by given amount to the list of transformations of the element.
                                 
                                 > Parameters
                                 
                                 - dx (number) horisontal shift
                                 
                                 - dy (number) vertical shift
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.translate = function (dx, dy) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    dx = Str(dx).split(separator);

                                    if (dx.length - 1) {

                                        dy = toFloat(dx[1]);

                                    }

                                    dx = toFloat(dx[0]) || 0;

                                    dy = +dy || 0;

                                    this.transform(this._.transform.concat([["t", dx, dy]]));

                                    return this;

                                };

                                /*\
                                 
                                 * Element.transform
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Adds transformation to the element which is separate to other attributes,
                                 
                                 * i.e. translation doesn’t change `x` or `y` of the rectange. The format
                                 
                                 * of transformation string is similar to the path string syntax:
                                 
                                 | "t100,100r30,100,100s2,2,100,100r45s1.5"
                                 
                                 * Each letter is a command. There are four commands: `t` is for translate, `r` is for rotate, `s` is for
                                 
                                 * scale and `m` is for matrix.
                                 
                                 *
                                 
                                 * There are also alternative “absolute” translation, rotation and scale: `T`, `R` and `S`. They will not take previous transformation into account. For example, `...T100,0` will always move element 100 px horisontally, while `...t100,0` could move it vertically if there is `r90` before. Just compare results of `r90t100,0` and `r90T100,0`.
                                 
                                 *
                                 
                                 * So, the example line above could be read like “translate by 100, 100; rotate 30° around 100, 100; scale twice around 100, 100;
                                 
                                 * rotate 45° around centre; scale 1.5 times relative to centre”. As you can see rotate and scale commands have origin
                                 
                                 * coordinates as optional parameters, the default is the centre point of the element.
                                 
                                 * Matrix accepts six parameters.
                                 
                                 > Usage
                                 
                                 | var el = paper.rect(10, 20, 300, 200);
                                 
                                 | // translate 100, 100, rotate 45°, translate -100, 0
                                 
                                 | el.transform("t100,100r45t-100,0");
                                 
                                 | // if you want you can append or prepend transformations
                                 
                                 | el.transform("...t50,50");
                                 
                                 | el.transform("s2...");
                                 
                                 | // or even wrap
                                 
                                 | el.transform("t50,50...t-50-50");
                                 
                                 | // to reset transformation call method with empty string
                                 
                                 | el.transform("");
                                 
                                 | // to get current value call it without parameters
                                 
                                 | console.log(el.transform());
                                 
                                 > Parameters
                                 
                                 - tstr (string) #optional transformation string
                                 
                                 * If tstr isn’t specified
                                 
                                 = (string) current transformation string
                                 
                                 * else
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.transform = function (tstr) {

                                    var _ = this._;

                                    if (tstr == null) {

                                        return _.transform;

                                    }

                                    R._extractTransform(this, tstr);



                                    this.clip && $(this.clip, {transform: this.matrix.invert()});

                                    this.pattern && updatePosition(this);

                                    this.node && $(this.node, {transform: this.matrix});



                                    if (_.sx != 1 || _.sy != 1) {

                                        var sw = this.attrs[has]("stroke-width") ? this.attrs["stroke-width"] : 1;

                                        this.attr({"stroke-width": sw});

                                    }



                                    //Reduce transform string

                                    _.transform = this.matrix.toTransformString();



                                    return this;

                                };

                                /*\
                                 
                                 * Element.hide
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Makes element invisible. See @Element.show.
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.hide = function () {

                                    if (!this.removed)
                                        this.node.style.display = "none";

                                    return this;

                                };

                                /*\
                                 
                                 * Element.show
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Makes element visible. See @Element.hide.
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.show = function () {

                                    if (!this.removed)
                                        this.node.style.display = "";

                                    return this;

                                };

                                /*\
                                 
                                 * Element.remove
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes element from the paper.
                                 
                                 \*/

                                elproto.remove = function () {

                                    var node = getRealNode(this.node);

                                    if (this.removed || !node.parentNode) {

                                        return;

                                    }

                                    var paper = this.paper;

                                    paper.__set__ && paper.__set__.exclude(this);

                                    eve.unbind("raphael.*.*." + this.id);

                                    if (this.gradient) {

                                        paper.defs.removeChild(this.gradient);

                                    }

                                    R._tear(this, paper);



                                    node.parentNode.removeChild(node);



                                    // Remove custom data for element

                                    this.removeData();



                                    for (var i in this) {

                                        this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;

                                    }

                                    this.removed = true;

                                };

                                elproto._getBBox = function () {

                                    if (this.node.style.display == "none") {

                                        this.show();

                                        var hide = true;

                                    }

                                    var canvasHidden = false,
                                            containerStyle;

                                    if (this.paper.canvas.parentElement) {

                                        containerStyle = this.paper.canvas.parentElement.style;

                                    } //IE10+ can't find parentElement

                                    else if (this.paper.canvas.parentNode) {

                                        containerStyle = this.paper.canvas.parentNode.style;

                                    }



                                    if (containerStyle && containerStyle.display == "none") {

                                        canvasHidden = true;

                                        containerStyle.display = "";

                                    }

                                    var bbox = {};

                                    try {

                                        bbox = this.node.getBBox();

                                    } catch (e) {

                                        // Firefox 3.0.x, 25.0.1 (probably more versions affected) play badly here - possible fix

                                        bbox = {

                                            x: this.node.clientLeft,

                                            y: this.node.clientTop,

                                            width: this.node.clientWidth,

                                            height: this.node.clientHeight

                                        }

                                    } finally {

                                        bbox = bbox || {};

                                        if (canvasHidden) {

                                            containerStyle.display = "none";

                                        }

                                    }

                                    hide && this.hide();

                                    return bbox;

                                };

                                /*\
                                 
                                 * Element.attr
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Sets the attributes of the element.
                                 
                                 > Parameters
                                 
                                 - attrName (string) attribute’s name
                                 
                                 - value (string) value
                                 
                                 * or
                                 
                                 - params (object) object of name/value pairs
                                 
                                 * or
                                 
                                 - attrName (string) attribute’s name
                                 
                                 * or
                                 
                                 - attrNames (array) in this case method returns array of current values for given attribute names
                                 
                                 = (object) @Element if attrsName & value or params are passed in.
                                 
                                 = (...) value of the attribute if only attrsName is passed in.
                                 
                                 = (array) array of values of the attribute if attrsNames is passed in.
                                 
                                 = (object) object of attributes if nothing is passed in.
                                 
                                 > Possible parameters
                                 
                                 # <p>Please refer to the <a href="http://www.w3.org/TR/SVG/" title="The W3C Recommendation for the SVG language describes these properties in detail.">SVG specification</a> for an explanation of these parameters.</p>
                                 
                                 o arrow-end (string) arrowhead on the end of the path. The format for string is `<type>[-<width>[-<length>]]`. Possible types: `classic`, `block`, `open`, `oval`, `diamond`, `none`, width: `wide`, `narrow`, `medium`, length: `long`, `short`, `midium`.
                                 
                                 o clip-rect (string) comma or space separated values: x, y, width and height
                                 
                                 o cursor (string) CSS type of the cursor
                                 
                                 o cx (number) the x-axis coordinate of the center of the circle, or ellipse
                                 
                                 o cy (number) the y-axis coordinate of the center of the circle, or ellipse
                                 
                                 o fill (string) colour, gradient or image
                                 
                                 o fill-opacity (number)
                                 
                                 o font (string)
                                 
                                 o font-family (string)
                                 
                                 o font-size (number) font size in pixels
                                 
                                 o font-weight (string)
                                 
                                 o height (number)
                                 
                                 o href (string) URL, if specified element behaves as hyperlink
                                 
                                 o opacity (number)
                                 
                                 o path (string) SVG path string format
                                 
                                 o r (number) radius of the circle, ellipse or rounded corner on the rect
                                 
                                 o rx (number) horisontal radius of the ellipse
                                 
                                 o ry (number) vertical radius of the ellipse
                                 
                                 o src (string) image URL, only works for @Element.image element
                                 
                                 o stroke (string) stroke colour
                                 
                                 o stroke-dasharray (string) [“”, “none”, “`-`”, “`.`”, “`-.`”, “`-..`”, “`. `”, “`- `”, “`--`”, “`- .`”, “`--.`”, “`--..`”]
                                 
                                 o stroke-linecap (string) [“`butt`”, “`square`”, “`round`”]
                                 
                                 o stroke-linejoin (string) [“`bevel`”, “`round`”, “`miter`”]
                                 
                                 o stroke-miterlimit (number)
                                 
                                 o stroke-opacity (number)
                                 
                                 o stroke-width (number) stroke width in pixels, default is '1'
                                 
                                 o target (string) used with href
                                 
                                 o text (string) contents of the text element. Use `\n` for multiline text
                                 
                                 o text-anchor (string) [“`start`”, “`middle`”, “`end`”], default is “`middle`”
                                 
                                 o title (string) will create tooltip with a given text
                                 
                                 o transform (string) see @Element.transform
                                 
                                 o width (number)
                                 
                                 o x (number)
                                 
                                 o y (number)
                                 
                                 > Gradients
                                 
                                 * Linear gradient format: “`‹angle›-‹colour›[-‹colour›[:‹offset›]]*-‹colour›`”, example: “`90-#fff-#000`” – 90°
                                 
                                 * gradient from white to black or “`0-#fff-#f00:20-#000`” – 0° gradient from white via red (at 20%) to black.
                                 
                                 *
                                 
                                 * radial gradient: “`r[(‹fx›, ‹fy›)]‹colour›[-‹colour›[:‹offset›]]*-‹colour›`”, example: “`r#fff-#000`” –
                                 
                                 * gradient from white to black or “`r(0.25, 0.75)#fff-#000`” – gradient from white to black with focus point
                                 
                                 * at 0.25, 0.75. Focus point coordinates are in 0..1 range. Radial gradients can only be applied to circles and ellipses.
                                 
                                 > Path String
                                 
                                 # <p>Please refer to <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path’s data attribute’s format are described in the SVG specification.">SVG documentation regarding path string</a>. Raphaël fully supports it.</p>
                                 
                                 > Colour Parsing
                                 
                                 # <ul>
                                 
                                 #     <li>Colour name (“<code>red</code>”, “<code>green</code>”, “<code>cornflowerblue</code>”, etc)</li>
                                 
                                 #     <li>#••• — shortened HTML colour: (“<code>#000</code>”, “<code>#fc0</code>”, etc)</li>
                                 
                                 #     <li>#•••••• — full length HTML colour: (“<code>#000000</code>”, “<code>#bd2300</code>”)</li>
                                 
                                 #     <li>rgb(•••, •••, •••) — red, green and blue channels’ values: (“<code>rgb(200,&nbsp;100,&nbsp;0)</code>”)</li>
                                 
                                 #     <li>rgb(•••%, •••%, •••%) — same as above, but in %: (“<code>rgb(100%,&nbsp;175%,&nbsp;0%)</code>”)</li>
                                 
                                 #     <li>rgba(•••, •••, •••, •••) — red, green and blue channels’ values: (“<code>rgba(200,&nbsp;100,&nbsp;0, .5)</code>”)</li>
                                 
                                 #     <li>rgba(•••%, •••%, •••%, •••%) — same as above, but in %: (“<code>rgba(100%,&nbsp;175%,&nbsp;0%, 50%)</code>”)</li>
                                 
                                 #     <li>hsb(•••, •••, •••) — hue, saturation and brightness values: (“<code>hsb(0.5,&nbsp;0.25,&nbsp;1)</code>”)</li>
                                 
                                 #     <li>hsb(•••%, •••%, •••%) — same as above, but in %</li>
                                 
                                 #     <li>hsba(•••, •••, •••, •••) — same as above, but with opacity</li>
                                 
                                 #     <li>hsl(•••, •••, •••) — almost the same as hsb, see <a href="http://en.wikipedia.org/wiki/HSL_and_HSV" title="HSL and HSV - Wikipedia, the free encyclopedia">Wikipedia page</a></li>
                                 
                                 #     <li>hsl(•••%, •••%, •••%) — same as above, but in %</li>
                                 
                                 #     <li>hsla(•••, •••, •••, •••) — same as above, but with opacity</li>
                                 
                                 #     <li>Optionally for hsb and hsl you could specify hue as a degree: “<code>hsl(240deg,&nbsp;1,&nbsp;.5)</code>” or, if you want to go fancy, “<code>hsl(240°,&nbsp;1,&nbsp;.5)</code>”</li>
                                 
                                 # </ul>
                                 
                                 \*/

                                elproto.attr = function (name, value) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    if (name == null) {

                                        var res = {};

                                        for (var a in this.attrs)
                                            if (this.attrs[has](a)) {

                                                res[a] = this.attrs[a];

                                            }

                                        res.gradient && res.fill == "none" && (res.fill = res.gradient) && delete res.gradient;

                                        res.transform = this._.transform;

                                        return res;

                                    }

                                    if (value == null && R.is(name, "string")) {

                                        if (name == "fill" && this.attrs.fill == "none" && this.attrs.gradient) {

                                            return this.attrs.gradient;

                                        }

                                        if (name == "transform") {

                                            return this._.transform;

                                        }

                                        var names = name.split(separator),
                                                out = {};

                                        for (var i = 0, ii = names.length; i < ii; i++) {

                                            name = names[i];

                                            if (name in this.attrs) {

                                                out[name] = this.attrs[name];

                                            } else if (R.is(this.paper.customAttributes[name], "function")) {

                                                out[name] = this.paper.customAttributes[name].def;

                                            } else {

                                                out[name] = R._availableAttrs[name];

                                            }

                                        }

                                        return ii - 1 ? out : out[names[0]];

                                    }

                                    if (value == null && R.is(name, "array")) {

                                        out = {};

                                        for (i = 0, ii = name.length; i < ii; i++) {

                                            out[name[i]] = this.attr(name[i]);

                                        }

                                        return out;

                                    }

                                    if (value != null) {

                                        var params = {};

                                        params[name] = value;

                                    } else if (name != null && R.is(name, "object")) {

                                        params = name;

                                    }

                                    for (var key in params) {

                                        eve("raphael.attr." + key + "." + this.id, this, params[key]);

                                    }

                                    for (key in this.paper.customAttributes)
                                        if (this.paper.customAttributes[has](key) && params[has](key) && R.is(this.paper.customAttributes[key], "function")) {

                                            var par = this.paper.customAttributes[key].apply(this, [].concat(params[key]));

                                            this.attrs[key] = params[key];

                                            for (var subkey in par)
                                                if (par[has](subkey)) {

                                                    params[subkey] = par[subkey];

                                                }

                                        }

                                    setFillAndStroke(this, params);

                                    return this;

                                };

                                /*\
                                 
                                 * Element.toFront
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Moves the element so it is the closest to the viewer’s eyes, on top of other elements.
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.toFront = function () {

                                    if (this.removed) {

                                        return this;

                                    }

                                    var node = getRealNode(this.node);

                                    node.parentNode.appendChild(node);

                                    var svg = this.paper;

                                    svg.top != this && R._tofront(this, svg);

                                    return this;

                                };

                                /*\
                                 
                                 * Element.toBack
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Moves the element so it is the furthest from the viewer’s eyes, behind other elements.
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.toBack = function () {

                                    if (this.removed) {

                                        return this;

                                    }

                                    var node = getRealNode(this.node);

                                    var parentNode = node.parentNode;

                                    parentNode.insertBefore(node, parentNode.firstChild);

                                    R._toback(this, this.paper);

                                    var svg = this.paper;

                                    return this;

                                };

                                /*\
                                 
                                 * Element.insertAfter
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Inserts current object after the given one.
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.insertAfter = function (element) {

                                    if (this.removed || !element) {

                                        return this;

                                    }



                                    var node = getRealNode(this.node);

                                    var afterNode = getRealNode(element.node || element[element.length - 1].node);

                                    if (afterNode.nextSibling) {

                                        afterNode.parentNode.insertBefore(node, afterNode.nextSibling);

                                    } else {

                                        afterNode.parentNode.appendChild(node);

                                    }

                                    R._insertafter(this, element, this.paper);

                                    return this;

                                };

                                /*\
                                 
                                 * Element.insertBefore
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Inserts current object before the given one.
                                 
                                 = (object) @Element
                                 
                                 \*/

                                elproto.insertBefore = function (element) {

                                    if (this.removed || !element) {

                                        return this;

                                    }



                                    var node = getRealNode(this.node);

                                    var beforeNode = getRealNode(element.node || element[0].node);

                                    beforeNode.parentNode.insertBefore(node, beforeNode);

                                    R._insertbefore(this, element, this.paper);

                                    return this;

                                };

                                elproto.blur = function (size) {

                                    // Experimental. No Safari support. Use it on your own risk.

                                    var t = this;

                                    if (+size !== 0) {

                                        var fltr = $("filter"),
                                                blur = $("feGaussianBlur");

                                        t.attrs.blur = size;

                                        fltr.id = R.createUUID();

                                        $(blur, {stdDeviation: +size || 1.5});

                                        fltr.appendChild(blur);

                                        t.paper.defs.appendChild(fltr);

                                        t._blur = fltr;

                                        $(t.node, {filter: "url(#" + fltr.id + ")"});

                                    } else {

                                        if (t._blur) {

                                            t._blur.parentNode.removeChild(t._blur);

                                            delete t._blur;

                                            delete t.attrs.blur;

                                        }

                                        t.node.removeAttribute("filter");

                                    }

                                    return t;

                                };

                                R._engine.circle = function (svg, x, y, r) {

                                    var el = $("circle");

                                    svg.canvas && svg.canvas.appendChild(el);

                                    var res = new Element(el, svg);

                                    res.attrs = {cx: x, cy: y, r: r, fill: "none", stroke: "#000"};

                                    res.type = "circle";

                                    $(el, res.attrs);

                                    return res;

                                };

                                R._engine.rect = function (svg, x, y, w, h, r) {

                                    var el = $("rect");

                                    svg.canvas && svg.canvas.appendChild(el);

                                    var res = new Element(el, svg);

                                    res.attrs = {x: x, y: y, width: w, height: h, rx: r || 0, ry: r || 0, fill: "none", stroke: "#000"};

                                    res.type = "rect";

                                    $(el, res.attrs);

                                    return res;

                                };

                                R._engine.ellipse = function (svg, x, y, rx, ry) {

                                    var el = $("ellipse");

                                    svg.canvas && svg.canvas.appendChild(el);

                                    var res = new Element(el, svg);

                                    res.attrs = {cx: x, cy: y, rx: rx, ry: ry, fill: "none", stroke: "#000"};

                                    res.type = "ellipse";

                                    $(el, res.attrs);

                                    return res;

                                };

                                R._engine.image = function (svg, src, x, y, w, h) {

                                    var el = $("image");

                                    $(el, {x: x, y: y, width: w, height: h, preserveAspectRatio: "none"});

                                    el.setAttributeNS(xlink, "href", src);

                                    svg.canvas && svg.canvas.appendChild(el);

                                    var res = new Element(el, svg);

                                    res.attrs = {x: x, y: y, width: w, height: h, src: src};

                                    res.type = "image";

                                    return res;

                                };

                                R._engine.text = function (svg, x, y, text) {

                                    var el = $("text");

                                    svg.canvas && svg.canvas.appendChild(el);

                                    var res = new Element(el, svg);

                                    res.attrs = {

                                        x: x,

                                        y: y,

                                        "text-anchor": "middle",

                                        text: text,

                                        "font-family": R._availableAttrs["font-family"],

                                        "font-size": R._availableAttrs["font-size"],

                                        stroke: "none",

                                        fill: "#000"

                                    };

                                    res.type = "text";

                                    setFillAndStroke(res, res.attrs);

                                    return res;

                                };

                                R._engine.setSize = function (width, height) {

                                    this.width = width || this.width;

                                    this.height = height || this.height;

                                    this.canvas.setAttribute("width", this.width);

                                    this.canvas.setAttribute("height", this.height);

                                    if (this._viewBox) {

                                        this.setViewBox.apply(this, this._viewBox);

                                    }

                                    return this;

                                };

                                R._engine.create = function () {

                                    var con = R._getContainer.apply(0, arguments),
                                            container = con && con.container,
                                            x = con.x,
                                            y = con.y,
                                            width = con.width,
                                            height = con.height;

                                    if (!container) {

                                        throw new Error("SVG container not found.");

                                    }

                                    var cnvs = $("svg"),
                                            css = "overflow:hidden;",
                                            isFloating;

                                    x = x || 0;

                                    y = y || 0;

                                    width = width || 512;

                                    height = height || 342;

                                    $(cnvs, {

                                        height: height,

                                        version: 1.1,

                                        width: width,

                                        xmlns: "http://www.w3.org/2000/svg",

                                        "xmlns:xlink": "http://www.w3.org/1999/xlink"

                                    });

                                    if (container == 1) {

                                        cnvs.style.cssText = css + "position:absolute;left:" + x + "px;top:" + y + "px";

                                        R._g.doc.body.appendChild(cnvs);

                                        isFloating = 1;

                                    } else {

                                        cnvs.style.cssText = css + "position:relative";

                                        if (container.firstChild) {

                                            container.insertBefore(cnvs, container.firstChild);

                                        } else {

                                            container.appendChild(cnvs);

                                        }

                                    }

                                    container = new R._Paper;

                                    container.width = width;

                                    container.height = height;

                                    container.canvas = cnvs;

                                    container.clear();

                                    container._left = container._top = 0;

                                    isFloating && (container.renderfix = function () {});

                                    container.renderfix();

                                    return container;

                                };

                                R._engine.setViewBox = function (x, y, w, h, fit) {

                                    eve("raphael.setViewBox", this, this._viewBox, [x, y, w, h, fit]);

                                    var paperSize = this.getSize(),
                                            size = mmax(w / paperSize.width, h / paperSize.height),
                                            top = this.top,
                                            aspectRatio = fit ? "xMidYMid meet" : "xMinYMin",
                                            vb,
                                            sw;

                                    if (x == null) {

                                        if (this._vbSize) {

                                            size = 1;

                                        }

                                        delete this._vbSize;

                                        vb = "0 0 " + this.width + S + this.height;

                                    } else {

                                        this._vbSize = size;

                                        vb = x + S + y + S + w + S + h;

                                    }

                                    $(this.canvas, {

                                        viewBox: vb,

                                        preserveAspectRatio: aspectRatio

                                    });

                                    while (size && top) {

                                        sw = "stroke-width" in top.attrs ? top.attrs["stroke-width"] : 1;

                                        top.attr({"stroke-width": sw});

                                        top._.dirty = 1;

                                        top._.dirtyT = 1;

                                        top = top.prev;

                                    }

                                    this._viewBox = [x, y, w, h, !!fit];

                                    return this;

                                };

                                /*\
                                 
                                 * Paper.renderfix
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Fixes the issue of Firefox and IE9 regarding subpixel rendering. If paper is dependent
                                 
                                 * on other elements after reflow it could shift half pixel which cause for lines to lost their crispness.
                                 
                                 * This method fixes the issue.
                                 
                                 **
                                 
                                 Special thanks to Mariusz Nowak (http://www.medikoo.com/) for this method.
                                 
                                 \*/

                                R.prototype.renderfix = function () {

                                    var cnvs = this.canvas,
                                            s = cnvs.style,
                                            pos;

                                    try {

                                        pos = cnvs.getScreenCTM() || cnvs.createSVGMatrix();

                                    } catch (e) {

                                        pos = cnvs.createSVGMatrix();

                                    }

                                    var left = -pos.e % 1,
                                            top = -pos.f % 1;

                                    if (left || top) {

                                        if (left) {

                                            this._left = (this._left + left) % 1;

                                            s.left = this._left + "px";

                                        }

                                        if (top) {

                                            this._top = (this._top + top) % 1;

                                            s.top = this._top + "px";

                                        }

                                    }

                                };

                                /*\
                                 
                                 * Paper.clear
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Clears the paper, i.e. removes all the elements.
                                 
                                 \*/

                                R.prototype.clear = function () {

                                    R.eve("raphael.clear", this);

                                    var c = this.canvas;

                                    while (c.firstChild) {

                                        c.removeChild(c.firstChild);

                                    }

                                    this.bottom = this.top = null;

                                    (this.desc = $("desc")).appendChild(R._g.doc.createTextNode("Created with Rapha\xebl " + R.version));

                                    c.appendChild(this.desc);

                                    c.appendChild(this.defs = $("defs"));

                                };

                                /*\
                                 
                                 * Paper.remove
                                 
                                 [ method ]
                                 
                                 **
                                 
                                 * Removes the paper from the DOM.
                                 
                                 \*/

                                R.prototype.remove = function () {

                                    eve("raphael.remove", this);

                                    this.canvas.parentNode && this.canvas.parentNode.removeChild(this.canvas);

                                    for (var i in this) {

                                        this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;

                                    }

                                };

                                var setproto = R.st;

                                for (var method in elproto)
                                    if (elproto[has](method) && !setproto[has](method)) {

                                        setproto[method] = (function (methodname) {

                                            return function () {

                                                var arg = arguments;

                                                return this.forEach(function (el) {

                                                    el[methodname].apply(el, arg);

                                                });

                                            };

                                        })(method);

                                    }

                            }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));





                            /***/ },

                        /* 4 */

                        /***/ function (module, exports, __webpack_require__) {



                            var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;
                            !(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(1)], __WEBPACK_AMD_DEFINE_RESULT__ = function (R) {

                                if (R && !R.vml) {

                                    return;

                                }



                                var has = "hasOwnProperty",
                                        Str = String,
                                        toFloat = parseFloat,
                                        math = Math,
                                        round = math.round,
                                        mmax = math.max,
                                        mmin = math.min,
                                        abs = math.abs,
                                        fillString = "fill",
                                        separator = /[, ]+/,
                                        eve = R.eve,
                                        ms = " progid:DXImageTransform.Microsoft",
                                        S = " ",
                                        E = "",
                                        map = {M: "m", L: "l", C: "c", Z: "x", m: "t", l: "r", c: "v", z: "x"},
                                        bites = /([clmz]),?([^clmz]*)/gi,
                                        blurregexp = / progid:\S+Blur\([^\)]+\)/g,
                                        val = /-?[^,\s-]+/g,
                                        cssDot = "position:absolute;left:0;top:0;width:1px;height:1px;behavior:url(#default#VML)",
                                        zoom = 21600,
                                        pathTypes = {path: 1, rect: 1, image: 1},
                                        ovalTypes = {circle: 1, ellipse: 1},
                                        path2vml = function (path) {

                                            var total = /[ahqstv]/ig,
                                                    command = R._pathToAbsolute;

                                            Str(path).match(total) && (command = R._path2curve);

                                            total = /[clmz]/g;

                                            if (command == R._pathToAbsolute && !Str(path).match(total)) {

                                                var res = Str(path).replace(bites, function (all, command, args) {

                                                    var vals = [],
                                                            isMove = command.toLowerCase() == "m",
                                                            res = map[command];

                                                    args.replace(val, function (value) {

                                                        if (isMove && vals.length == 2) {

                                                            res += vals + map[command == "m" ? "l" : "L"];

                                                            vals = [];

                                                        }

                                                        vals.push(round(value * zoom));

                                                    });

                                                    return res + vals;

                                                });

                                                return res;

                                            }

                                            var pa = command(path), p, r;

                                            res = [];

                                            for (var i = 0, ii = pa.length; i < ii; i++) {

                                                p = pa[i];

                                                r = pa[i][0].toLowerCase();

                                                r == "z" && (r = "x");

                                                for (var j = 1, jj = p.length; j < jj; j++) {

                                                    r += round(p[j] * zoom) + (j != jj - 1 ? "," : E);

                                                }

                                                res.push(r);

                                            }

                                            return res.join(S);

                                        },
                                        compensation = function (deg, dx, dy) {

                                            var m = R.matrix();

                                            m.rotate(-deg, .5, .5);

                                            return {

                                                dx: m.x(dx, dy),

                                                dy: m.y(dx, dy)

                                            };

                                        },
                                        setCoords = function (p, sx, sy, dx, dy, deg) {

                                            var _ = p._,
                                                    m = p.matrix,
                                                    fillpos = _.fillpos,
                                                    o = p.node,
                                                    s = o.style,
                                                    y = 1,
                                                    flip = "",
                                                    dxdy,
                                                    kx = zoom / sx,
                                                    ky = zoom / sy;

                                            s.visibility = "hidden";

                                            if (!sx || !sy) {

                                                return;

                                            }

                                            o.coordsize = abs(kx) + S + abs(ky);

                                            s.rotation = deg * (sx * sy < 0 ? -1 : 1);

                                            if (deg) {

                                                var c = compensation(deg, dx, dy);

                                                dx = c.dx;

                                                dy = c.dy;

                                            }

                                            sx < 0 && (flip += "x");

                                            sy < 0 && (flip += " y") && (y = -1);

                                            s.flip = flip;

                                            o.coordorigin = (dx * -kx) + S + (dy * -ky);

                                            if (fillpos || _.fillsize) {

                                                var fill = o.getElementsByTagName(fillString);

                                                fill = fill && fill[0];

                                                o.removeChild(fill);

                                                if (fillpos) {

                                                    c = compensation(deg, m.x(fillpos[0], fillpos[1]), m.y(fillpos[0], fillpos[1]));

                                                    fill.position = c.dx * y + S + c.dy * y;

                                                }

                                                if (_.fillsize) {

                                                    fill.size = _.fillsize[0] * abs(sx) + S + _.fillsize[1] * abs(sy);

                                                }

                                                o.appendChild(fill);

                                            }

                                            s.visibility = "visible";

                                        };

                                R.toString = function () {

                                    return  "Your browser doesn\u2019t support SVG. Falling down to VML.\nYou are running Rapha\xebl " + this.version;

                                };

                                var addArrow = function (o, value, isEnd) {

                                    var values = Str(value).toLowerCase().split("-"),
                                            se = isEnd ? "end" : "start",
                                            i = values.length,
                                            type = "classic",
                                            w = "medium",
                                            h = "medium";

                                    while (i--) {

                                        switch (values[i]) {

                                            case "block":

                                            case "classic":

                                            case "oval":

                                            case "diamond":

                                            case "open":

                                            case "none":

                                                type = values[i];

                                                break;

                                            case "wide":

                                            case "narrow":
                                                h = values[i];
                                                break;

                                            case "long":

                                            case "short":
                                                w = values[i];
                                                break;

                                        }

                                    }

                                    var stroke = o.node.getElementsByTagName("stroke")[0];

                                    stroke[se + "arrow"] = type;

                                    stroke[se + "arrowlength"] = w;

                                    stroke[se + "arrowwidth"] = h;

                                },
                                        setFillAndStroke = function (o, params) {

                                            // o.paper.canvas.style.display = "none";

                                            o.attrs = o.attrs || {};

                                            var node = o.node,
                                                    a = o.attrs,
                                                    s = node.style,
                                                    xy,
                                                    newpath = pathTypes[o.type] && (params.x != a.x || params.y != a.y || params.width != a.width || params.height != a.height || params.cx != a.cx || params.cy != a.cy || params.rx != a.rx || params.ry != a.ry || params.r != a.r),
                                                    isOval = ovalTypes[o.type] && (a.cx != params.cx || a.cy != params.cy || a.r != params.r || a.rx != params.rx || a.ry != params.ry),
                                                    res = o;





                                            for (var par in params)
                                                if (params[has](par)) {

                                                    a[par] = params[par];

                                                }

                                            if (newpath) {

                                                a.path = R._getPath[o.type](o);

                                                o._.dirty = 1;

                                            }

                                            params.href && (node.href = params.href);

                                            params.title && (node.title = params.title);

                                            params.target && (node.target = params.target);

                                            params.cursor && (s.cursor = params.cursor);

                                            "blur" in params && o.blur(params.blur);

                                            if (params.path && o.type == "path" || newpath) {

                                                node.path = path2vml(~Str(a.path).toLowerCase().indexOf("r") ? R._pathToAbsolute(a.path) : a.path);

                                                o._.dirty = 1;

                                                if (o.type == "image") {

                                                    o._.fillpos = [a.x, a.y];

                                                    o._.fillsize = [a.width, a.height];

                                                    setCoords(o, 1, 1, 0, 0, 0);

                                                }

                                            }

                                            "transform" in params && o.transform(params.transform);

                                            if (isOval) {

                                                var cx = +a.cx,
                                                        cy = +a.cy,
                                                        rx = +a.rx || +a.r || 0,
                                                        ry = +a.ry || +a.r || 0;

                                                node.path = R.format("ar{0},{1},{2},{3},{4},{1},{4},{1}x", round((cx - rx) * zoom), round((cy - ry) * zoom), round((cx + rx) * zoom), round((cy + ry) * zoom), round(cx * zoom));

                                                o._.dirty = 1;

                                            }

                                            if ("clip-rect" in params) {

                                                var rect = Str(params["clip-rect"]).split(separator);

                                                if (rect.length == 4) {

                                                    rect[2] = +rect[2] + (+rect[0]);

                                                    rect[3] = +rect[3] + (+rect[1]);

                                                    var div = node.clipRect || R._g.doc.createElement("div"),
                                                            dstyle = div.style;

                                                    dstyle.clip = R.format("rect({1}px {2}px {3}px {0}px)", rect);

                                                    if (!node.clipRect) {

                                                        dstyle.position = "absolute";

                                                        dstyle.top = 0;

                                                        dstyle.left = 0;

                                                        dstyle.width = o.paper.width + "px";

                                                        dstyle.height = o.paper.height + "px";

                                                        node.parentNode.insertBefore(div, node);

                                                        div.appendChild(node);

                                                        node.clipRect = div;

                                                    }

                                                }

                                                if (!params["clip-rect"]) {

                                                    node.clipRect && (node.clipRect.style.clip = "auto");

                                                }

                                            }

                                            if (o.textpath) {

                                                var textpathStyle = o.textpath.style;

                                                params.font && (textpathStyle.font = params.font);

                                                params["font-family"] && (textpathStyle.fontFamily = '"' + params["font-family"].split(",")[0].replace(/^['"]+|['"]+$/g, E) + '"');

                                                params["font-size"] && (textpathStyle.fontSize = params["font-size"]);

                                                params["font-weight"] && (textpathStyle.fontWeight = params["font-weight"]);

                                                params["font-style"] && (textpathStyle.fontStyle = params["font-style"]);

                                            }

                                            if ("arrow-start" in params) {

                                                addArrow(res, params["arrow-start"]);

                                            }

                                            if ("arrow-end" in params) {

                                                addArrow(res, params["arrow-end"], 1);

                                            }

                                            if (params.opacity != null ||
                                                    params.fill != null ||
                                                    params.src != null ||
                                                    params.stroke != null ||
                                                    params["stroke-width"] != null ||
                                                    params["stroke-opacity"] != null ||
                                                    params["fill-opacity"] != null ||
                                                    params["stroke-dasharray"] != null ||
                                                    params["stroke-miterlimit"] != null ||
                                                    params["stroke-linejoin"] != null ||
                                                    params["stroke-linecap"] != null) {

                                                var fill = node.getElementsByTagName(fillString),
                                                        newfill = false;

                                                fill = fill && fill[0];

                                                !fill && (newfill = fill = createNode(fillString));

                                                if (o.type == "image" && params.src) {

                                                    fill.src = params.src;

                                                }

                                                params.fill && (fill.on = true);

                                                if (fill.on == null || params.fill == "none" || params.fill === null) {

                                                    fill.on = false;

                                                }

                                                if (fill.on && params.fill) {

                                                    var isURL = Str(params.fill).match(R._ISURL);

                                                    if (isURL) {

                                                        fill.parentNode == node && node.removeChild(fill);

                                                        fill.rotate = true;

                                                        fill.src = isURL[1];

                                                        fill.type = "tile";

                                                        var bbox = o.getBBox(1);

                                                        fill.position = bbox.x + S + bbox.y;

                                                        o._.fillpos = [bbox.x, bbox.y];



                                                        R._preload(isURL[1], function () {

                                                            o._.fillsize = [this.offsetWidth, this.offsetHeight];

                                                        });

                                                    } else {

                                                        fill.color = R.getRGB(params.fill).hex;

                                                        fill.src = E;

                                                        fill.type = "solid";

                                                        if (R.getRGB(params.fill).error && (res.type in {circle: 1, ellipse: 1} || Str(params.fill).charAt() != "r") && addGradientFill(res, params.fill, fill)) {

                                                            a.fill = "none";

                                                            a.gradient = params.fill;

                                                            fill.rotate = false;

                                                        }

                                                    }

                                                }

                                                if ("fill-opacity" in params || "opacity" in params) {

                                                    var opacity = ((+a["fill-opacity"] + 1 || 2) - 1) * ((+a.opacity + 1 || 2) - 1) * ((+R.getRGB(params.fill).o + 1 || 2) - 1);

                                                    opacity = mmin(mmax(opacity, 0), 1);

                                                    fill.opacity = opacity;

                                                    if (fill.src) {

                                                        fill.color = "none";

                                                    }

                                                }

                                                node.appendChild(fill);

                                                var stroke = (node.getElementsByTagName("stroke") && node.getElementsByTagName("stroke")[0]),
                                                        newstroke = false;

                                                !stroke && (newstroke = stroke = createNode("stroke"));

                                                if ((params.stroke && params.stroke != "none") ||
                                                        params["stroke-width"] ||
                                                        params["stroke-opacity"] != null ||
                                                        params["stroke-dasharray"] ||
                                                        params["stroke-miterlimit"] ||
                                                        params["stroke-linejoin"] ||
                                                        params["stroke-linecap"]) {

                                                    stroke.on = true;

                                                }

                                                (params.stroke == "none" || params.stroke === null || stroke.on == null || params.stroke == 0 || params["stroke-width"] == 0) && (stroke.on = false);

                                                var strokeColor = R.getRGB(params.stroke);

                                                stroke.on && params.stroke && (stroke.color = strokeColor.hex);

                                                opacity = ((+a["stroke-opacity"] + 1 || 2) - 1) * ((+a.opacity + 1 || 2) - 1) * ((+strokeColor.o + 1 || 2) - 1);

                                                var width = (toFloat(params["stroke-width"]) || 1) * .75;

                                                opacity = mmin(mmax(opacity, 0), 1);

                                                params["stroke-width"] == null && (width = a["stroke-width"]);

                                                params["stroke-width"] && (stroke.weight = width);

                                                width && width < 1 && (opacity *= width) && (stroke.weight = 1);

                                                stroke.opacity = opacity;



                                                params["stroke-linejoin"] && (stroke.joinstyle = params["stroke-linejoin"] || "miter");

                                                stroke.miterlimit = params["stroke-miterlimit"] || 8;

                                                params["stroke-linecap"] && (stroke.endcap = params["stroke-linecap"] == "butt" ? "flat" : params["stroke-linecap"] == "square" ? "square" : "round");

                                                if ("stroke-dasharray" in params) {

                                                    var dasharray = {

                                                        "-": "shortdash",

                                                        ".": "shortdot",

                                                        "-.": "shortdashdot",

                                                        "-..": "shortdashdotdot",

                                                        ". ": "dot",

                                                        "- ": "dash",

                                                        "--": "longdash",

                                                        "- .": "dashdot",

                                                        "--.": "longdashdot",

                                                        "--..": "longdashdotdot"

                                                    };

                                                    stroke.dashstyle = dasharray[has](params["stroke-dasharray"]) ? dasharray[params["stroke-dasharray"]] : E;

                                                }

                                                newstroke && node.appendChild(stroke);

                                            }

                                            if (res.type == "text") {

                                                res.paper.canvas.style.display = E;

                                                var span = res.paper.span,
                                                        m = 100,
                                                        fontSize = a.font && a.font.match(/\d+(?:\.\d*)?(?=px)/);

                                                s = span.style;

                                                a.font && (s.font = a.font);

                                                a["font-family"] && (s.fontFamily = a["font-family"]);

                                                a["font-weight"] && (s.fontWeight = a["font-weight"]);

                                                a["font-style"] && (s.fontStyle = a["font-style"]);

                                                fontSize = toFloat(a["font-size"] || fontSize && fontSize[0]) || 10;

                                                s.fontSize = fontSize * m + "px";

                                                res.textpath.string && (span.innerHTML = Str(res.textpath.string).replace(/</g, "&#60;").replace(/&/g, "&#38;").replace(/\n/g, "<br>"));

                                                var brect = span.getBoundingClientRect();

                                                res.W = a.w = (brect.right - brect.left) / m;

                                                res.H = a.h = (brect.bottom - brect.top) / m;

                                                // res.paper.canvas.style.display = "none";

                                                res.X = a.x;

                                                res.Y = a.y + res.H / 2;



                                                ("x" in params || "y" in params) && (res.path.v = R.format("m{0},{1}l{2},{1}", round(a.x * zoom), round(a.y * zoom), round(a.x * zoom) + 1));

                                                var dirtyattrs = ["x", "y", "text", "font", "font-family", "font-weight", "font-style", "font-size"];

                                                for (var d = 0, dd = dirtyattrs.length; d < dd; d++)
                                                    if (dirtyattrs[d] in params) {

                                                        res._.dirty = 1;

                                                        break;

                                                    }



                                                // text-anchor emulation

                                                switch (a["text-anchor"]) {

                                                    case "start":

                                                        res.textpath.style["v-text-align"] = "left";

                                                        res.bbx = res.W / 2;

                                                        break;

                                                    case "end":

                                                        res.textpath.style["v-text-align"] = "right";

                                                        res.bbx = -res.W / 2;

                                                        break;

                                                    default:

                                                        res.textpath.style["v-text-align"] = "center";

                                                        res.bbx = 0;

                                                        break;

                                                }

                                                res.textpath.style["v-text-kern"] = true;

                                            }

                                            // res.paper.canvas.style.display = E;

                                        },
                                        addGradientFill = function (o, gradient, fill) {

                                            o.attrs = o.attrs || {};

                                            var attrs = o.attrs,
                                                    pow = Math.pow,
                                                    opacity,
                                                    oindex,
                                                    type = "linear",
                                                    fxfy = ".5 .5";

                                            o.attrs.gradient = gradient;

                                            gradient = Str(gradient).replace(R._radial_gradient, function (all, fx, fy) {

                                                type = "radial";

                                                if (fx && fy) {

                                                    fx = toFloat(fx);

                                                    fy = toFloat(fy);

                                                    pow(fx - .5, 2) + pow(fy - .5, 2) > .25 && (fy = math.sqrt(.25 - pow(fx - .5, 2)) * ((fy > .5) * 2 - 1) + .5);

                                                    fxfy = fx + S + fy;

                                                }

                                                return E;

                                            });

                                            gradient = gradient.split(/\s*\-\s*/);

                                            if (type == "linear") {

                                                var angle = gradient.shift();

                                                angle = -toFloat(angle);

                                                if (isNaN(angle)) {

                                                    return null;

                                                }

                                            }

                                            var dots = R._parseDots(gradient);

                                            if (!dots) {

                                                return null;

                                            }

                                            o = o.shape || o.node;

                                            if (dots.length) {

                                                o.removeChild(fill);

                                                fill.on = true;

                                                fill.method = "none";

                                                fill.color = dots[0].color;

                                                fill.color2 = dots[dots.length - 1].color;

                                                var clrs = [];

                                                for (var i = 0, ii = dots.length; i < ii; i++) {

                                                    dots[i].offset && clrs.push(dots[i].offset + S + dots[i].color);

                                                }

                                                fill.colors = clrs.length ? clrs.join() : "0% " + fill.color;

                                                if (type == "radial") {

                                                    fill.type = "gradientTitle";

                                                    fill.focus = "100%";

                                                    fill.focussize = "0 0";

                                                    fill.focusposition = fxfy;

                                                    fill.angle = 0;

                                                } else {

                                                    // fill.rotate= true;

                                                    fill.type = "gradient";

                                                    fill.angle = (270 - angle) % 360;

                                                }

                                                o.appendChild(fill);

                                            }

                                            return 1;

                                        },
                                        Element = function (node, vml) {

                                            this[0] = this.node = node;

                                            node.raphael = true;

                                            this.id = R._oid++;

                                            node.raphaelid = this.id;

                                            this.X = 0;

                                            this.Y = 0;

                                            this.attrs = {};

                                            this.paper = vml;

                                            this.matrix = R.matrix();

                                            this._ = {

                                                transform: [],

                                                sx: 1,

                                                sy: 1,

                                                dx: 0,

                                                dy: 0,

                                                deg: 0,

                                                dirty: 1,

                                                dirtyT: 1

                                            };

                                            !vml.bottom && (vml.bottom = this);

                                            this.prev = vml.top;

                                            vml.top && (vml.top.next = this);

                                            vml.top = this;

                                            this.next = null;

                                        };

                                var elproto = R.el;



                                Element.prototype = elproto;

                                elproto.constructor = Element;

                                elproto.transform = function (tstr) {

                                    if (tstr == null) {

                                        return this._.transform;

                                    }

                                    var vbs = this.paper._viewBoxShift,
                                            vbt = vbs ? "s" + [vbs.scale, vbs.scale] + "-1-1t" + [vbs.dx, vbs.dy] : E,
                                            oldt;

                                    if (vbs) {

                                        oldt = tstr = Str(tstr).replace(/\.{3}|\u2026/g, this._.transform || E);

                                    }

                                    R._extractTransform(this, vbt + tstr);

                                    var matrix = this.matrix.clone(),
                                            skew = this.skew,
                                            o = this.node,
                                            split,
                                            isGrad = ~Str(this.attrs.fill).indexOf("-"),
                                            isPatt = !Str(this.attrs.fill).indexOf("url(");

                                    matrix.translate(1, 1);

                                    if (isPatt || isGrad || this.type == "image") {

                                        skew.matrix = "1 0 0 1";

                                        skew.offset = "0 0";

                                        split = matrix.split();

                                        if ((isGrad && split.noRotation) || !split.isSimple) {

                                            o.style.filter = matrix.toFilter();

                                            var bb = this.getBBox(),
                                                    bbt = this.getBBox(1),
                                                    dx = bb.x - bbt.x,
                                                    dy = bb.y - bbt.y;

                                            o.coordorigin = (dx * -zoom) + S + (dy * -zoom);

                                            setCoords(this, 1, 1, dx, dy, 0);

                                        } else {

                                            o.style.filter = E;

                                            setCoords(this, split.scalex, split.scaley, split.dx, split.dy, split.rotate);

                                        }

                                    } else {

                                        o.style.filter = E;

                                        skew.matrix = Str(matrix);

                                        skew.offset = matrix.offset();

                                    }

                                    if (oldt !== null) { // empty string value is true as well

                                        this._.transform = oldt;

                                        R._extractTransform(this, oldt);

                                    }

                                    return this;

                                };

                                elproto.rotate = function (deg, cx, cy) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    if (deg == null) {

                                        return;

                                    }

                                    deg = Str(deg).split(separator);

                                    if (deg.length - 1) {

                                        cx = toFloat(deg[1]);

                                        cy = toFloat(deg[2]);

                                    }

                                    deg = toFloat(deg[0]);

                                    (cy == null) && (cx = cy);

                                    if (cx == null || cy == null) {

                                        var bbox = this.getBBox(1);

                                        cx = bbox.x + bbox.width / 2;

                                        cy = bbox.y + bbox.height / 2;

                                    }

                                    this._.dirtyT = 1;

                                    this.transform(this._.transform.concat([["r", deg, cx, cy]]));

                                    return this;

                                };

                                elproto.translate = function (dx, dy) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    dx = Str(dx).split(separator);

                                    if (dx.length - 1) {

                                        dy = toFloat(dx[1]);

                                    }

                                    dx = toFloat(dx[0]) || 0;

                                    dy = +dy || 0;

                                    if (this._.bbox) {

                                        this._.bbox.x += dx;

                                        this._.bbox.y += dy;

                                    }

                                    this.transform(this._.transform.concat([["t", dx, dy]]));

                                    return this;

                                };

                                elproto.scale = function (sx, sy, cx, cy) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    sx = Str(sx).split(separator);

                                    if (sx.length - 1) {

                                        sy = toFloat(sx[1]);

                                        cx = toFloat(sx[2]);

                                        cy = toFloat(sx[3]);

                                        isNaN(cx) && (cx = null);

                                        isNaN(cy) && (cy = null);

                                    }

                                    sx = toFloat(sx[0]);

                                    (sy == null) && (sy = sx);

                                    (cy == null) && (cx = cy);

                                    if (cx == null || cy == null) {

                                        var bbox = this.getBBox(1);

                                    }

                                    cx = cx == null ? bbox.x + bbox.width / 2 : cx;

                                    cy = cy == null ? bbox.y + bbox.height / 2 : cy;



                                    this.transform(this._.transform.concat([["s", sx, sy, cx, cy]]));

                                    this._.dirtyT = 1;

                                    return this;

                                };

                                elproto.hide = function () {

                                    !this.removed && (this.node.style.display = "none");

                                    return this;

                                };

                                elproto.show = function () {

                                    !this.removed && (this.node.style.display = E);

                                    return this;

                                };

                                // Needed to fix the vml setViewBox issues

                                elproto.auxGetBBox = R.el.getBBox;

                                elproto.getBBox = function () {

                                    var b = this.auxGetBBox();

                                    if (this.paper && this.paper._viewBoxShift)

                                    {

                                        var c = {};

                                        var z = 1 / this.paper._viewBoxShift.scale;

                                        c.x = b.x - this.paper._viewBoxShift.dx;

                                        c.x *= z;

                                        c.y = b.y - this.paper._viewBoxShift.dy;

                                        c.y *= z;

                                        c.width = b.width * z;

                                        c.height = b.height * z;

                                        c.x2 = c.x + c.width;

                                        c.y2 = c.y + c.height;

                                        return c;

                                    }

                                    return b;

                                };

                                elproto._getBBox = function () {

                                    if (this.removed) {

                                        return {};

                                    }

                                    return {

                                        x: this.X + (this.bbx || 0) - this.W / 2,

                                        y: this.Y - this.H,

                                        width: this.W,

                                        height: this.H

                                    };

                                };

                                elproto.remove = function () {

                                    if (this.removed || !this.node.parentNode) {

                                        return;

                                    }

                                    this.paper.__set__ && this.paper.__set__.exclude(this);

                                    R.eve.unbind("raphael.*.*." + this.id);

                                    R._tear(this, this.paper);

                                    this.node.parentNode.removeChild(this.node);

                                    this.shape && this.shape.parentNode.removeChild(this.shape);

                                    for (var i in this) {

                                        this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;

                                    }

                                    this.removed = true;

                                };

                                elproto.attr = function (name, value) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    if (name == null) {

                                        var res = {};

                                        for (var a in this.attrs)
                                            if (this.attrs[has](a)) {

                                                res[a] = this.attrs[a];

                                            }

                                        res.gradient && res.fill == "none" && (res.fill = res.gradient) && delete res.gradient;

                                        res.transform = this._.transform;

                                        return res;

                                    }

                                    if (value == null && R.is(name, "string")) {

                                        if (name == fillString && this.attrs.fill == "none" && this.attrs.gradient) {

                                            return this.attrs.gradient;

                                        }

                                        var names = name.split(separator),
                                                out = {};

                                        for (var i = 0, ii = names.length; i < ii; i++) {

                                            name = names[i];

                                            if (name in this.attrs) {

                                                out[name] = this.attrs[name];

                                            } else if (R.is(this.paper.customAttributes[name], "function")) {

                                                out[name] = this.paper.customAttributes[name].def;

                                            } else {

                                                out[name] = R._availableAttrs[name];

                                            }

                                        }

                                        return ii - 1 ? out : out[names[0]];

                                    }

                                    if (this.attrs && value == null && R.is(name, "array")) {

                                        out = {};

                                        for (i = 0, ii = name.length; i < ii; i++) {

                                            out[name[i]] = this.attr(name[i]);

                                        }

                                        return out;

                                    }

                                    var params;

                                    if (value != null) {

                                        params = {};

                                        params[name] = value;

                                    }

                                    value == null && R.is(name, "object") && (params = name);

                                    for (var key in params) {

                                        eve("raphael.attr." + key + "." + this.id, this, params[key]);

                                    }

                                    if (params) {

                                        for (key in this.paper.customAttributes)
                                            if (this.paper.customAttributes[has](key) && params[has](key) && R.is(this.paper.customAttributes[key], "function")) {

                                                var par = this.paper.customAttributes[key].apply(this, [].concat(params[key]));

                                                this.attrs[key] = params[key];

                                                for (var subkey in par)
                                                    if (par[has](subkey)) {

                                                        params[subkey] = par[subkey];

                                                    }

                                            }

                                        // this.paper.canvas.style.display = "none";

                                        if (params.text && this.type == "text") {

                                            this.textpath.string = params.text;

                                        }

                                        setFillAndStroke(this, params);

                                        // this.paper.canvas.style.display = E;

                                    }

                                    return this;

                                };

                                elproto.toFront = function () {

                                    !this.removed && this.node.parentNode.appendChild(this.node);

                                    this.paper && this.paper.top != this && R._tofront(this, this.paper);

                                    return this;

                                };

                                elproto.toBack = function () {

                                    if (this.removed) {

                                        return this;

                                    }

                                    if (this.node.parentNode.firstChild != this.node) {

                                        this.node.parentNode.insertBefore(this.node, this.node.parentNode.firstChild);

                                        R._toback(this, this.paper);

                                    }

                                    return this;

                                };

                                elproto.insertAfter = function (element) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    if (element.constructor == R.st.constructor) {

                                        element = element[element.length - 1];

                                    }

                                    if (element.node.nextSibling) {

                                        element.node.parentNode.insertBefore(this.node, element.node.nextSibling);

                                    } else {

                                        element.node.parentNode.appendChild(this.node);

                                    }

                                    R._insertafter(this, element, this.paper);

                                    return this;

                                };

                                elproto.insertBefore = function (element) {

                                    if (this.removed) {

                                        return this;

                                    }

                                    if (element.constructor == R.st.constructor) {

                                        element = element[0];

                                    }

                                    element.node.parentNode.insertBefore(this.node, element.node);

                                    R._insertbefore(this, element, this.paper);

                                    return this;

                                };

                                elproto.blur = function (size) {

                                    var s = this.node.runtimeStyle,
                                            f = s.filter;

                                    f = f.replace(blurregexp, E);

                                    if (+size !== 0) {

                                        this.attrs.blur = size;

                                        s.filter = f + S + ms + ".Blur(pixelradius=" + (+size || 1.5) + ")";

                                        s.margin = R.format("-{0}px 0 0 -{0}px", round(+size || 1.5));

                                    } else {

                                        s.filter = f;

                                        s.margin = 0;

                                        delete this.attrs.blur;

                                    }

                                    return this;

                                };



                                R._engine.path = function (pathString, vml) {

                                    var el = createNode("shape");

                                    el.style.cssText = cssDot;

                                    el.coordsize = zoom + S + zoom;

                                    el.coordorigin = vml.coordorigin;

                                    var p = new Element(el, vml),
                                            attr = {fill: "none", stroke: "#000"};

                                    pathString && (attr.path = pathString);

                                    p.type = "path";

                                    p.path = [];

                                    p.Path = E;

                                    setFillAndStroke(p, attr);

                                    vml.canvas && vml.canvas.appendChild(el);

                                    var skew = createNode("skew");

                                    skew.on = true;

                                    el.appendChild(skew);

                                    p.skew = skew;

                                    p.transform(E);

                                    return p;

                                };

                                R._engine.rect = function (vml, x, y, w, h, r) {

                                    var path = R._rectPath(x, y, w, h, r),
                                            res = vml.path(path),
                                            a = res.attrs;

                                    res.X = a.x = x;

                                    res.Y = a.y = y;

                                    res.W = a.width = w;

                                    res.H = a.height = h;

                                    a.r = r;

                                    a.path = path;

                                    res.type = "rect";

                                    return res;

                                };

                                R._engine.ellipse = function (vml, x, y, rx, ry) {

                                    var res = vml.path(),
                                            a = res.attrs;

                                    res.X = x - rx;

                                    res.Y = y - ry;

                                    res.W = rx * 2;

                                    res.H = ry * 2;

                                    res.type = "ellipse";

                                    setFillAndStroke(res, {

                                        cx: x,

                                        cy: y,

                                        rx: rx,

                                        ry: ry

                                    });

                                    return res;

                                };

                                R._engine.circle = function (vml, x, y, r) {

                                    var res = vml.path(),
                                            a = res.attrs;

                                    res.X = x - r;

                                    res.Y = y - r;

                                    res.W = res.H = r * 2;

                                    res.type = "circle";

                                    setFillAndStroke(res, {

                                        cx: x,

                                        cy: y,

                                        r: r

                                    });

                                    return res;

                                };

                                R._engine.image = function (vml, src, x, y, w, h) {

                                    var path = R._rectPath(x, y, w, h),
                                            res = vml.path(path).attr({stroke: "none"}),
                                            a = res.attrs,
                                            node = res.node,
                                            fill = node.getElementsByTagName(fillString)[0];

                                    a.src = src;

                                    res.X = a.x = x;

                                    res.Y = a.y = y;

                                    res.W = a.width = w;

                                    res.H = a.height = h;

                                    a.path = path;

                                    res.type = "image";

                                    fill.parentNode == node && node.removeChild(fill);

                                    fill.rotate = true;

                                    fill.src = src;

                                    fill.type = "tile";

                                    res._.fillpos = [x, y];

                                    res._.fillsize = [w, h];

                                    node.appendChild(fill);

                                    setCoords(res, 1, 1, 0, 0, 0);

                                    return res;

                                };

                                R._engine.text = function (vml, x, y, text) {

                                    var el = createNode("shape"),
                                            path = createNode("path"),
                                            o = createNode("textpath");

                                    x = x || 0;

                                    y = y || 0;

                                    text = text || "";

                                    path.v = R.format("m{0},{1}l{2},{1}", round(x * zoom), round(y * zoom), round(x * zoom) + 1);

                                    path.textpathok = true;

                                    o.string = Str(text);

                                    o.on = true;

                                    el.style.cssText = cssDot;

                                    el.coordsize = zoom + S + zoom;

                                    el.coordorigin = "0 0";

                                    var p = new Element(el, vml),
                                            attr = {

                                                fill: "#000",

                                                stroke: "none",

                                                font: R._availableAttrs.font,

                                                text: text

                                            };

                                    p.shape = el;

                                    p.path = path;

                                    p.textpath = o;

                                    p.type = "text";

                                    p.attrs.text = Str(text);

                                    p.attrs.x = x;

                                    p.attrs.y = y;

                                    p.attrs.w = 1;

                                    p.attrs.h = 1;

                                    setFillAndStroke(p, attr);

                                    el.appendChild(o);

                                    el.appendChild(path);

                                    vml.canvas.appendChild(el);

                                    var skew = createNode("skew");

                                    skew.on = true;

                                    el.appendChild(skew);

                                    p.skew = skew;

                                    p.transform(E);

                                    return p;

                                };

                                R._engine.setSize = function (width, height) {

                                    var cs = this.canvas.style;

                                    this.width = width;

                                    this.height = height;

                                    width == +width && (width += "px");

                                    height == +height && (height += "px");

                                    cs.width = width;

                                    cs.height = height;

                                    cs.clip = "rect(0 " + width + " " + height + " 0)";

                                    if (this._viewBox) {

                                        R._engine.setViewBox.apply(this, this._viewBox);

                                    }

                                    return this;

                                };

                                R._engine.setViewBox = function (x, y, w, h, fit) {

                                    R.eve("raphael.setViewBox", this, this._viewBox, [x, y, w, h, fit]);

                                    var paperSize = this.getSize(),
                                            width = paperSize.width,
                                            height = paperSize.height,
                                            H, W;

                                    if (fit) {

                                        H = height / h;

                                        W = width / w;

                                        if (w * H < width) {

                                            x -= (width - w * H) / 2 / H;

                                        }

                                        if (h * W < height) {

                                            y -= (height - h * W) / 2 / W;

                                        }

                                    }

                                    this._viewBox = [x, y, w, h, !!fit];

                                    this._viewBoxShift = {

                                        dx: -x,

                                        dy: -y,

                                        scale: paperSize

                                    };

                                    this.forEach(function (el) {

                                        el.transform("...");

                                    });

                                    return this;

                                };

                                var createNode;

                                R._engine.initWin = function (win) {

                                    var doc = win.document;

                                    if (doc.styleSheets.length < 31) {

                                        doc.createStyleSheet().addRule(".rvml", "behavior:url(#default#VML)");

                                    } else {

                                        // no more room, add to the existing one

                                        // http://msdn.microsoft.com/en-us/library/ms531194%28VS.85%29.aspx

                                        doc.styleSheets[0].addRule(".rvml", "behavior:url(#default#VML)");

                                    }

                                    try {

                                        !doc.namespaces.rvml && doc.namespaces.add("rvml", "urn:schemas-microsoft-com:vml");

                                        createNode = function (tagName) {

                                            return doc.createElement('<rvml:' + tagName + ' class="rvml">');

                                        };

                                    } catch (e) {

                                        createNode = function (tagName) {

                                            return doc.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">');

                                        };

                                    }

                                };

                                R._engine.initWin(R._g.win);

                                R._engine.create = function () {

                                    var con = R._getContainer.apply(0, arguments),
                                            container = con.container,
                                            height = con.height,
                                            s,
                                            width = con.width,
                                            x = con.x,
                                            y = con.y;

                                    if (!container) {

                                        throw new Error("VML container not found.");

                                    }

                                    var res = new R._Paper,
                                            c = res.canvas = R._g.doc.createElement("div"),
                                            cs = c.style;

                                    x = x || 0;

                                    y = y || 0;

                                    width = width || 512;

                                    height = height || 342;

                                    res.width = width;

                                    res.height = height;

                                    width == +width && (width += "px");

                                    height == +height && (height += "px");

                                    res.coordsize = zoom * 1e3 + S + zoom * 1e3;

                                    res.coordorigin = "0 0";

                                    res.span = R._g.doc.createElement("span");

                                    res.span.style.cssText = "position:absolute;left:-9999em;top:-9999em;padding:0;margin:0;line-height:1;";

                                    c.appendChild(res.span);

                                    cs.cssText = R.format("top:0;left:0;width:{0};height:{1};display:inline-block;position:relative;clip:rect(0 {0} {1} 0);overflow:hidden", width, height);

                                    if (container == 1) {

                                        R._g.doc.body.appendChild(c);

                                        cs.left = x + "px";

                                        cs.top = y + "px";

                                        cs.position = "absolute";

                                    } else {

                                        if (container.firstChild) {

                                            container.insertBefore(c, container.firstChild);

                                        } else {

                                            container.appendChild(c);

                                        }

                                    }

                                    res.renderfix = function () {};

                                    return res;

                                };

                                R.prototype.clear = function () {

                                    R.eve("raphael.clear", this);

                                    this.canvas.innerHTML = E;

                                    this.span = R._g.doc.createElement("span");

                                    this.span.style.cssText = "position:absolute;left:-9999em;top:-9999em;padding:0;margin:0;line-height:1;display:inline;";

                                    this.canvas.appendChild(this.span);

                                    this.bottom = this.top = null;

                                };

                                R.prototype.remove = function () {

                                    R.eve("raphael.remove", this);

                                    this.canvas.parentNode.removeChild(this.canvas);

                                    for (var i in this) {

                                        this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;

                                    }

                                    return true;

                                };



                                var setproto = R.st;

                                for (var method in elproto)
                                    if (elproto[has](method) && !setproto[has](method)) {

                                        setproto[method] = (function (methodname) {

                                            return function () {

                                                var arg = arguments;

                                                return this.forEach(function (el) {

                                                    el[methodname].apply(el, arg);

                                                });

                                            };

                                        })(method);

                                    }

                            }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));





                            /***/ }

                        /******/])

        });

;